This is going to be a looooooong gen for you.
Why?
This is going to be a looooooong gen for you.
Why do you put so much effort, lol
I'm thinking it's a slightly downgraded version of the enhanced edition at 900p/30fps, assuming it's still in development, they might be trying to get more performance out of it, then decide what title they wnat to slap on it.
This is going to be a looooooong gen for you.
Then why not saying it?
Then why not saying it?
I'm telling you, it'll be the Special Nintendo Edition with all sorts of Nintendo themed mods and HD rumble support, possibly optional motion controls.
Book it.
2015?
This seems most likely otherwise I don't understand why they wouldn't be able to talk about it.
Switch will always be held back by it's handheld form factor.
And while portable, it's a smidge more powerful than a Wii-U, which is generally in line with Xbox 360 and PS3.
And seeing that Skyrim already struggled to run properly on 360/PS3, i'm guessing Switch is getting a straight port of the 360/PS3 version that (maybe) runs at 900p when docked.
I mean, they would be shouting it from the rooftops if it was the enhanced edition. Nintendo would be, too.
Switch will always be held back by it's handheld form factor.
And while portable, it's a smidge more powerful than a Wii-U, which is generally in line with Xbox 360 and PS3.
And seeing that Skyrim already struggled to run properly on 360/PS3, i'm guessing Switch is getting a straight port of the 360/PS3 version that (maybe) runs at 900p when docked.
I mean, they would be shouting it from the rooftops if it was the enhanced edition. Nintendo would be, too.
Not saying doesn't half give the wrong impression for something that's handicapped by not launching with the system, which IMO was the only feasible way of releasing a game that's five years old.
I'm still excited for it, don't get me wrong, but late 2017 is too late for any sort of success.
The fact that he "can't" answer is not a good sign.
I feel like people don't remember what 360/PS3 Skyrim actually looked like. I remember actually seeing it (after I had played over a hundred hours of a lightly modded PC version) and was actually stunned by how bad it looked.
Lolman, maybe Todd took notice of the tweet I sent him..
This isnt true. Even in handheld mode its way more powerfull because of RAM and a lower resolution screen devs have to work with. The docked specs blow WiiU away so you are painting a wrong picture of the Switches power here.
It will probably be the enchanced edition with some compromises at worst.
Lucifer is an industry personality?
Switch will always be held back by it's handheld form factor.
And while portable, it's a smidge more powerful than a Wii-U, which is generally in line with Xbox 360 and PS3.
And seeing that Skyrim already struggled to run properly on 360/PS3, i'm guessing Switch is getting a straight port of the 360/PS3 version that (maybe) runs at 900p when docked.
I mean, they would be shouting it from the rooftops if it was the enhanced edition. Nintendo would be, too.
I'm telling you, it'll be the Special Nintendo Edition with all sorts of Nintendo themed mods and HD rumble support, possibly optional motion controls.
Book it.
Skyrim going to be the perfect benchmark on how the Switch stands in comparison with ps3/360 and ps4/xb1. The topic will have at least 60 pages.
I mean, why even bring it over in the first place if they are going to half-ass it? It's not like they bothered with porting to WiiU at around launch, for which a direct port of the currently available version (i.e. Skyrim 2011) would be more feasible.Who am I kidding, they don't give a shit, will probably port ps3 version and call it a day
Yeah, no one should expect Skyrim to be as good as the PS4/XB1 remastered versions, though (a bit) better than last gen versions should be doable. The additional hardware features that Howard seemed excited about are the more interesting addition for this version imo.this is probably the most likely scenario.
to slightly expand on this further, they will likely take the ps360 'legendary edition' as a base and try to apply as much lighting & graphical upgrades as they can from the ps4/x1 version, that the switch can handle.
what you will end up having is a game that is superior to the ps360 versions, but inferior to the ps4/x1 version.
the fun question is though, when this comes out, which one do we compare it to? the legendary editions on ps360? or the SE on ps4/x1?
Definite stakeholder in Vivendi and UbiSoft.