iconoclast said:
I'll preface this by saying that I disagree with the notion that BBCS is better than SSF4, but have you seen tournament level play in SSF4? The cast who make it to the top is usually pretty damn varied. Sure, there are tons of Ryu and Rufus players, but any game will have people who flock to the top tier. I mean, I think it's unlikely that Justin Wong doesn't know the Rufus vs. Adon matchup at this point, but Gamerbee still beats him regularly with his supposedly low-tier character.
As for the bottom two points, BlazBlue's combos may be easier to execute from move to move, but there are plenty of long and complicated strings that require multiple instances of strict timing, so I'd hardly call BB's combos easy mode. On top of that, most characters have a wide variety of viable combos, which are usually pretty long strings that you have to memorize to begin with. On the other hand, sure, SSF4 has a lot of bread-and-butter 1-frame links, but plinking essentially gives you 2 frames, so it's not impossible to hit them consistently. And most characters have short and simple combos (I'd say they contain four or five moves on average), so memorizing them isn't a task in itself. So what I'm basically getting at is BlazBlue is harder to play than SSF4.
And BBCS has an awesome English dub wtf.
I'll agree with you on the point that SSF4 is better for tournament play. When everyone knows what they're doing, in Blazblue only a few of the cast is viable, whilst in Street Fighter, pretty much anyone above C tier has a chance (although still most people go for an A). For your Gamerbee point... well, remember how surprised everyone was when he beat J. Wong? That's because he's an extremely rare type of player. One that picks a character that suited his style and practiced until he got really good with him.
At the average skill level that most people (including myself, obviously) experience the games at, though, it's a different story in my opinion.
Maybe it's because of what playerbase Street Fighter draws from, but an insane amount of the online population plays just Ryu or Ken over and over again. They all do the same shit too. Blazblue definately has a lot of Ragnas and Jins, but it's still more spread out than Street Fighter, and there are more varied tactics than the same old jump sweep combo and crossup medium kicks. On top of that, Blazblue currently sits at a cast of 16 members, whilst Street Fighter has some 40 or so fighters.
Blazblues combo system may be significantly harder to use at higher levels of play when strict timing stuff does come into play, but at lower levels it's much easier. It's just simple "practice until your muscles memorize" it stuff.
As for the dub, I guess it's just the fact they made bang sound like he was 13 instead of the mid thirties he looks that put me off it, and also the fact that Street Fighter's dub is actually pretty damned good compared to what I was expecting.
Generally, my point is that although Street Fighter is better at a high level of play, at the level of play most people will reach with these games, Blazblue is more accessible and fun, whilst still remaining moderately skill-based which is what I try to play games for, personally.
Also, Fun side note: In the time it took me to type up this message between matches of Street Fighter, I have fought literally nothing but Ryu players and 2 Kens.