Why is everyone predicting bad scores for GT Sport?
Why is everyone predicting bad scores for GT Sport?
Well, this is the latest on a PlayStation console life cycle that we had to wait before GT, the games feels like a Prologue in content and there are other good options in the market.
They seem to have chosen a path that´s hard to explain. It´s really a combination of odd choices that ended up in a game with little hype for it.
Remember this forum before GT5, or even GT6? Yep, totally different than what we have now.
(Off topic, but Beiçola avatar? That´s a first)
Because it's not GT7.Why is everyone predicting bad scores for GT Sport?
Sales[/B]:
Gran Turismo - 1.2 million
Project Cars - 750 k
Forza - 600 k
Bonus round: end of the year sales.
Gran Turismo 2.5 million
Project Cars - 1.5 million
Forza - 1.1 million
Reasoning:
Gran Turismo - It still has the brand, but it will be worse than 5 Prologue and 6. Can´t see this game moving more units because there´s zero hype for it, and casuals alone won´t put this into GT1,2,3,4 or 5 status.
Project Cars - The first one moved a lot of units, and despite the bad feeling for some, a much better game should be able to at least match the original one.
Forza - I also agree that Horizon might already be a bigger franchise. Forza always did good numbers, but i don´t see lighting up the sales charts like some expect to.
Why did you guys predict GTS will sell well?
Series sales are down and there seems to little hype for it.
Why did you guys predict GTS will sell well?
Series sales are down and there seems to little hype for it.
Why did you guys predict GTS will sell well?
Series sales are down and there seems to little hype for it.
Forza scoring lower than GT? Not a chance.Based on content and realism that's realised, my predictions are:
Score:
Forza - 79
PC2 - 87
GTS - 82
Forza scoring lower than GT? Not a chance.
I don't like cheese and onion crisps. But if I had gone 3 years without any crisps at all, I would probably review a packet of cheese and onion very highly.
FM7: 1.000.000 (with 40% PC, 60% XB1)
Two big juggernouts, one is coming to the fight with the same weapons he's always carried, just shinnier, and the other is missing not only his weapons, but his limbs as well. Not much of a fight, really.hmm, I sure thought this thread would grow faster and bigger.
Street Fighter IV sold cuckoo bananas on multiple platforms before SFV laid an egg following its incomplete launch and piss-poor review scores. Perhaps this will be Gran Turismo's equivalent of that in light of two well-received contemporaries shipping before it and then Polyphony can blame Metacritic for ruining its game like Hollywood blames Rotten Tomatoes for the box office struggles of their half-baked sequels.GTS will probably be the one with the lowest review scores because of the whole online focus and no proper traditional campaign (that went well for some high profiles releases right SF5?)...
But it will be the best selling by far.
Because GTS is not releasing in a bubble. The game will not only be judged on its own merits, it will be compared against the other two games. And frankly speaking, you need to be quite the fanboy to think it has the edge in that battle. General media is representative of the general public, which is not into eSports kind of games and tends to be blinded by numbers, so I don't expect to have that many great reviews. As for simracing media, I don't see them finding much value in the game at all.I don't get the low expectations on GTS here, GTS could definitely get high scores if the reviewers love online gaming and are tired of the old GT formula. I think it's more likely that some old fans will complain about the missing SP content than the reviewers. The reviewers probably all have PS+ but all PS4 owners obviously don't, I bet the user score will be a lot lower than the critics score simply because of that.
Street Fighter IV sold cuckoo bananas on multiple platforms before SFV laid an egg following its incomplete launch and piss-poor review scores. Perhaps this will be Gran Turismo's equivalent of that in light of two well-received contemporaries shipping before it and then Polyphony can blame Metacritic for ruining its game like Hollywood blames Rotten Tomatoes for the box office struggles of their half-baked sequels.
Because GTS is not releasing in a bubble. The game will not only be judged on its own merits, it will be compared against the other two games. And frankly speaking, you need to be quite the fanboy to think it has the edge in that battle. General media is representative of the general public, which is not into eSports kind of games and tends to be blinded by numbers, so I don't expect to have that many great reviews. As for simracing media, I don't see them finding much value in the game at all.
