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The SNES was an even bigger graphical BEAST

oh wow @ this thread :lol

neogeo 380 sprites on screen, 16x512 max sprite size
snes 128 sprites on screen, 64x64 max sprite size

etc etc, both great hardware, both aimed at very different audiences
 
The GBA version, again, probably fits on a 8-16MB cart as opposed to the 80+meg original. How can you even compare the two? OF COURSE animation frames are going to be lost! The GBA didn't even feel on par with the SNES in many areas, so I wouldn't count that as fair.
You DO know that Metal Slug (the original) was more like 20mb in size, right? That's not exactly a massive leap from the largest SNES games, you know, and it had the same quality animation. MS3 is so large simply due to the insane amount of unique sprites and backgrounds used in the game.

Street Fighter Alpha 2 on the SNES is the closest thing, but it's horrendously slow due to all the decompression that they had to implement to get the thing to fit on cart, AGAIN because of cart space limitations.
It looks much worse than any major Neo fighters, though, and some of them were much smaller. You act as if 80mb was the common NeoGeo rom size (that was one of the largest games and it was padded to 80mb as a result of encryption - de-crypted roms were much smaller).
 
sionyboy said:
Mode 7 vs Blast Processing.

Those were the days. :D
Funny thing is, Mode 7 was an actual developer term (putting #$07 in the graphics mode register) whereas Blast Processing was arbitrary marketing speak for a fast CPU... :)
 
Street Fighter Alpha 2 on the SNES is the closest thing, but it's horrendously slow due to all the decompression that they had to implement to get the thing to fit on cart, AGAIN because of cart space limitations. I'd love to see what a SNES game with a 80+ meg cart and programmed by Rare would look like. I'm sure it would rival anything on NeoGeo.

And still too far behind, small sprites compared to the Last Blade 2, barren backgrounds,animation,effects,slowdown

They are on a complete different league.
 
NEO-GEO is like the axe and SNES is like the bunny.

No fucking contest.

last%20blade2-2.gif
 
How does Arthas still have thread-posting privileges? It defies all logic. For the love of all that is good, man, stop posting threads.
 
vilmer_ said:
Clay Fighter rules.

Statement of disagreement declared. Theory questioning your intelligence posited.

Criticism of multiple functions of your game of choice declared including but not limited to: insufficient graphic capabilities, substandard user interface.

Superiority of other similar game declared. Additional insult of your intelligence issued. Dismissal of your game of choice reiterated.
 
What's the point of these threads besides meaningless discussion and no snes wasn't the beast of it's era neo geo was, but i learned first topic with the 3dfx/pc stuff you only see what you wanna see.
 
Hey wait!

The N64 was a graphical BEAST, any other graphical beasts throughout console history?


TC couldn't of put this in his own topic?

Trying to steal my initiative thunder is what I see going on here!
 
R0nn said:
No argument about that. Wouldn't make for a very interesting thread I'd think.

I think he should start a thread anyways.

Dr_Cogent said:
My PS3 and 360 are graphical BEASTS. I am going to make threads about that now.

Do it. There's not enough drama around these parts.
 
The GBA version, again, probably fits on a 8-16MB cart as opposed to the 80+meg original. How can you even compare the two? OF COURSE animation frames are going to be lost!

The only reason why NeoGeo did is because the games were stored on giant 80+ megs cartridges.

So, uh, the NeoGeo could do more than the SNES because of less restrictions? Fascinating.

I can understand someone claiming the SNES as way more powerful than the Genesis (not that I agree), but the Neo Geo? Seriously?
 
Call us when you do a "Neo Geo is a graphical beast" and maybe there will be a legit discussion.

Of course, that's why everyone bought $200 game cartridges every day. :P

And? It was the best of the best, no discussion possible. Probably there has not been never a console so superior to others in the same generation. That was a real beast.
 
fanboi said:
Best gaming console EVER

.

Oh, and quit bitching about the Neo Geo. It is like comparing a Sega Model 2 to a Playstation or a Saturn. The SNK monster was an arcade board, not a console affordable to mere mortals.
 
Acosta said:
Call us when you do a "Neo Geo is a graphical beast" and maybe there will be a legit discussion.

