http://psp.ign.com/articles/763/763622p1.html
9.0 Presentation
Vintage 70s style, faster loading times and a strong storyline can go a long way. A great example of how the identity of your license isn't as important as how you use it.
7.0 Graphics
The visuals were a little dated in 2005 and still are. Decent character models and cool environments are supported by a solid framerate with the occasional slowdown.
7.5 Sound
A strong soundtrack and an even stronger score supplement full voice-over work and a nice selection of sound effects.
8.0 Gameplay
One of the better Rockstar combat engines is packed with plenty of moves and good enemy AI. Though the controls are sloppier than its PS2 counterpart, the game's sheer depth helps you forget it.
8.0 Lasting Appeal
Bonus characters and ad hoc multiplayer support should keep you playing beyond the 20-hour quest. The side-scrolling Armies of the Night feature is as fun as ever.
8.2
Impressive OVERALL
(out of 10 / not an average)
9.0 Presentation
Vintage 70s style, faster loading times and a strong storyline can go a long way. A great example of how the identity of your license isn't as important as how you use it.
7.0 Graphics
The visuals were a little dated in 2005 and still are. Decent character models and cool environments are supported by a solid framerate with the occasional slowdown.
7.5 Sound
A strong soundtrack and an even stronger score supplement full voice-over work and a nice selection of sound effects.
8.0 Gameplay
One of the better Rockstar combat engines is packed with plenty of moves and good enemy AI. Though the controls are sloppier than its PS2 counterpart, the game's sheer depth helps you forget it.
8.0 Lasting Appeal
Bonus characters and ad hoc multiplayer support should keep you playing beyond the 20-hour quest. The side-scrolling Armies of the Night feature is as fun as ever.
8.2
Impressive OVERALL
(out of 10 / not an average)