TGO
Hype Train conductor. Works harder than it steams.
No they carry over after you die, but yes you have to earn themOh wow, Titan drops are based on KILLSTREAKS?
Just went from hype to don't give a fuck.
No they carry over after you die, but yes you have to earn themOh wow, Titan drops are based on KILLSTREAKS?
Just went from hype to don't give a fuck.
Oh wow, Titan drops are based on KILLSTREAKS?
Just went from hype to don't give a fuck.
You can die and the meter doesn't reset.
People who think that even half of the points made in the OP will be fixed by the time of release need to wake the fuck up for their own sakes. Temper those expectations. At most they'll fix some values depending on player feedback to make the movement faster etc. The other things are way too fundamental to "hotfix". Really disappointed to hear this stuff. I wonder if the campaign is good at least.
Oh wow, Titan drops are based on KILLSTREAKS?
Just went from hype to don't give a fuck.
If Respawn has taught me anything from Titanfall, it's that their work is never done. Titanfall at launch is not the same game that's played today. I trust them.
Oh wow, Titan drops are based on KILLSTREAKS?
Just went from hype to don't give a fuck.
Advanced Warfare. Best CoD campaign since MW2.When was the last time a predominantly MP FPS had a decent single player campaign? Especially one with this quick moving ADS-style gameplay?
Bounty Hunt is the evolution of it apparently and there's supposed insiders on Reddit claiming it's replacing it completely. Lots of people complained about it in the impression topic and despite Respawn developers actively posting there, they haven't said a thing about it. Take that how you will, sounds like it's gone to me. If it was in the game they would have came out and said so.
This is just plain wrong considering how tf2 encourages you to camp and kill ala call of duty. In tf1 you had a timer and all of your point would cut your timer so you could get it quickly. In tf2 it's been changed to call of duty gameplay with no secondary weapons and maps designed around the use of the grappling hook- even though its not given to all pilots. Game is a MESSNo it doesn't reset when you die. It's not a kill streak. You get points for killing AI, players, playing the obj even damaging Titans. You just aren't gifted them cuz you are in the game doing nothing. They are still very easy to get and if you are good you can get them faster even.
Would people be opposed to both kills/objectives and time giving you Titan, effectively working like an Overwatch ultimate?
Full disclosure, I don't know how the current or old system works exactly.
I pre-ordered it, I know some people came from TF1 and BLOPS3 and got their ass handed to them and didn't like it but I really enjoyed it, fast responsive fun gameplay which is the opposite of what those people are saying .
I haven't played TF1 but from the gameplay videos it doesn't look any different.
As a huge fan of the first game who supported it when others mocked it or dropped it for lack of content, it hurts to see the direction Titanfall 2 went in.
Yep. Gotta "git gud" to get a Titan in Titanfall.
If someone wants to get "rekt'd" and not get a Titan, why play Titanfall 2? Better off with a different FPS...or Titanfall 1.
No it doesn't reset when you die. It's not a kill streak. You get points for killing AI, players, playing the obj even damaging Titans. You just aren't gifted them cuz you are in the game doing nothing. They are still very easy to get and if you are good you can get them faster even.
When was the last time a predominantly MP FPS had a decent single player campaign? Especially one with this quick moving ADS-style gameplay?
No they carry over after you die, but yes you have to earn them
1- Player movement isn't as smooth as the prequel.
When was the last time a predominantly MP FPS had a decent single player campaign? Especially one with this quick moving ADS-style gameplay?
Reading the Titanfall subreddit is actually super depressing. People aren't* mad or raging. They are genuinely shattered that a game they had so much hope for changed in this way.
Didn't they say this is pretty much a new IP and not a true sequel or something?
Yeah they're treating it essentially as a new IP.
You can't really blame them. Titanfall was the poster child for "man this game is great but it'll never get a sequel" and that genuinely sucked. Then out of the blue an announcement is made and holy shit, get hype for mech combat once again! Now it's coming out that this is nothing like Titanfall in the worst ways. Hope to crushing blow.
Please you don't have to be good. go farm AI or help your team take out Titans. Rodeo
Titans and refill your teammates batteries, play the obj they all give you points towards your Titan. I love Titanfall one and played thousands of hours but I really like the new battery system and the way you earn Titans in this game.
It still sounds like it's very unfriendly towards novice players.
As it should be players need to get better I had no trouble getting Titans other than in hardpoint which the build time is being fixed.
Respawn is pretty good about listening to player feedback, so hopefully they change some shit.
You know exactly what I don't want in my online MP shooter?
AI characters.
I knew a dude who I played CS with who loved playing against bots. Fairly sure he was mentally handicapped.
I agree. People act like they just ruined the game and dropped it... but they listen to the players and make changes. I'm hopeful that they'll make a lot of changes according to the feedback they're getting, which is why I encourage people to let THEM know of the things they're unhappy about, not just posting about it here.