FoZzI bEaR
Banned
Multiplayer added on to sequels of games that didn't originally have it.
- Doors that don't open. Who cares.
- Challenge, risk of failure
- Having to replay stuff because you died
- Backtracking
FF XIII.
I agree.I love everything, every game, I don't understand why people need to *hate*.
I understand if someone dislikes some features in a game (Qte, linearity, etc), but I think it's easier to avoid the games with those features and go to play something different.
I will never jump into a thread and start to sissy all around about a game I don't like.
Honestly, I still don't know the difference in 30 / 60. I guess it's 50% not paying attention, 50% not giving a fuck. If the game is fun, it's fun.
30fps
QTEs as implemented in GOW (not a fan of instadeath QTEs in any game)
lots of shooting in a shooter
violence/killing as primary mode of interaction
gratuitous head explosions
ludonarrative dissonance
linearity
non-ultra-high-res-textures
playing FPS with a controller
I don't know if HATE is the right word, but at least someone out there feels that strongly about these things.
This, QTEs on GoW never felt out of place for me but I think people hate them basically because many games tries to mimick it and fail at it.QTEs in GoW for example...
Do you feel similarly for male characters?Oversexualized Female characters.
I mean sure more human like female characters is the way to go, but I really don't mind or care if they are oversexualized.
the MAKO in Mass effect 1
I love that thing!
I agree. I see an obvious difference but it doesn't ruin anything for me when a game is only 30 fps.30fps
Doesn't bother me and i still find games highly playable at 30fps.
Turn based combat.