just create an alt accountProphet Steve said:Can somebody tell me if I can play Community games in the Netherlands? I have received a code for Newton vs the Horde from a Gaffer, but don't actually now if I can play it. Would be a waste of the code if I can't. Also can't try to download a trial since XNA connect won't work without a premium membership and I can't download from xbox.com since I have a child account.
Thanks in advanced.
I thought the weapons were a neat mechanic, especially when combined with co-op. The quality with respect to the price makes JoyJoy easy to recommend.toythatkills said:I loved the style and varied weapons, I think if it was in a less crowded genre it'd be really well received. It just doesn't do enough to separate itself from the pack though, so it's hard to recommend unless you've never played a twin-stick before. I'm just so bored of them now.
Thanks for your help, not planning on creating a new account to play an indie game. But already planning to give it to somebody else if it's not possible on my own account.besiktas1 said:just create an alt accountif not give it to me
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Son of Godzilla said:I tried out some game in complete Japanesey text that had a graphic of someone locked in a bout of fisticuffs with an animemoeblob, only to find out upon playing that it's actually a recreation from hell of Faceball.
HadesGigas said:Woo, just broke 1 million points in Decimation X. Shit gets nuts once those skull guys show up. Seen videos online of people getting 4-6 million though....
ShapeGSX said:Radiangames JoyJoy is really good!
It is a twin stick shooter, but it is drawn like a fractal design painter painting. The weapons are really satisfying. Just 80MSP!
http://marketplace.xbox.com/en-US/games/offers/00000001-0000-4000-8000-000058550505?partner=RSS
What do you mean? Was the 1000th game just released?Kafel said:Will someone make a special thread for the 1000 games on the Indie service ?
Kafel said:Will someone make a special thread for the 1000 games on the Indie service ?
I'd love to help you, but I still haven't found a way past level 3 and 4. You're not wrong about the difficulty spiking! I'll get there eventually. Maybe.cress2000 said:One of them is TiME K. I think I like it, despite the difficulty spiking insanely quickly. The game also gives you zero hints...which brings me to my question: just...what the hell are you supposed to do at the start of level 5? There aren't any other platforms I can reach...or so it seems.
toythatkills said:I'd love to help you, but I still haven't found a way past level 3 and 4. You're not wrong about the difficulty spiking! I'll get there eventually. Maybe.
I played a shedload of indie games today, and I think I had more fun deleting them afterwards than I actually did playing most of them.
Paipa is an exception, it's a coolish game where you rotate the pipes to join the left and right walls to lower the water level. It looks excellent, and controls nicely. I was kinda bored long before the game ended though.
Bit Crunch I kinda liked. It's retro in a good way. You travel through rooms looking for keys, opening doors, etc. Not sure what the ultimate goal is but it's the one game I'll buy out of the lot of these.
LOL LOL Kitty Commando is just awful. Terrible. The platforming is terrible and floaty, the weapon takes so long to charge that you're dead by the time you've used it, and if you do hit something it just charges at you and kills you anyway. And then occassionally enemies will appear from nowhere, without warning, just to kill you. It's dire.
Uprising has this weird quirk whereby if you press A to advance the text, which is the natural reaction when the t e x t m o v e s t h a t s l o w l y then it just skips it. So I have no idea what was happening or if I'm playing it right. Assuming I was, it was a shit twin-stick. Again.
Allegory is an odd take on the top down shooter in that there's no shooting. You are a shield and you have to protect a craft that moves around from enemies. You can either go kill the enemies by ramming them, or hover over the craft to stop enemies getting to it. It's interesting. The difficulty comes from how terribly awkward and twitchy the shield is to control though, which feels a bit cheap.
Nova Lancer is a 2D space shoot-em-up with missions and stuff, but you're equipped with a pea shooter that's impossible to aim, with which you have to take out twenty enemies and their shields, and that mission probably takes about ten and a half hours, so fuck it.
Meltdown Moon is like, a match three (two) game, with a character. You float around pressing A when you hover over a set of two discs that are the same colour, and they vanish. Avoid asteroids which fly across occasionally. It's really easy for the entire trial, and a game will probably last until the world ends, or you die of old age. Whichever comes first.
Avatar Quizcall Africa is great if you like questions about football and countries which play football. Which I do! But the answer layout makes it hard to choose answers quickly because they're not positioned the same as the buttons on the controller. Also, typos. Ew. Where is Demark anyway?
Moonshine is Dope Wars but with alcohol in the prohibition era. It's got a sense of humour, I'll give it that, the newspaper reports are pretty funny. Unfortunately, it's pretty terrible to play. The layout and controls see to that. Not even slightly intuitive.
The MANLY Game for MANLY Men is about as good as most avatar games. Shit. I don't even know what the hell this was. You press A and either the screen goes white and you lose, or you float down a mountain for a fucking eternity with no control over anything.
3-in-1 Game Compilation is boring. There's a game where you have to avoid circles, which is easy. A game where you have to press the right colour button on a square, a bit like Whac-a-Mole. A game which is Simon Says. This is the year 2010.
Quarry might be fun in two player but the trial locks that. You have to collect orbs and can drop fake orbs which if another player collects, reduces their score. Thinking about it, it might actually have cost as many orbs to drop one as the player loses, which'd make it pointless, I'm probably remembering that wrong. Anyway. Highest score wins. Completely pointless against a computer which is super-good at the game. Not really the way to sell it.
Doppelganger is probably fun. It's like two space shoot-em-ups simultaneously, on the top and bottom of the screen. Way too easy to die though, there's often too much going on that you drop into the other half of the level to die instantly. Bullets are hard to see too. Reminds me of Big Bang Mini, in style. No idea how it was scoring it because the help screens are useless at explaining anything.
