Jave you seen the cutscenes in this game?
No, why?
Jave you seen the cutscenes in this game?
Never did I say to do such a thing. Please do not let us fall into reductio ad absurdum.
I fully agree with both parts of your post. Yes GOW's QTE's were atypical combat finishers that did indeed make you feel badass, and imo worked in context, and secondly that ultimately we should really only rely on our own opinions as anything conclusive.
In terms of opinions prior to getting my own chance though, I personally see more validity in many GAF opinions than I do of random YouTubers or even Journalists. Namely because I know many of us here are hardcore gamers, that appreciate things beyond a typical scope. I mean, just look at the impressions of the game so far, positives or negatives, these are GAFers who really invested their full attention in to the world Ready at Dawn created, exploring, analysing, collecting, appreciating etc, and I relate to that. Developers put so much effort in to things like art, scene set up, controls, mechanics, physics systems, lighting, textures, sound score etc, it can be frustrating to me personally, when some people just gloss over it. I fully respect that people play games differently, and that's fine, its just not the way I play games myself.
Someone needs to stop this madness :|
He said I had no idea what I was talking about in terms of the games file size. I had 2 guys attacking me (Now 3). The Order is going to be the 55th game I've played on PS4, I have my masters in MIS and BA in Computer Science and I got this guy telling me I have no idea what I'm talking about. Yeah you can play pong for 15 hours but, you get to get an idea how much game there is when you see the file size. There was no reason to attack me without asking for an explanation.
No, why?
I like QTEs. But this is like people saying Kingdom Hearts 2 had QTEs because it had a triangle prompt for special moves.
GAFers who have completed it so far and their completion times.
OsirisBlack - 14 hours
Theman2k - 12 hours
Rapier - 9 hours
Verendus - 10 hours
5 and a half hours in going to be on the fairly rushed, uncommonly short side of the completion spectrum, one completely ignoring all collectibles and viewables, and also playing on a lower difficulty. Not really a fair default barometer.
The 5 1/2 hour claim is backed up by video of the whole experience. I looked at a bit of it and it doesn't look like a speed run. Nobody is running past enemies and using glitches to get through the game faster. In fact looking at the admittedly rather small sample of the gameplay that I did, I find it hard for anybody to play it any slower without actively trying, or maybe dying a lot.
The 5 1/2 hour claim is backed up by video of the whole experience. I looked at a bit of it and it doesn't look like a speed run. Nobody is running past enemies and using glitches to get through the game faster. In fact looking at the admittedly rather small sample of the gameplay that I did, I find it hard for anybody to play it any slower without actively trying, or maybe dying a lot.
Where's the video?The 5 1/2 hour claim is backed up by video of the whole experience. I looked at a bit of it and it doesn't look like a speed run. Nobody is running past enemies and using glitches to get through the game faster. In fact looking at the admittedly rather small sample of the gameplay that I did, I find it hard for anybody to play it any slower without actively trying, or maybe dying a lot.
The 5 1/2 hour claim is backed up by video of the whole experience. I looked at a bit of it and it doesn't look like a speed run. Nobody is running past enemies and using glitches to get through the game faster. In fact looking at the admittedly rather small sample of the gameplay that I did, I find it hard for anybody to play it any slower without actively trying, or maybe dying a lot.
So it will take me 20 hours
I always tack on an extra 10 hours to whatever people say the definitive time limit is.
The 5 1/2 hour claim is backed up by video of the whole experience. I looked at a bit of it and it doesn't look like a speed run. Nobody is running past enemies and using glitches to get through the game faster. In fact looking at the admittedly rather small sample of the gameplay that I did, I find it hard for anybody to play it any slower without actively trying, or maybe dying a lot.
Does anyone know how long all of the cut-scenes together are?
I remember a time when people were sucking up to RE4 BECAUSE OF the QTEs between male model Kennedy and Krauser. Now QTE is basically hated.I really feel bad for QTEs. They were enjoyable little action sequences in Shenmue and now you have people claiming Ryse was "QTE heavy" when in reality it was just "press the correctly colored button, of which there are two." I mean, talk about your descendants not appreciating their heritage.
I often see context-sensitive actions mistaken for QTEs and it really baffles me. Is jumping over a fence in RE4 considered a QTE because a large contextual button prompt has to be followed to make it happen?
The 5 1/2 hour claim is backed up by video of the whole experience. I looked at a bit of it and it doesn't look like a speed run. Nobody is running past enemies and using glitches to get through the game faster. In fact looking at the admittedly rather small sample of the gameplay that I did, I find it hard for anybody to play it any slower without actively trying, or maybe dying a lot.
Where's the video?
Where's the video?
We are just going in circles now.
Parry+Riposte and Backstabs in Souls games are just QTE's
/s
I've asked a few times and apparently it's very a smooth 30.
What on earth?
It is, but as you mentioned on a difficulty where he hardly dies at all, and in a play through where there is barely any exploration or tertiary exposition, where instead the player intentionally ignores all collectibles and viewables, even if the button prompts pop up right in-front of him. I think a key differentiating factor may be that many or all of the GAFers I listed played the game on Hard, and may have died a lot more. The game certainly does look a lot harder in….hard lol. The amount of time it takes to be downed is noticeably lower.
Hmm I hope DF does a good article for this game.Actually, I'm fairly certain it goes above 30 on many occasions, even during instense firefights.
So it will take me 20 hours
I always tack on an extra 10 hours to whatever people say the definitive time limit is.
Hell, even TLoU has some quick time events and all of these interactive moments where you are prompted to press triangle in order to watch a scene play out. It was never a knock on that game, although it did everything else so well. I'm just saying that the gameplay is filled with similar mechanics .
Wait, people are expecting to squeeze 15-20 hours out of this now?
Thursday is gonna be amazing.
Same here. I have a ton of classes on Thursday that we're pretty much just going to be sitting around in. This is going to make it so much more bearable.I absolutely can't wait for the review thread. It is going to make Thursday awesome! that said, I can't wait for Friday night to engross myself in this world.
Hmm I hope DF does a good article for this game.
Yes.Can you pause the cut scenes?
It is, but as you mentioned on a difficulty where he hardly dies at all, and in a play through where there is barely any exploration or tertiary exposition, where instead the player intentionally ignores all collectibles and viewables, even if the button prompts pop up right in-front of him. I think a key differentiating factor may be that many or all of the GAFers I listed played the game on Hard, and may have died a lot more. The game certainly does look a lot harder in .hard lol. The amount of time it takes to be downed is noticeably lower.
you're acting like he's asking for something ridiculous.
Out of 10, what would you give it?? My mouse is hovering over the pre-order button and I'm waiting on that number man.