BassForever
Member
Maybe if you only play a small selection of AAA games every year. Of all years this gen to complain about this 2017 has been so stacked with creative games it's kinda laughable.
One whole hour, huh?When a game that isn't finished is better than 99% of games that are finished, it speaks volume.
Yeah that probably me, a little rant after wasting 1h of my life playing a shitty beta.
And people have always been saying this. I've heard it back in the PS2 era too. Even PSOne from people upset at the move to 3D.It's always the same.
"This gen is uncreative."
"This gen has no passion in and all the games look the same"
"Everything was better during MY favorite gen"
"This gen didn't wow me like the previous gens back when I was an easily impressionable child"
How many times do we have to keep hearing this?
Dunno, I'm a PC gamer and I'm in heaven. Immersive sims are coming back (and if they've already come and gone I'm still pretty happy about it), cRPGs and point-and-click adventures have come back, I'm enjoying AAAs more than ever (MGSV, W3, TEW, RE7, Wolfenstein, Doom...), I'm enjoying multiplayer games more than ever (Siege, PUBG, Rocket League...), lots of incredible indie games coming out all the time...
Truly a golden age.
It's always the same.
"This gen is uncreative."
"This gen has no passion in and all the games look the same"
"Everything was better during MY favorite gen"
"This gen didn't wow me like the previous gens back when I was an easily impressionable child"
How many times do we have to keep hearing this?
Dawg, the way it's presented is really bad. You're just replaying the incredibly tedious intro with a new cutscene at the end. They didn't even remove the tutorial prompts if I'm not mistaken.
You really need to elaborate on that.
But it's not? It has some really good individual mechanics, but nothing about it is new or creative. It's just a refined version of gameplay we've been seeing since, shit... a decade maybe?
And let's not act like the entire game gets very stale and repetitive in a matter of hours.
Ive almost given up on better AI..You are wasting your time posting something like this on GAF.
Here games like Horizon which practically copy every aspect of open world games before them are hailed as GOAT, and anyone speaking against them is balled out over it.
Maybe try some indies man, there are plenty of fresh ideas, just not really in AAA.
Also going forward I expect a lot of improvements with genres will come from advanced AI rather than new genres emerging themselves.
No, because indie movies usually still feel adequate and maybe even come to theaters right alongside the blockbusters. You might not even know when a movie is indie. While your average indie game is still miles away from reaching even the scope of something like Nier Automata, hence it costs only a fraction and is clearly separated from other titles in stores. Only seldom is even a good indie concept not handicapped by lack of budget to go full out. Unless you only look at the biggest hits. But even among those, there's way too many retro throwbacks and walking simulators (i.e. the complete opposite of creativity).
Some people only like blockbusters. Not all of us have the time to watch every movie/play every game. It's not too much to ask for AAA to experiment a little more. People didn't buy a ps4/xbx1 just to play the same indie games you can play on a vita. Yeah indie games are great but don't get mad that some people treat them as a snack and not the main meal.
Quality has nothing to do with creativity. Just because you didn't like something doesn't mean its not creative.
And how are the gameplay mechanics not creative? You can't even find me a linear corridor game that gives you as much control over your character as you get in an open world game like MGSV. MGSV is pretty much the definition of both creative stealth and creative open world games for this gen.
Here games like Horizon which practically copy every aspect of open world games before them are hailed as GOAT, and anyone speaking against them is balled out over it.
Saying indies is where all the creativity is at favors OPs argument (minus the "of all time" part-- really?). The biggest studios with the most money, talent and time are having trouble competing with people's cool, fun art projects.
This generation is definalty better than the previous one, but nothing like the golden age of fresh new ideas and experiences.
I want weird games, please give me more weird games and less realistic games.
Yeah, there's two threads we are bound to see constantly: "this generation SUCKS!" and "this year is PACKED!".I mostly game on PS4 and this is around where I stand.
The great thing about getting older is remembering how often you hear these discussions as others get older as well. I remember gaming in the PS2 days, wanting to talk about an old game on a GameFAQs board and seeing, "They don't make them like they used to," or, "I don't bother with games nowadays." Heard it last gen, especially when Kinect released. Hearing it now.
Was gonna say. Pyre comes out in a few days, looks fresh and original, and yet many of the comments in the most recent thread (including mine) express some degree of trepidation over the gameplay because there are few easy comparisons. We like and are drawn to the familiar, truly creative ideas are riskier and a tougher sell.I read this then I go look at a game like Pyre that is coming out in a few days and am confused.
Play some indie games.
Like what?
What is an example of this magical innovative era in gaming?
Like what?
What is an example of this magical innovative era in gaming?
I mean most people refer to the ps2 era for games that had a feel that...is...erm
very 'ps2ish', from a design standpoint
360 era is greys and also has a very obvious development standpoint
Advancements in game design make each generation have very obvious key traits outside of the unique games that strive to be very different, so I don't think it's very notable. The 'depth' to your AAA games died in the 360 era, not this one, as every TPS was basically a clone, COD became annualized, Ubisoft games became cookie cutter, the Arkham combat became the industry standard for fun third person fighting, etc. This generation refined a lot of that, but in no way was the creativity killer for these common examples.
That's not to say all AAA games are uncreative, but there is a lot more 'generic' or passable games day to day than there were in the ps2 era. Alternatively, the ps2 era had plenty of them, but they were RPGs or such instead, so it seems like a distant time to you. Games like BOTW or Rocket League still are made.
LOL! Talking about creative output and mention a game that wasn't even finished.
This is the golden age. You might be in the wrong hobby.
Flat disagree with this. Games are larger and certainly much prettier than two generations ago but THAT was the golden age as far as diversity went. Going to EB Games was like going on a treasure hunt.
Bloodborne or Witcher 3I mean every generation so far had his game who define it, who create a new genre or make one genre better, what game has done that for this one ?