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The shady deeds in video game history?

Tain

Member
Capcom 5 was more funny than shady.

I know that XS games was denied a liscence to publish ESPgaluda in America.

WE COULD HAVE HAD CAVE SHOOTERS IN AMERICA!

**** SCEA.

Actually, come to think of it, I do remember that.

**** that noise, SCEA.

my point, which I never really made, was that just because the shitty 2D never got green-light doesn't make it right to say SCEA hated 2D.

True, but it's pretty obvious that the process is stupid.

And Espgaluda ain't a collection of rehashed sprites from 1994.
 

Arsenal

Member
ItsInMyVeins said:
Microsoft we all know from the computer industry, where they pretty much ****ed everybody over and over, but what about their doings when it comes to XB?

I think MS has a tough time doing anything too shady because of their reputation (not to mention the DOJ and EU breathing down their necks).
 

akihara

Member
maybe not shady, but the whole 'Microsoft tried to buy Nintendo for $25 billion and make the gamecube the Xbox' thing.
 

rod

Banned
My Arms Your Hearse said:
...after pointlessly delaying it a year so they could whore out their new system with ****ed up controls.

Nintendo really cares about the gamer first!



****ed up controls? hmm.
 

Brobzoid

how do I slip unnoticed out of a gloryhole booth?
[Nintex] said:
The world today would not be the same.

just for the record; it would be totally awesome. Suicide rates would be through the floor.
 

Campster

Do you like my tight white sweater? STOP STARING
Brobzoid said:
just for the record; it would be totally awesome. Suicide rates would be through the floor.

Wait, I'm confused. Suicide rates would go down if Microsoft had bought Nintendo? I don't get the correlation. :(
 
Tengen trying to publish NES games without Nintendo's Seal of Approval. The bastards!!

t15.jpg
 

Brobzoid

how do I slip unnoticed out of a gloryhole booth?
Campster said:
Wait, I'm confused. Suicide rates would go down if Microsoft had bought Nintendo? I don't get the correlation. :(

Everyone would get their happyface on. Baby boom, money would fall from the sky, socialism would work and video games would be free... etc.
 

vasuba

Banned
professor_t said:
Tengen trying to publish NES games without Nintendo's Seal of Approval. The bastards!!

t15.jpg

i found out years later i have some of their unlicensed games heh. black cartridges ftw
 

Luckett_X

Banned
The mystery of how Ohshima, creator of Sonic the Hedgehog and SonicTeam creative force, was slowly pushed out of SEGA and fled to form Artoon, the mystery also linking to why Yasuhara, Director and genius level designer for the platformers Sonic 3 & Knuckles was also pushed out of the company, all linked directly to the ego of one man that also refused to share NiGHTS engine assets with the american sega branch making Sonic Extreme:

Yuji Naka.
 
vasuba said:
i found out years later i have some of their unlicensed games heh. black cartridges ftw

I definitely had Afterburner, and I thought it was quite good, despite the absence of an NOA seal. Of course, I didn't exactly have discerning tastes back then . . .
 

ShowDog

Member
My Arms Your Hearse said:
...after pointlessly delaying it a year so they could whore out their new system with ****ed up controls.

Nintendo really cares about the gamer first!

Well hey, if it was Sega they wouldn't even have released it on GC, but just moved it as a Wii exclusive. I remember when those bastards moved Shenmue 2 to the Xbox after specifically promising it wouldn't be cancelled, and it came out a year late with no improvements except a shitty camera mode. And it bombed. Idiots.
 
Not sure if some of these qualify as shady but I'll try anyway


Sony
-Lack of rumble in Sixaxis?
-The phat PS2's "3-4 year lifecycle"

Nintendo
-Nintendo of America saying FU to GBA support
-No headphone jack on GBA SP
-Component cable bullshit for GC and Wii
-No DD5.1 support

Microsoft
-Backwards Compatibility

And most of all, GameStop having bare minimum values as a retailer.
 

Pimpbaa

Member
_leech_ said:
Nintendo in the 80s was brutal. Screwing 3rd parties, handcuffing retailers...

Indeed. The shit Nintendo did back then was way worse than anything being done now (not only for the things you said, but also for heavy censorship and trying to outlaw game rental). Thankfully Sega's success with the Genesis force Nintendo to change their ways somewhat.
 

White Man

Member
ShowDog said:
Well hey, if it was Sega they wouldn't even have released it on GC, but just moved it as a Wii exclusive. I remember when those bastards moved Shenmue 2 to the Xbox after specifically promising it wouldn't be cancelled, and it came out a year late with no improvements except a shitty camera mode. And it bombed. Idiots.