I don't get the low expectations on GTS here, GTS could definitely get high scores if the reviewers love online gaming and are tired of the old GT formula. I think it's more likely that some old fans will complain about the missing SP content than the reviewers. The reviewers probably all have PS+ but all PS4 owners obviously don't, I bet the user score will be a lot lower than the critics score simply because of that.
People played CoD long before it was anything eSport and keeps playing it because the same reasons. eSport setting is not MP setting and GTS goes for the eSport setting.Come on, like people don't play CoD because it's an e-sport. The majority will play GT Sport like any other online title, a minority may watch the live streams, an even smaller minority will take part in the competitive e-sport scene.
People played CoD long before it was anything eSport and keeps playing it because the same reasons. eSport setting is not MP setting and GTS goes for the eSport setting.
Don't get me wrong, I know eSports can be super popular and I personally think this is the most interesting GT ever because the focus on eSports, but the general public that bought GT before sure didn't buy it because what GTS is focused on. The people that wants to play a sim and are into eSports are already playing iRacing and I don't see many of them (if any) moving away from iRacing to play GTS actively.
I agree in the long run, but this was for the first week. Many PC gamers have been waiting for a title like this that has realistic physics, is made for pad players, looks amazing and has a ton of production cars that can be tuned - a game that reminds older gamers on their PS1 or PS2 era Gran Turismo days.I'd say that even 20% PC would be pushing it. The game is exclusive to the Windows Store, that will stop a lot of people from buying it.
Based on my last paragraph, I think it's extremely unlikely that FM7 will sell under 1.5 million this year. It might even hit 2.5 this year just because of the early XB1X adopters.Bonus round: end of the year sales.
Gran Turismo 2.5 million
Project Cars - 1.5 million
Forza - 1.1 million
That's Forza though. F5 got blasted for less content of the same quality. GT Sport and GT3 both had much less content than previous entries but higher quality overall.Forza 92
GT Sports 76
Pcars 85
Forza will score the best, but gt sport will sell better as usual. Pcars looks solid.
Forza 5 got blasted and is the lowest rated entry in the franchise as a pared down launch title. GT Sport is releasing four years into the ps4. People should demand better.
For me eSports games are games that A, have an established professional scene and B, going up the ranks and seamlessly become a pro player is a cornerstone of how the game is designed. Of course eSport titles can be played just for fun, but that's a whole different story.I think we might be defining "eSport" differently.
To me eSport is an event that people who are shit hot at a game get invited to, like the Halo event happening now. GT Sport appears to have a live stream section which will show these events. I'll probably buy GT Sport and play a couple of nights a week, a few races online at a time in the "daily races". No different to how I play FIFA, I don't see that as partaking in an eSport, just typical online?
PC2 is not a game for collecting cars (all unlocked from start). The career in PC2 is only interesting if you are interested in competing in life-like motorsports competitions. So FM7 wins there by a landslide.Score wise I'd say F7 > PC2 > GTS.
Sales wise GTS > F7 > PC2.
I'm going to take the opportunity to ask; as someone who has only ever enjoyed Gran Turismo, which game should I migrate to now? F7 or PC2? Something else?
I'm looking for a meaty offline career mode, building my car collection (super cars but also normal cars that you could see everyday in the street) and championships with varying conditions (what GT offered until now, basically).
This gen. I've played Driveclub and Forza Horizan 3 and neither of them made it for me.
Awesome, thanks. Yeah, it's going to be a tough choice. As you say, Forza 7 seems like the obvious choice for me, but PC2 also brings up some interesting points.IMO PC2 will be the better game, but for the criteria you asked for, FM7 probably is the right choice for you.
Why did you guys predict GTS will sell well?
Series sales are down and there seems to little hype for it.
But what if gt sport has rainbow six siege type of legs?For me eSports games are games that A, have an established professional scene and B, going up the ranks and seamlessly become a pro player is a cornerstone of how the game is designed. Of course eSport titles can be played just for fun, but that's a whole different story.
It could be the case. I'm sure it will not affect reviews, though.But what if gt sport has rainbow six siege type of legs?