Marconelly said:PSP vs. a Creative Zen (a new, dedicated video playing device)
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damn...
jesus christ
Marconelly said:PSP vs. a Creative Zen (a new, dedicated video playing device)
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damn...
Marconelly said:Hmm, not even the nitpicky Engadget people mentioned that problem. That's actually the first I've heard of it. Are you sure it's not just car's break lights trail you're talking about?
As for teh new devkit having better screen than the old one, and which batch of units have which screens, that information is coming only from Ty at B3D, and I'd say it's more like a speculation really, as he definitely has not put good time and effort in comparing (you can see from his somewhat vague comments) Also, he has not seen the actual retail PSP to compare against those devkit units and see which screen is used on the retail unit. I'll ask him how sure he is, but I think the latest devkit screen (the 'better one') might as well be what's used on the Japanese retail unit. I don't see why wouldn't - it's not like they could make those devkits overnight after the retail units were shipped - they were both out at about the same time.
Mrbob said:![]()
:O
The creative Zen has been touted for being decent image quality. PSP stomps it! Now the PSP just needs a 20 gig HDD! :lol
I've been reading that video playback thread, and if I can convert my full length DVD movies into 400-500 MB files that is going to be awesome! Definitely buying a 1gig Duo Pro then! When I'm on the go I can load a couple movies on my memory stick and still have room for game save files!![]()
I know it's real (actually I don't know a single LCD that doesn't have some ghosting on moving objects) - I'm just not sure which devkit and which retail unit uses what screen. It seems a bit unbelievable that they'd be switching screens after two weeks of production like that - that's why I think retail unit just has the latest screen (from the latest devkit)and the slight ghosting issue is real.
Mrbob said:Sandisk magic game compatible and cheaper than official Sony cards?
Panajev2001a said:Not really... just to let you know quite a critical bug was being fixed in the silicon like 2 weeks before shipping date and the slight ghosting issue is real.
Keep calling them rumors... if they were from a single source and an unreliable one I would dismiss them... given also the resports of very high losses on Japanese launch units.. well, it makes sense.tetsuoxb said:Dude arent you regurgitating the three rumor possibilities that DCharlie posted before launch?
Panajev2001a said:Keep calling them rumors... if they were from a single source and an unreliable one I would dismiss them... given also the resports of very high losses on Japanese launch units.. well, it makes sense.
mashoutposse said:I bought a 512MB Pro DUO for $85 shipped.
JeFfRey said:I have a question for those who ordered a PSP and had it shipped through EMS. It's been 4 days since it shipped, and at the EMS tracking page, there's only information that my package was receeived, nothing more.
Since I live in Canada, all shipment are passed on to Purolator, and there also I can't track my package. So, GAF, where is my PSP now?
Marconelly said:I guess if you can't see that 'type' of ghosting in other games with fast moving objects, it's probably intentional, much like the nitro boost blur or the light trails blur.
TTP said:No, you can see that very "effect" in some home-made videos and even when panning around some zoomed in pix in the photo viewer. It's THE SCREEN, no dubt about that. It's like when a pixel if heavy filled with colors (say, it's black) it takes a fraction of a second to "wear off" when going from black to white. In that fraction, you see the ghost of teh previous pixel.
Hmm, I see. I can see simillar thing on my CRT monitor even, in a pitch black room when high contrast objects move on the screen. It's probably more pronounced on a LCD, I'll have to wait and see (damnit distant friend from Japan, send that package alreadyNo, you can see that very "effect" in some home-made videos and even when panning around some zoomed in pix in the photo viewer. It's THE SCREEN, no doubt about that. It's like when a pixel is heavy filled with colors (say, it's black) it takes a fraction of a second to "wear off" when going from black to white. In that fraction, you see the ghost of teh previous pixel.
Spike said:It will take a week for you to get the PSP. Give or take a day or two because of the holidays.
Marconelly said:Yeah, I can see the ghosting. It's less distracting that I thought, though. It's weird that it's more pronouced on the red car than it is on the rest of the scene, that makes it look almost like an intentional effect (although I really doubt it is)
Odnetnin said:how high? Panajev, do you think Sony will suck up the losses for the US/ROTW?
Vennt said:I'm a "new experience" kind of guy, so I enjoy & relish every time something new happens.
From my sons first words, to his first use of sarcasm (equally celebrated)
My first driving lesson, to my first 8hr marathon drive, even my first accident (hell, I'm an adrenaline junky).
Seeing my first live gig, to working at one.
All have been among great moments.
The PSP has heralded a new such moment.
I showed a piccy & vid of the PSP to my better half, and before I got the chance to utter my "I'm getting on of these..." dialogues, she beat me to the punch with a "We've gotta get one of those!...". A shocking first.
March can't come soon enough.![]()
How does PSP fare in other screen attributes compared to latest LCD monitors you've seen? What's the retention rate on the Mac Powerbook laptop screen?For me a 16ms LCD shows nearly zero ghosting, the PSP LCD seems to be in the 25-35ms range from what I can tell in comparison
it's got a Memory Stick slot for storing music and photos when the 32 megabytes of onboard memory don't suffice.
Marconelly said:How does PSP fare in other screen attributes compared to latest LCD monitors you've seen? What's the retention rate on the Mac Powerbook laptop screen?
I have a feeling (I'm almost sure, actually) that PSPs screen has higher retention rate on red color than it has on others. That's quite unusual.
I think I have a pretty good idea which game that is ;-)DCharlie said:a particular game was burnt to UMD and returned to the company in question. When they tried to run the game, they found that the game froze on regular occassions. On contacting sony to report a grade A bug, they were told that this was a glitch in the hardware not the software and that they were currently trying to address the issue and that the game should work fine.