"Kill 10 pidgeys and come back for a TM"
no thx, pokemon WoW clone would not make sense
How would a Pokemon mmo work? people group up and have there Pokemon raid battle mewtwo? what would be the loot? Gaining rare Pokemon? they need to make a Pokemon game with online matchmaking for battles while the single player is open world rpg like game boy versions.
Because they can easily make the same amount of money with less risk by rehashing the same games on portable over and over.
Secondly, do you really trust Nintendo when making an MMO at all? Just look at what happened to Square Enix with Final Fantasy XIV.
It's because it doesn't make sense to spend the money on a Pokemon MMO, when they sell upwards of 15 million copies of every regular Pokemon game they sell, and the subscription model for MMOs is dying a violent, messy death.
What would they possibly gain?
"Fight these 10 Pokemon trainers all conveniently lined up against this path to gain enough XP to fight the next gym leader"
I mean if you really want to simplify things like that then thats fine. There is a world of creativity and innovation Nintendo could be leading on that front with a franchise thats pretty much bigger than any other in gaming.
Saying there are no good ideas for a Pokemon MMO is honestly pretty depressing. I'd rather see them try than getting the the 25th mainline handheld title or whatever exact number they are up to now.
But its a poor business proposition because its way easier to stick to the tried and true.
It's because it doesn't make sense to spend the money on a Pokemon MMO, when they sell upwards of 15 million copies of every regular Pokemon game they sell, and the subscription model for MMOs is dying a violent, messy death.
What would they possibly gain?
It's like this question was asked back in 2006, and nobody noticed that MMOs don't work the way they used to anymore.
doing what other people have already done and shoehorning one of your franchises to fit into that mold isn't creative, it's creatively bankrupt. better to rehash your own game and make slow improvements to it yourself then to try to suck up what success other people have made. pokemon isn't about grinding end game. it isn't an MMO franchise. it should have multiplayer, but massively multiplayer will confuse balance and intimidate players. it'll flip the game from being about raising pokemon to instead being about maximizing performance. the fresh, curious, open-world thinking you imagined the Pokemon series to have as a kid would be crushed once people begin telling you that you're wrong for playing the game that way.
Because no other business model would bring in the kind of revenue they normally pull in from Pokemon.Why would it have to be subscription model based?
Any MMO is a terrible title to attempt to use as a system seller. MMOs only work when there are already a ton of people with the platform. That's why MMOs generally target PCs and have low system requirements - because PCs are everywhere whether they're explicitly gaming rigs or not. Building an MMO with the idea that people are going to buy a system to play it is about the silliest thing in this entire thread.There are MMOs that work today. You're right though, they don't work the same way they worked in 2006.
What would they possibly gain? A title that ambitious, something with that kind of creative spark and ingenuity could have actually got some people to buy a Wii U.
A console based Pocket Monsters RPG seems to make perfect sense.
They may not want to make an MMO, but I want an RPG too.. a fully fledged Pokemon game on console. Are they mad? Dont they like money?
A pokemon MMO is incompatible with both the Pokemon formula and today's MMO formula. There's no way you could say "Go kill 10 pidgeys and come back and see me for a reward".
The last two sets of games have been that exactly.
What makes you think they'd make more money on console than they do on handheld?
The last two sets of games have been that exactly.
But seriously, the Pokemon games have a hard enough time connecting two people together online. I do not see an MMO in the near future.
Because they can easily make the same ammount of money with less risk by rehashing the same games on portable over and over.
They may not want to make an MMO, but I want an RPG too.. a fully fledged Pokemon game on console. Are they mad? Dont they like money?
i think it's inevitable personally. just like mario splitting back into 2D was inevitable. huge franchise, unexplored potential.
i think it's inevitable personally. just like mario splitting back into 2D was inevitable. huge franchise, unexplored potential.
I have still yet to see a detailed description of how a Pokemon MMO would work down to all of the details. I'm not convinced it would.
How would it work?
How could you raid, craft, do dungeons, have classes, etc in the Pokemon universe?
It just has to have, you know, like, the Skyrims and the Warcrafts in it. Easy peasy.
IT WOULD PRINT MONEY GOD NINTENDO WHY ARE YOU SO STUPID SMH SMH SMH SMH
I have to say, it's funny how people frequently say "Pokemon should be a MMO", yet never try to explain how it would play out. It seems like the general idea is that a MMO would be the natural progression for a game like Pokemon, but we have stuff like PokeMMO which show it's not really that easy to turn a pokemon game into a *good* MMO. And even then, when you do take that route, you run the risk of losing what makes pokemon interesting along the way.
The more recent games have been doing an interesting work on the social aspect, and I believe that's what Nintendo will keep doing. It just doesn't make sense jeopardize everything they have right now for the pipe dream of a MMO. And that is not being "afraid to change" or being "stale" as some put it, because the games have been evolving at quite a fast pace.
A Pokemon MMO works the same way Pokemon does, I don't understand why it changes. You're just on a server with other people running around so socializing is constant.
You can go try that on one of the many legally dubious fanmade Pokemon MMOs out there. The design is not very good, and having a bit more polish on Nintendo's end wouldn't fix it.
Care to explain? Pokemon with other people in the area doesn't sound worse than existing Pokemon, and a WoW clone with Pokemon is an absolute horrible idea.
And just look at how Nintendo is with online games right now. They basically still see it as secondary to local multiplayer, never mind the Wii U's online infrastructure. I don't even think Pikmin 3 or Super Mario 3D World will have online co-op.
Nintendo doesn't have a console that can play MMO's.
How would a pokemon MMO work exactly? I mean we do a raid against a legendary Pokemon and only 1 person gets to catch it? What about loot, drops, equipment, dungeons etc? What about gym battles? Do we now do 2 on 2, 5 on 5?
The dynamic for the game would have to change a lot as Pokemon is mainly a single player game. The only multiplayer component being pvp (which you can do on the 3DS already) I just don't see the game working as an MMO the way it is currently and if they change it too much it's not Pokemon anymore.