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Titanfall Hype

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I feel this thread is kind of endemic of most active GAF posters starting with console gaming in the SNES or PS1 era and associating either old Nintendo or cinematic, story heavy singleplayer games as the prime example of what gaming is, and then not getting that people who do multiplayer gaming first might be very excited for something that looks like it tries to blend popular multiplayer shooter trends from gen 5-6 and gen 7 together in a way they feel looks engaging.

Like I don't see any threads ever asking "Why is The Order 1886 exciting people? It's a linear cinematic corridor shooter." because we just gave GOTY to TLOU. Similarly, people getting confused about how a character from a game that has 27 million daily players beat Link, a character from a series that never even remotely approached 27 million units sold, because it's a multiplayer PC game that's notably more popular outside the US and Japan ("the gaming countries") than within them.

Sounds about right.

And I think this also sorta explains the "Valve don't make games anymore!" sentiment people like to throw out from time to time. Of course it's mainly tied to them not making HL, but also how they're rather focused on multiplayer experiences instead of cutting edge SP campaigns.

Also can you please explain the bolded? Seems like I missed out on something.
 
I'll tell you why I usually show up to try and combat the hype. I think infinity ward figured out an amazing formula for getting people hooked on a game. There is nothing else like it. Even though tons of people still play CoD, lots quit when they realized the emptiness and pointlessness of it. Now Respawn is here to do it again, and I think it's gross. I feel like a lot of people who already broke out of the CoD cycle are about to get sucked right back in. I'd rather that didn't happen.

I think you need a tag, "COD fun police."

They aren't playing it because they hate it friend, they are playing it because the amount of fun that they are having outweighs everything else.

Anyhow, I will just throw in my two cents on the Titanfall hype. I personally think what happened was that the amazing hype from reviews, paid for or not, was confirmed by a higher percentage of people who have actually played it, outside of the industry, than normal.
 
The more intense the hyperbole, the bigger the pushback. Just look the pushback against gies/sessler type hyperbole versus more tame sources. And the hyperbole for Titanfall is pretty crazy. If a bunch of people were out there talking about how the Order was going to redefine gaming blah blah, you'd see pushback.
Right, this is definitely true to an extent, but I feel we didn't get nearly this much pushback reaction for TLOU despite huge hype.
 
Sounds about right.

And I think this also sorta explains the "Valve don't make games anymore!" sentiment people like to throw out from time to time. Of course it's mainly tied to them not making HL, but also how they're rather focused on multiplayer experiences instead of cutting edge SP campaigns.

Also can you please explain the bolded? Seems like I missed out on something.
Draven (League of Legends champion) beat out Link (LoZelda protagonist) in a character popularity poll.

People seemed shocked and confused as to why. People who only play console games had never heard of Draven.
 
Sounds about right.

And I think this also sorta explains the "Valve don't make games anymore!" sentiment people like to throw out from time to time. Of course it's mainly tied to them not making HL, but also how they're rather focused on multiplayer experiences instead of cutting edge SP campaigns.

Also can you please explain the bolded? Seems like I missed out on something.
Right, Valve is a great example of this as they make games for an audience that doesn't always overlap now and thus for some people they might as well not exist (and they're going to take every opportunity to tell you that).

As for the bolded, Draven from League of Legends beat Link on GameFAQ's best character poll and some people got super upset despite them basically both being player avatars.
 
I hear, "Why is dis game so hype?" more than I hear, "Titanfall so fucking hype!!!".

People who have played it talk about how genuinely fun it is but I wouldn't really call that hyping. Just my opinion.
 
Forgive me if a similar thread may have been created recently, but I wanted to get a few things off my chest. Titanfall is a game that's been making a lot of noise as of late, with multiple E3 awards and all manner of praise from gaming publications. I just don't see the real reason for the unanimous praise and enthusiasm for this title.

Why is everybody so excited about it?

Every week another of these threads. If you're uncomfortable with the hype for a game you haven't even played yet, why do you even care? This seems to be the only game everybody is trying to warn people about the hype. Wonder how much platform exclusivity has to do with that.
 
I think you need a tag, "COD fun police."