Get to the choppa!!1 because that Zombies game sold well so maybe if we go all meme-y we'll sell well too! It's not that bad, really. Auto-runner, press down to duck, A to jump, X to shoot. Fun enough, but really easy.
Quarantine is kinda like Qix. Nowt wrong with that, really. Different enemy types keep it interesting.
Zombie Estate has loads of weapons and stuff, and looks really cool, but that doesn't change the fact that shooting 100 zombies at a time is really really boring. There's lots to obtain, just no gameplay.
Rock4U is probably a good puzzle game, but the camera is stupid. It makes me want to be sick.
Zombie Sniper 3D :lol
Magic Gem is kinda quaint, in that it has an absolutely shocking translation. Check out the item description, that carries over into the game. It's weird. You press A to attack, and try to knock enemies into holes. It's basically RPG Billiards. There's some potential, in that hitting enemies into other enemies combos and reduces their hitpoints and stuff, but the game is far too fast to actually plan anything, and you just press A randomly to get the next bit of Engrish.
And that's it.
wwm0nkey said:
That looks like a cross between Interstate 76 and Left 4 Dead.wwm0nkey said:
#1 way to turn me away from a game, use a stupid high pitched voice over the entire video.toythatkills said:This'll be up in the next few weeks for 80 points, and looks nice
http://www.youtube.com/watch?v=7fucrc7spYM
:lolHadesGigas said:Contender for most unreadable boxart ever
Is that your game? Is it too late for a title change?
Until I clicked and watched the Youtube I though you were, for some bizarre reason, trying to draw attention to Zombie Sniper 3D. The titles are ridiculously similar.
I haven't played HD, but I'm already 100% sure that this is the caseJoshery said:It is interestingly close. Of course Zombie Sniper HD was entered as a Dream Build Play 2010 contestant and there is no evidence that I've seen that Zombie Sniper 3D was in existence before then.
Yes it's too late. However, we like to think that ZSHD is the superior title. It's in review now.

Is that an SNES Super Scope?Joshery said:
It doesn't look good. But start a UK tag, and you can at least trial stuff. UK points aren't hard to get hold of either if you have to buy something, like Apple Jack, which you have to buy!Rad- said:Indy games are still not supported here. Fucking fuck, it's never coming to the rest of the EU, is it?
toythatkills said:Okay, Apple Jack is phenomenal. It's just tremendous value for money, I can't believe this only costs 80 points. Honestly, if you don't buy this, you don't deserve an Xbox 360.
I'll definitely check out Apple Jack then, and maybe Solar Hoops.toythatkills said:Okay, Apple Jack is phenomenal. It's just tremendous value for money, I can't believe this only costs 80 points. Honestly, if you don't buy this, you don't deserve an Xbox 360.
Your goal is to kill every enemy in the level, and you do this by throwing them at other enemies, which destroys them both. Later, enemies are coloured and you'll have to throw red enemies at red enemies to kill them, etc. It's equal parts platformer and puzzle game, and there are times even in the first ten levels where you'll be stumped, and there are 100 levels to beat! There's a neat combo system, if you kill enemies in quick succession they spew out tons more money, which acts as your score. It doubles though, 2x, 4x, 8x, 16x, 32x, so do it well and soon you'll be earning mad coin.
It has a lovely sense of humour, it looks great, the game itself is brilliant, and it's a bloody dollar. I'm convinced it's a mistake, it's too good for that price.
Solar Hoops is good too, though not quite as good! In this one, you have to turn stars on or off to bounce a ball which drops from the top, into a basket at the bottom. So physics, puzzles, bouncing. I actually found it difficult to stop playing when I got into it, it's a slight worry that it doesn't say how many puzzles there are, as I'd be loathe to pay a dollar to find there are only 15 levels or something, but if the content's there, it's a pretty decent game.
S'yours? Congrats on a great game. Honestly, must be the easiest five-star rating I've ever given!Trumpets said:Blimey! I'm glad you like it! I was torn between selling it fo 80 or 240 points and ultimately plumped for the former since it would probably give me a better rating and more sales, keeping the game visible on the dashboard for longer. If I could have charged 160 MSP I would.
I have, but I figure if I'm going to enter into something like that, I'd want to do it better than what's available now, and there are a lot of XBLIG blogs. I'd really like to start a decent XBLIG website though, something that can carry news, features, reviews, previews and everything, and be more pleasant to use than something in a blog format where once something's five posts old, it's gone.SapientWolf said:Have you considered making an XNA Indie blog, toythatkills?
Hopefully we'll get it (or at least a launch date) in two weeks (E3).Rad- said:Indy games are still not supported here. Fucking fuck, it's never coming to the rest of the EU, is it?
toythatkills said:Wooooah HALT. I just rebooted Apple Jack and all my saved progress is gone. I have auto-save on, and I'd saved and exited before leaving, but now the continue option is greyed out. It wasn't before I left the game, but exiting the game and coming back later has killed it. That needs sorting veeeery quickly.
The HDDTrumpets said:Shit. Are you saving to the HDD or a memory card?
It isn't that GAFfers haven't been lending, it's that devs haven't been asking. Trust me, there is a small group of us trying to improve that area, and I personally think it's helped.RelentlessRolento said:I'm surprised GAFers havent lent some of their talent for box covers... why are they so horrible 90% of the time?!?!?
RelentlessRolento said:I'm surprised GAFers havent lent some of their talent for box covers... why are they so horrible 90% of the time?!?!?