And? It was the best of the best, no discussion possible. Probably there has not been never a console so superior to others in the same generation. That was a real beast.
Yeah you're going to have to forgive others' ignorance when a company decides to price its market presence out of existence and thus not conducive to creating loving memories for gamers years into the future.

They did fine in the Arcades though and the Arcades were in their prime in that era. That is where I loved SNK.

Of course, this debate could turn into Arcade > Consoles like PC > Consoles today. But basically Neo-Geo games were Arcade boards in cartridge form so it doesn't really make a fair argument. In terms of the console market, the SNES was the most versatile console in terms of graphical and technical capabilities out there.

SNK even made a few ports for it
 
Arthas said:
With the same technique but with a different chip, we saw the impressive vistas of the first 'silicon graphics' games.

Donkey kong country series:
939593_20070529_screen002.jpg


Killer Instinct, an impressive arcade port:
killer-instinct-3.jpg

WRONG! DKC 1,2, 3 and Killer Instinct used no additional chips at all, they just used prerendered sprites. You are correct about Yoshi's Island though as it used the Super FX 2 Chip.
 
MisterHero said:
Yeah you're going to have to forgive others' ignorance when a company decides to price its market presence out of existence and thus not conducive to creating loving memories for gamers years into the future.

They did fine in the Arcades though and the Arcades were in their prime in that era. That is where I loved SNK.

Of course, this debate could turn into Arcade > Consoles like PC > Consoles today. But basically Neo-Geo games were Arcade boards in cartridge form so it doesn't really make a fair argument. In terms of the console market, the SNES was the most versatile console in terms of graphical and technical capabilities out there.

SNK even made a few ports for it

The denial is strong in this one.
 
Actually I've always wondered, was the NeoGeo capable of the Rotation and Scaling effects that the SNES could do? I've never seen them done on the NeoGeo at all!

Also could it do mode 7 and transparencies?
 
Actually I've always wondered, was the NeoGeo capable of the Rotation and Scaling effects that the SNES could do? I've never seen them done on the NeoGeo at all!

NeoGeo supported those effects pretty well. Just look at Samurai Showdown and League Bowling for full screen background+sprite scaling or even Metal Slug for rotation effects.

Yeah you're going to have to forgive others' ignorance when a company decides to price its market presence out of existence and thus not conducive to creating loving memories for gamers years into the future.

They did fine in the Arcades though and the Arcades were in their prime in that era. That is where I loved SNK.

Of course, this debate could turn into Arcade > Consoles like PC > Consoles today. But basically Neo-Geo games were Arcade boards in cartridge form so it doesn't really make a fair argument. In terms of the console market, the SNES was the most versatile console in terms of graphical and technical capabilities out there.

SNK even made a few ports for it

The NeoGeo was a console available in the same timeframe as the SNES. Regardless of cost, it was more powerful
and had a better library woobwoobwoob
. Saying it should be excluded because not many people played it/could play it makes about as much sense as only talking about NES games when discussing the 8-bit generation.
 
Nuclear Muffin said:
Actually I've always wondered, was the NeoGeo capable of the Rotation and Scaling effects that the SNES could do? I've never seen them done on the NeoGeo at all!

Also could it do mode 7 and transparencies?


The scaling/rotation on the NeoGeo was far superior to the background scaling/rotation of the SNES. The NeoGeo could do mode-7 equivalent effects to the sprites themselves, and a lot faster too.

Dithering to my knowledge, was used for the transparency affect.
 
Nuclear Muffin said:
Actually I've always wondered, was the NeoGeo capable of the Rotation and Scaling effects that the SNES could do? I've never seen them done on the NeoGeo at all!

Also could it do mode 7 and transparencies?
Samurai Shodown and either Art of Fighting or Fatal Fury(I think) had scaling.

But I don't recall mode-7. I have a SegaCD game that uses a mode-7-ish technique (it's not mode 7 because mode 7 is built into SNES), but seeing as the CD/32x were about trying to keep up with the SNES... :P

Also, both Genesis/CD and SNES got SNK games. SNES was better than Genesis but Sega CD versions were better overall.
zoukka said:
The denial is strong in this one.
Like I said...
MisterHero said:
Yeah you're going to have to forgive others' ignorance when a company decides to price its market presence out of existence and thus not conducive to creating loving memories for gamers years into the future.
 
hahah I miss the middle-school "SNES IS BETTER THAN GENESIS IN GRAPHICS" arguments in the lunch room. :D

I was a SNES guy, myself. Geny-fanboys always held onto the "it's FASTER! and better SPORTS!", but I preferred the better palette of colors, better soundchip, and 1st party stuff.




