Triggerhappytel
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Titan Souls
Developer: Acid Nerve || Publisher: Devolver Digital
Release: 14th April 2015 (US), 15th April 2015 (EU)
Platforms: PC, PS4, PS Vita
Demo link
Titan Souls is an indie game from three-man development studio Acid Nerve which began life as part of the Ludum Dare Game Jam #28 from 13th 16th December 2013. Over the months that followed, the concept was expanded to twenty titans instead of the original four, and the original Game Jam prototype was remade in the new engine and released as the above demo. The games central conceit is that both bosses and the protagonist only take one hit before they die, but in order to take down these giants youll need to work out their weakness and penetrate their defences. The hero has only one arrow, and he needs to stand still while firing it he can collect the arrow or summon it back, but again needs to stand still to do so. The overworld is devoid of life besides these monolithic foes, and it evokes a similar feeling to Shadow of the Colossus.
About the game:
Between our world and the world beyond lie the Titan Souls, the spiritual source and sum of all living things. Now scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with but a single arrow is once again assembling shards of the Titan Soul in a quest for truth and power.
Screenshots:
Videos:
Gameplay Trailer
Titan Souls: Then and Now
Lets Play Poorly feat. Nick Robinson
Review topic
Thanks to flashbandit16 for the excellent tagline
