butman
Member
There's already a really great FFVI fan-patch in English. It's called Brave New World and it's fantastic.
What's different?
There's already a really great FFVI fan-patch in English. It's called Brave New World and it's fantastic.
A complete overhaul of the game design—magic, skills, equipment, character growth tables, item drops and variety, enemy layout and attack patterns, you name it. I can no longer enjoy vanilla FF6 from a gameplay standpoint because this exists.What's different?
What's different?
lol You can cosplay as the FF4 cast and fight Golbez
There's already a really great FFVI fan-patch in English. It's called Brave New World and it's fantastic.
Awful is putting it lightly.Brave New World is awful.
Meh, don't mess with an already perfect game.
Awful is putting it lightly.
lol You can cosplay as the FF4 cast and fight Golbez
lol You can cosplay as the FF4 cast and fight Golbez
I read a bit about Brave New World and thought it looked interesting; what's this part that deserves harsh criticism?I think its a pretty amazing mechanical rework of the original game
Pretty sure I know what is disliked most about it though and I agree 100% and criticized them harshly for it
I read a bit about Brave New World and thought it looked interesting; what's this part that deserves harsh criticism?
I'm drawing a blank here. Who is Terra dress up as in the second-from-the-left?
I'm drawing a blank here. Who is Terra dress up as in the second-from-the-left?
Not as a playable character from from what I've seen
He does appear as an optional boss in Kefka's Tower. If fought with Terra, he will give her a special item only usable by her that will allow her to use the Shock move.
The translation. It's not nearly as bad as people make it out to be. They just re-translated the game to modern times, including references to other FF games (Kefka saying spoony bard and Locke saying let's mosey, etc.) occasionally you may feel them injecting themselves into the mod (as most fan creations tend to do) but it's really not that bad. The game mechanics overhaul is amazing and any fan of FF6 should try it out.
I'd be down for this if there was an english translation. This looks pretty damn cool.
I skimmed your recording(thanks for that!), and it doesn't really seem that earth shaking... but interesting.
Any chance of being able to replace FF6 vanilla in my SNES classic with the T Edition?
So for a first time player should I delve into any of these mods or just play the vanilla?
I'm streaming the game now for anyone interested in this. It's in Japanese but as the game is pretty well known, I won't be translating a ton of it.
https://www.twitch.tv/reiahl
Why though? FFVI is already damn near perfect as is. More isn't always better.
I actually started playing and streaming T-Edition. It's pretty great and there's a lot of nice little QoL changes in there so far. Rage for Gau are automatically learned on encounter now instead of having to do the Leap -> Find him loop to get them. You can also see what skill will be used by him when you use it in the Abilities menu now.
The first major change that crops up was the event with Siegfried on the Phantom Train. It was changed to what it reminded everyone of, heh.
I can post again in this thread when I'm streaming it for anyone interested.
"okay lol"