Being 12 years old during that time was awesome.
 
Yeah you're going to have to forgive others' ignorance when a company decides to price its market presence out of existence and thus not conducive to creating loving memories for gamers years into the future.

Going off of "loving memories" is everything wrong with discussion of older games in 2008, though. =/
 
:lol At this thread. Eagerly awaiting your Wii is a MASSIVE GRAPHICAL BEAST thread.

And the Neo-Geo actually could do scaling and rotation, mode-7 style shit. One of their Super Sidekick games ran like that.
 
Tain said:
Going off of "loving memories" is everything wrong with discussion of older games in 2008, though. =/
Nobody remembers that SNK made a "console" though. Hardware-wise, it's an arcade-board in a cartridge/console body. So why should it be expected to be in a conversation about consoles of the time?

You're right, it's a 2008 issue as well. Years from now, I sincerely hope there are more differences between PS3 and 360 that "this console had better ports of PC games" becomes a non-factor.

And yet half the 2007 GotYs were PC-ports.
 
Nobody remembers that SNK made a "console" though. Hardware-wise, it's an arcade-board in a cartridge/console body. So why should it be expected to be in a conversation about consoles of the time?

Because it fits all of the criteria (that I know of) involved in being a console. It's a dedicated game machine that plays cartridges and connects to your TV. The hardware inside being almost identical to the MVS board doesn't change that.

These games were in homes in the early 90s. It doesn't matter to me if I played Viewpoint on an AES in 1992 or if I played it years later on another platform; I can recognize that it's an awesome game that some were playing on their television set when the Genesis and SNES were duking it out.
 
Tain said:
Because it fits all of the criteria (that I know of) involved in being a console. It's a dedicated game machine that plays cartridges and connects to your TV. The hardware inside being almost identical to the MVS board doesn't change that.

These games were in homes in the early 90s. It doesn't matter to me if I played Viewpoint on an AES in 1992 or if I played it years later on another platform; I can recognize that it's an awesome game that some were playing on their television set when the Genesis and SNES were duking it out.
I'd bet more people would recognize them as being awesome arcade games and arcade games were cheaper to play than buying console games all the time, where's the problem with being recognized as Arcade games?

Arcade was an awesome platform too. In that sense SNK dominated its part of the industry at the time.

PepsimanVsJoe said:
I can't think of a single NeoGeo game the SNES could do a flawless port of, even the shitty first generation ones like Ghost Pilots.
Rarely were any arcade ports (even from Capcom etc.) arcade perfect. Sega CD did get closest between the Genesis and SNES though.
 
dark10x said:
You DO know that Metal Slug (the original) was more like 20mb in size, right? That's not exactly a massive leap from the largest SNES games, you know, and it had the same quality animation.


I have read some neogeo games were padded as a marketing technique, but it was a massive leap as far as I'm concerned. Metal Slug may have only been 20MB, but the largest SNES games were around 2-3MB. I know with bank switching some neogeo games came in over 80-90MB.

SNES was good, definitely better than Genesis graphics, but I wouldn't call the SNES a beast. From what I've read, many of its graphics chips were stripped out to save costs. And the cpu was a dog. I should know, I had one 5 years prior inside my Apple IIGS.
 
I bought DKC2 on the Virtual Console and was really struck by how incredible it looked. That said, it obviously can't compete with the ridiculously expensive Neo Geo.
 
Aren't you the guy who wanted the person who made the "So they maxed out the hardware already" joke in the Wii Pong thread banned because "derailing threads is evil" or something?

mmhm
 
ItAintEasyBeinCheesy said:
Big Juicy Penis.

iSketch time.

Locke-with-weenis.jpg


I've been playing through DKC2 recently and it still looks really awesome. Some SNES games have aged amazingly well, and it's true that at the time it was the best in it's class. Let's be honest though, all "new" systems, with the expection of the Wii and NES, are always graphical beasts.

If you want to spread love of any console that was a beast though, I'd say the original Xbox would rank up there too.
 
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