Why am I bringing this up?
Well, I just browsed over this in wikipedia:
1996----->2000 the n64 had kept up with PC graphics. It had some serious limitations, but the last few games truly squeezed every ounce out of the hardware, to the point where it could still compete with the ever changing pc hardware 4 years later.
For 1996 it truly was years beyond it's time. Up until 1998 what pc games could (aside from resolution-wise) really pull ahead of the n64? It had the first programmable gpu, allowing for effects in hardware the video cards of the pc's couldn't even do until the geforce 256 showed up. I remember the vertex shader metal effect in mario 64 back in 1996, that was something to behold.
Now the dreamcast also saw release in 1999 (only in japan in that year) however it was graphically obliterated very quickly. The n64's hardware stayed relevant right up until the first truly programmable pc video cards years later, because up until then only the n64 could do some of the exclusive special effects.
Nowadays, a console is graphically out of the pc's league 1 year after release. Could this be due to the advent of pc graphics cards, which are constantly improved?
I understand that from 1996-2000 pc hardware gpu's were just starting to become mainstream. I remember running half-life in software back in 1998.
Anyway, shame about the n64's cartridge space limitations. It never saw it's potential. It was an unbalanced system.
Now that my rant is over, do you have any other examples of mainstream consoles YEARS beyond their time? I know the dreamcast was, but not for long, at least not as long as the n64, which is why I focused on it first.
Now those $1000-$2000 home arcade monstrosities of the early 1990's don't really count because they could never have hoped to hit the mainstream, and accordingly never did due to their price.
Well, I just browsed over this in wikipedia:
Indiana Jones and the Infernal Machine N64 port:
A limited release of this game was made for the Nintendo 64 system in 2000, and the game was only available to purchase directly through LucasArts (the Nintendo 64 version was not available for sale to the mass market). The Nintendo 64 version featured better graphics and player controls than the PC version, with the controls based on the configurations of the Nintendo 64 controller.
1996----->2000 the n64 had kept up with PC graphics. It had some serious limitations, but the last few games truly squeezed every ounce out of the hardware, to the point where it could still compete with the ever changing pc hardware 4 years later.
For 1996 it truly was years beyond it's time. Up until 1998 what pc games could (aside from resolution-wise) really pull ahead of the n64? It had the first programmable gpu, allowing for effects in hardware the video cards of the pc's couldn't even do until the geforce 256 showed up. I remember the vertex shader metal effect in mario 64 back in 1996, that was something to behold.
Now the dreamcast also saw release in 1999 (only in japan in that year) however it was graphically obliterated very quickly. The n64's hardware stayed relevant right up until the first truly programmable pc video cards years later, because up until then only the n64 could do some of the exclusive special effects.
Nowadays, a console is graphically out of the pc's league 1 year after release. Could this be due to the advent of pc graphics cards, which are constantly improved?
I understand that from 1996-2000 pc hardware gpu's were just starting to become mainstream. I remember running half-life in software back in 1998.
Anyway, shame about the n64's cartridge space limitations. It never saw it's potential. It was an unbalanced system.
Now that my rant is over, do you have any other examples of mainstream consoles YEARS beyond their time? I know the dreamcast was, but not for long, at least not as long as the n64, which is why I focused on it first.
Now those $1000-$2000 home arcade monstrosities of the early 1990's don't really count because they could never have hoped to hit the mainstream, and accordingly never did due to their price.