They aren't playing it because they hate it friend, they are playing it because the amount of fun that they are having outweighs everything else.

Anyhow, I will just throw in my two cents on the Titanfall hype. I personally think what happened was that the amazing hype from reviews, paid for or not, was confirmed by a higher percentage of people who have actually played it, outside of the industry, than normal.

IW did pioneering work in creating a game that people couldn't put down imo. That just doesn't sit too well with me.
 
I hear, "Why is dis game so hype?" more than I hear, "Titanfall so fucking hype!!!".

People who have played it talk about how genuinely fun it is but I wouldn't really call that hyping. Just my opinion.

This is a lie and you know it. The people who don't like Titanfall are few especially in these threads when it's filled with just fans telling them their reason why.

The reason why you hear it so much is because you might be focusing on some underlying thought that there's a bigger reason for the hate that has nothing to do with the game itself.
 
Maybe we should define hype:



Sounds pretty much like what 'people' have been saying about this game.

We could also define paranoia.

Yes some hype is probably manufactured, but you are going down a road I which people who are genuinely excited for the game are either plants or sheep who fell for the marketing. Whether you are interested or not in Titanfall, you should at least be able to see why some people are hyped for it without there being some hidden conspiracy behind it...
 
Draven (League of Legends champion) beat out Link (LoZelda protagonist) in a character popularity poll.

People seemed shocked and confused as to why. People who only play console games had never heard of Draven.

Right, Valve is a great example of this as they make games for an audience that doesn't always overlap now and thus for some people they might as well not exist (and they're going to take every opportunity to tell you that).

As for the bolded, Draven from League of Legends beat Link on GameFAQ's best character poll and some people got super upset despite them basically both being player avatars.

I see, thanks.
 
This is a lie and you know it. The people who don't like Titanfall are few especially in these threads when it's filled with just fans telling them their reason why.

The reason why you hear it so much is because you might be focusing on some underlying thought that there's a bigger reason for the hate that has nothing to do with the game itself.
I don't see the forums flowing with titanfall hyperbole. I'm see a hell of a lot of I dont see what's so great comments. That's just my experience no reason to be a penis about it my friend.
 
Yes friend, I too think developers should stick to creating mediocre multi player games that I only want to play for a short amount of time.
/s

How about developers creating games that make you want to play for hundreds/thousands of hours because of compelling and deep gameplay rather than mindless score popups, unlocks, and aim assist that verges on autoaim and an overarching design philosophy that encourages the new age of adhd brainsucking videogaming?
 
After watching some of the alpha footage, it got me really hyped. Got a Xbox One yesterday because of Titanfall. It's the first real must have game IMO and MS was smart to lock it up. Why all the hype? It's the people who made MW 1/2 and most of the impressions from the people who played the alpha said it was a blast.
 
How about developers creating games that make you want to play for hundreds/thousands of hours because of compelling and deep gameplay rather than mindless score popups, unlocks, and aim assist that verges on autoaim and an overarching design philosophy that encourages the new age of adhd brainsucking videogaming?
It´s a little drastic, but i agree with you.
Sadly thats the current state of the industry with forced online everywhere.
 
TLOU anti-hype is definitely a thing, although it was after release. I've personally been responsible for it in response to people saying things like how it "redefines how we think about games" and other hyperbole inappropriate for a corridor shooter with a passable plot.
Right, post release backlash usually isn't too uncommon.

The thing I feel is less usual here is that it's pre-release.
 
I'm one of the very small handful gamers that doesn't get the whole repetitive deathmatch style of games. Then again I never played tag or war in the backyard when I was little and I kind of see these games as the realization of a dream of those kids. I know a lot of people get a lot out of them...but I gave TF2, Halo, COD, L4D etc. a try, and the repetitive "oh I'm dead -- now you're dead" kind of play mystifies me. But it definitely fascinates me to watch it grow so huge, I'd like to read a good book about the culture.
 
How about developers creating games that make you want to play for hundreds/thousands of hours because of compelling and deep gameplay rather than mindless score popups, unlocks, and aim assist that verges on autoaim and an overarching design philosophy that encourages the new age of adhd brainsucking videogaming?

