This time the computer that has the editing software died. And yeah, this is pretty annoying. This is
Bungie. They just shipped a game that made more money than anything ever, basically. I would expect them to have a regular podcast, with a page dedicated to it on B.net. If a computer breaks, you install Pro Tools on another computer and pull the audio off of the dead computer's HDD before you ship it off to get it fixed. And if it takes forever to upload to MS's servers, you have a talk with MS about making it faster. It's just really unprofessional. Look at Insomniac's
podcast page for an example of something done well.
In all seriousness, I thought this is what they brought Luke on for. To have someone to make sure that the podcast gets done and is on time. I've been in pro audio for seven years now, and when things break or don't go right (which they do), I'm expected to have a backup plan. It's not that the company would collapse if I didn't get the show delivered to the TV station on time or if a mic's batteries are dead when the gig starts - it's about professionalism. If Frank and Sketch aren't available, he hunts down other people to come on. If no one can talk about anything that's in development, then you get some of the more obscure Bungie employees to come on and tell old stories about the Halo 2 development process. Again, I thought this was why they hired Luke. If he's been given other responsibilites and is too busy to handle the podcast, then they should bring on someone else.
Bungie doesn't owe us a podcast. It's just really odd for one of the most productive and popular game studios to not have a regular podcast. It's disappointing.