To be fair, I'm sure Sega was under the influence of MS moneyhats, and Sega being in the shape they were, it's difficult to blame them.
 
TTWO was in dire straits several years ago and could have gone bankrupt so they started pulling some sleazy inventory and accounting tricks. And before everything blew up on them, Grand Theft Auto III became the mega-hit that saved them.

The get a slap on the wrist from the SEC and restated some quarters.

They also got into trouble with "Hot Coffee". FTC gave them a slap on the wrist.


All of the four big American publishers (ERTS, TTWO, THQI, and ATVI) got caught in the option backdating scandal.
 
I've maintained for years that Kemco was a money-laundering front for the Yakuza.





Okay, then you explain how there are still around.
 

Zen

Banned
Luckett_X said:
The mystery of how Ohshima, creator of Sonic the Hedgehog and SonicTeam creative force, was slowly pushed out of SEGA and fled to form Artoon, the mystery also linking to why Yasuhara, Director and genius level designer for the platformers Sonic 3 & Knuckles was also pushed out of the company, all linked directly to the ego of one man that also refused to share NiGHTS engine assets with the american sega branch making Sonic Extreme:

Yuji Naka.

Pretty much. Didn't Yashura also do the level design of Sonic 1-2 and Sonic CD? Eitherway I seem to remember a bit of bad air when he left to join up with Naughty Dog and work on the Jak games (and you the level design in Jak, Jak II specifically, is awesome, Jak III was rushed and it hurt the game but even so).

I remember reading an interview with Yuji Naka during an E3 around the time of Sonic Heroes where he was suprisingly questioned directly about the circumstances of the 'defection'.

Amazingly he was apparently very dismissive and even put the guy down a bit. "After we completed Sonic and Knuckles we really had nothing for him to do, he stayed around the company for a bit but we had no project that his talents were needed for, so we eventually let him go"

(No projects that his talent could be used for = total bullshit)

Apparently there was a bit of an awkward silence that followed.
 
ItsInMyVeins said:
But come on, Kutaragi's gotta have som dirt under his nails too? That guy looks like an evil mastermind.
Actually the whole conspiracy behind Kutaragi not becoming Sony's president is sort of a shady tale of sorts. Also he sort of undermined Sony on at least two occasions.
 

vasuba

Banned
I Am Error said:
Actually the whole conspiracy behind Kutaragi not becoming Sony's president is sort of a shady tale of sorts. Also he sort of undermined Sony on at least two occasions.

well didn't ken to an extent burn some bridges when he designed the SNES sound parts after the whole sony/nintendo breakup.
 
vasuba said:
well didn't ken to an extent burn some bridges when he designed the SNES sound parts after the whole sony/nintendo breakup.
That and I think he badmouthed Sony's DRM decisions or so I remember reading awhile ago.
 
Pimpbaa said:
Indeed. The shit Nintendo did back then was way worse than anything being done now (not only for the things you said, but also for heavy censorship and trying to outlaw game rental). Thankfully Sega's success with the Genesis force Nintendo to change their ways somewhat.

Give me a break with all this Nintendo mafioso BS. You all make it sound like they literally put a gun to the foreheads of every game company's CEO and threated to pull the trigger if things didn't work out their way. Fact of the matter is, they saved the industry back then when games like ****ing E.T. were allowed to be exposed to the public, and they're saving the Japanese market now. They instilled discipline to a chaotic industry. Almost all of everyone's favorite developers today owe a measure of gratitude to the Big N, back when they were all upstart nerds making games from their parent's garage or some office storage area, hoping that their titles would appear for free on a future issue of Nintendo Power. Nintendo created an industry template (e.g., licenses) that a lot of their rivals would follow and still do.
 
NintendosBooger said:
Give me a break with all this Nintendo mafioso BS. You all make it sound like they literally put a gun to the foreheads of every game company's CEO and threated to pull the trigger if things didn't work out their way. Fact of the matter is, they saved the industry back then when games like ****ing E.T. were allowed to be exposed to the public, and they're saving the Japanese market now. They instilled discipline to a chaotic industry. Almost all of everyone's favorite developers today owe a measure of gratitude to the Big N, back when they were all upstart nerds making games from their parent's garage or some office storage area, hoping that their titles would appear for free on a future issue of Nintendo Power. Nintendo created an industry template (e.g., licenses) that a lot of their rivals would follow and still do.
I had E.T. and I think I even enjoyed it, though I was young and didn't know what I was doing.
 
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