Jaded Alyx
Member
I also think it will end up with a subtitle other than 'Special Edition'.
Agreed! Honestly wasn't interested in this when they said fall 2017 but if they do go the extra mile then I'll give it a shot.You know, if Bethesda goes the extra mile on this port with what the OP is suggesting, I'm in.
You know, if Bethesda goes the extra mile on this port with what the OP is suggesting, I'm in.
Could be cool. And somewhat unrelated, this is confirmed to not be the newer remaster right? Its like the original 360 version?
Could be cool. And somewhat unrelated, this is confirmed to not be the newer remaster right? Its like the original 360 version?
They could revamp lock picking to use the rumble if you could feel the clicking of the tumblers in the lock.
Nah it's not happening OP.
If Bethesda couldn't be asked to fix 5 year old game bugs that still reside in the game for the Special Edition (that the community have long since fixed) than I don't see them spending money to integrate exclusive hardware features on the Switch version.
Yup, that's what I thought when I saw HD rumble.
Also insert comment about lightsaber game we'll never, ever get
See, that thought crossed my mind too, but Zelda BotW also uses HD rumble and Nintendo hadn't mentioned that either. I have no idea why. This can be something they focus on at E3 anyway, since the game doesn't release until Fall.
Skittz, if Bethesda doesn't implement your theory I will now be very disappointed in Skyrim on Switch. That just sounds too damn cool.
I can understand not focusing on HD rumble, since it really doesn't play on a stream. It's like VR, hands-on personal impressions are infinitely more effective at selling the feature. But motion controls would drive home a point that many people have been concerned with about this port. Why should anybody care about playing a game they already own on other platforms, as a Switch title? Does portability really do enough to make this different?
A demo of motion controls makes that case instantly, and wordlessly.
Same. Now you see why we all hate Nintendo! We create expectations and fantasys of what could happen and in the end it never happens! lol
This thread would suggest it is closer to the SE version from the limited amount of footage we saw.
That footage hasn't been confirmed to run on Switch hardware but judging by the Switch's specs it should be doable.
No, that is not confirmed. On the contrary, improved lighting can be seen in the Switch trailer compared to the 2011 version. The only reason there is speculation is because "Special Edition" is not present under the logo on Nintendo's official image of upcoming titles, but there could be a number of explanations for that.
They could revamp lock picking to use the rumble if you could feel the clicking of the tumblers in the lock.
For that to happen Bethesda would have to care.
You guys are expecting way too much out of this 'HD rumble'.
More advanced haptics really aren't going to change anything about how Skyrim plays. It's useful for gimmicky titles like the marble stuff in 1,2, Switch, but outside of that it's likely to be used in a very limited fashion.
Still want to know if it's the remastered, the 2011 vanilla, or something in between.
Sure that's possible but it doesn't make sense for Nintendo to be financially invested in a 5+ year old port but than again what the heck I'm saying? this is Nintendo we are talking about nothing makes sense with them.This could easily be nintendos money paying for this
I predict this game never even comes out.