sp0rsk said:Bit generations, xbox live arcade finally rampin up, valve saying "hey lets release demos and small games as well as releasing chapters for hl2!" David jaffe not wanting to make interactive movies. Industry is finally realizing that every game doesnt HAVE to be a blockbuster. It almost seems recently like maybe, just maybe, the industry is maturing.
Futures so bright, i gotta wear shades man, i gotta wear shades.
That's wonderful, so long as the industry 'maturing' doesn't involve most new releases looking like Degenatron games ('Save the green dots with your fantastic flying red square!') and having no story to speak of. Diversification into different niches is a good thing, but I don't want to see these little diversions become the norm while big-budget, narrative-driven titles are driven toward extinction.
Billy Rygar said:NUH UH MACK RAIN SEZ BLOCKBUSTERS OR BUST
Rein says that episodic gaming is deeply flawed model, which I agree with. I don't seem to recall him commenting on smaller, lower-budget titles in the XBLA vein. (And when you look at early Epic games like Epic Pinball or Jazz Jackrabbit, I can't imagine him ever coming out against those types of games, either.)