If people have fun playing both types of game, I say they're equally valid forms of entertainment.
 
How about developers creating games that make you want to play for hundreds/thousands of hours because of compelling and deep gameplay rather than mindless score popups, unlocks, and aim assist that verges on autoaim and an overarching design philosophy that encourages the new age of adhd brainsucking videogaming?

nice indepth analysis prof freud

did you actually play the game ?
 
The FPS genre isn't my cup of tea these days. It's just getting stale. Of course, there are exceptions - Borderlands, Fallout, possibly Destiny.

But the online FPS games that have been coming out of the woodwork since CoD4 are becoming increasingly tiresome. TitanFall looks to follow the formula.

But with that said, it looks like one of the best options if fast, online-emphasized FPS games are your sort of thing.
 
Btw., not saying it´s the case here with Titanfall, but manufactured hype can influence peoples opinion even when they actually experience the product on their own.
In "This product must be good, everybody said it is good".
It´s not a uncommon phenomenon.
 
The bitching from people about Titanfall hype is about 7,000 times more annoying than the people who are actually excited about it. Please, go find something else to do.
 
I'll tell you why I usually show up to try and combat the hype. I think infinity ward figured out an amazing formula for getting people hooked on a game. There is nothing else like it. Even though tons of people still play CoD, lots quit when they realized the emptiness and pointlessness of it. Now Respawn is here to do it again, and I think it's gross. I feel like a lot of people who already broke out of the CoD cycle are about to get sucked right back in. I'd rather that didn't happen.

Oh so you're here to save us all. Thanks. You are the hero I didn't realize I needed.
 
Im excited for it because i consider it the natural evolution of a series i used to love, by the people who had a hand in making 2 of my favorite shooters of all time.

That franchise being call of duty and those games being 2 and 4.

It looks fun above all else.
The parkour seems easy to get into as well as execute, and the titans (those animations so good) look to be a tom of fun.

This is without mentioning the loadouts for everything, which i love due to the limit of 2 perks and 0 kill streaks.
Im a massive FPS fan, its far and away my favorite overall genre, as well as playing semi competitively, or staying competitive in some form in the FPS games i enjoy, i look forward to doing so in this game as it looks like it has a ton of competitive potential.
I have stopped playing call of duty as of mid MW2 cycle, since then its been 100% battlefield, for me. Because of this, I have since missed short rounds on small maps that are balanced around said short rounds and playercount.
Im hoping this will be my return to that sub genre of FPS. Ive got a serious void at the moment, i need a different game, one that can offer me a different experience that i havent been interested in for some time. I will still play battlefield for sure, but as a side to the open games of conquest battlefield can provide, i truly have missed the more twitch and intimate feel of a small scale, quick TTK shooter, hopefully this will fill that void for me.
I cant wait to play this game, seriously.

I have some fears as well however, and in some cases they even outweigh my pros for the game, so we will see of they come to light at launch.
As of now I'm going by alpha footage and am going to give the beta a shot, so my perspective is that of an outsider who hasn't played the game yet but has seen a good amount of footage and read up on the information thats out there, leaked and official*
There is a chance i wont like it when i get my hands on it, or at least be disappointed to an extent if it doesn't live up to the hype for me on most fronts.
 
This is the one game where I think the pre-release hype for it is justified, honestly. The people creating it are responsible for one of the single most popular franchises in video game history. The people not getting the hype don't make sense to me. It's pretty obvious why there is a lot of hype surrounding the game. Now whether the excitement for this game is justified remains to be seen. Just like it makes sense for people to be hyped by any new Naughty Dog, Bungie, Valve, Rockstar, etc. game. These are people who have proven they know how to make an enjoyable game.

Now whether you are a fan of this style of game is something else entirely.

But, whatever. Don't want a game then don't buy the game. Pretty simple.
 
The bitching from people about Titanfall hype is about 7,000 times more annoying than the people who are actually excited about it. Please, go find something else to do.

I disagree.Opinion's such as yourself which add ABSOLUTELY nothing to the conversation of why Titanfall seems amazing or why Titanfall seems average is the most annoying thing of all.
 
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