what does bilinear, trilinear, anisotropic mean? D: i dont know whats better or worse.
http://en.wikipedia.org/wiki/Anisotropic_filtering
http://en.wikipedia.org/wiki/Texture_filtering
what does bilinear, trilinear, anisotropic mean? D: i dont know whats better or worse.
Does sound like you're CPU limited. The game is probably not particularly well parallelized, so the relatively low per-thread performance of your AMD CPU bytes you in the ass in challenging scenarios. Captain hindsight would say that you should have listened to our PC suggestions thread.AMD R9 270X
AMD FX 8320
8GB ram
Repost from the Titanfall thread, anyone having this problem?:
This game is horribly optimized for AMD hardware, FX 8320 with an R9 270X. I've tried different combinations, all low, medium or high, at 1080p and 720p and I STILL get fps drops to between 30-45 in some specific maps or when there's chaos, temps are fine btw. Doesn't make sense, for comparison this is the worst game in terms of fps drops I've run in my pc yeah I know it's not that bad if it only drops to 30 but WHY?
Word. SLI scaling seems borked in this game. Thankfully they're working in fixing it, my other titan is barely doing anything.
Atrocious performance on my hardware.
i5 2500k
GTX 570 (only 1.25 gigs of VRAM)
8 gigs of RAM
I tested this with FRAPS last night - even with every single setting turned to LOW, no MSAA, I cannot maintain 60 frames on most levels. Mission 2 in campaign (with the rain) is a good example of 45 FPS all the time. Jumping in a Titan regardless of level is a guaranteed 5-10 frame hit.
Very frustrating considering how hideous the game looks on low - I really don't recommend that. But even on medium I thought my rig would be able to get a smooth 60. When I do get to 60 frames on smaller levels, the game stutters out the ass, and I've tried using borderless fullscreen and forcing vsync/adaptive through the control panel. Drivers are also up to date.
Either my hardware is way out of date or this game is incredibly unoptimized.
This, I have similar issues. Although I understand its not the same thing, but I can play Tomb Raider on Max with TressFX with frame between 30-60 but Titanfall plays like ass. I will wait for a patch/driver updates.
Try these nvidia inspector settings:
SLI compatibility bits (DX1x): 0x000000F5
Power managment mode: Prefer maximum performance
Vertical Sync: Force off
Number of GPUs to use on SLI rendering mode: SLI_GPU_COUNT_TWO
NVIDIA predefined number of GPUs to use on SLI rendering mode on DirectX 10: SLI_PREDEFINED_GPU_COUNT_DX10_TWO
NVIDIA predefined SLI mode on DirectX 10: SLI_PREDEFINED_MODE_DX10_FORCE_SFR
SLI rendering mode: SLI_RENDERING_MODE_FORCE_SFR
I don't think that profile can work. F5 is a compatibility value for AFR but you're forcing SFR mode. Can't be ok, mostly will work as single gpu.
I don't think that profile can work. F5 is a compatibility value for AFR but you're forcing SFR mode. Can't be ok, mostly will work as single gpu.
Atrocious performance on my hardware.
i5 2500k
GTX 570 (only 1.25 gigs of VRAM)
8 gigs of RAM
I tested this with FRAPS last night - even with every single setting turned to LOW, no MSAA, I cannot maintain 60 frames on most levels. Mission 2 in campaign (with the rain) is a good example of 45 FPS all the time. Jumping in a Titan regardless of level is a guaranteed 5-10 frame hit.
Very frustrating considering how hideous the game looks on low - I really don't recommend that. But even on medium I thought my rig would be able to get a smooth 60. When I do get to 60 frames on smaller levels, the game stutters out the ass, and I've tried using borderless fullscreen and forcing vsync/adaptive through the control panel. Drivers are also up to date.
Either my hardware is way out of date or this game is incredibly unoptimized.
I want to try this game for 2 reasons:
- To know how my computer will run it
- To know if I like it because I still didnt play it
Is there any kind of demo or something?
What are your video settings? I am running it at 720P as we'll with an i5 750, 8 GB, and a 560 Ti and I get slowdown on some of the maps still with just me running around. Probably 30-40s.Bizarre, as I have the same CPU, same amount of RAM and I'm on a 560ti and I haven't seen a drop yet. I'll run a frame counter at some point, but it doesn't drop when I get a Titan, it just never drops. I am running in 720p though as I'm streaming it to my TV with VSYNC off.
When you say updated drivers, you are using beta drivers, right?
By the way, do you know if there is any documentation on how to create sli compatibility bits out there?
With Origin you can ask for a refund within 24 hours.
I get the idea, but i dont want to take that kind of risk xD
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I don't think that profile can work. F5 is a compatibility value for AFR but you're forcing SFR mode. Can't be ok, mostly will work as single gpu.
i7-920 @ 3.0GHZ
32GB Ram
2 x GTX Titan
Settings are maxed out at 1440p, solid 60fps. Has some dipping here and there, probably optimization issues.
Doesn't feel like I'm getting the performance I should with this rig, but this game does feel unoptimized.
Bizarre, as I have the same CPU, same amount of RAM and I'm on a 560ti and I haven't seen a drop yet. I'll run a frame counter at some point, but it doesn't drop when I get a Titan, it just never drops. I am running in 720p though as I'm streaming it to my TV with VSYNC off.
When you say updated drivers, you are using beta drivers, right?
Am I right in hearing the game is locked to 60 fps?
Ajay @AjayLikesGaming
@VinceZampella Is there a day one patch for pc to unlock the fps from 60 without vsync.
Vince Zampella @VinceZampella
@AjayLikesGaming no, but working on it
1:41 PM - 8 Mar 2014
Working on it is good at least. Should have been done at launch thoughYep. Zampella was asked about this on twitter (Mar 08 date stamp) and he says Respawn is working on a fix.
So is vsync not broken for anyone? I mean it works, but the stuttering is awful.
Either my hardware is way out of date or this game is incredibly unoptimized.
You know a game has engine problems when it looks like this, and runs like you guys are reporting (also, having to revert to SFR?! WHAT IS THIS?!)
They admitted in their most recent tech interview that they are not using texture streaming of any kind, hence why the game has ridiculous VRAM requirements for how poor it looks.