So you want D2 to be a different game?
No, I enjoy the loot, I enjoy the PvP and the PvE content. I don't want to be forced to abandoned weapons/builds etc that I've worked to achieve and the grind itself can just fuck off. The innovation in things like RAIDs, lairs, gambit, shared tower systems etc are very well done and mad respect to Bungie for what they achieved over D1 and D2. The core gameplay is amazing, as is the menu/UI presentation/art/audio/movement/mechanics/gunplay. The elements that overlay that with so many currencies for things, useless items you gather, changing of those systems, missing player direction on what to do to achieve things and generally requirements for hard mode content (should just beat the easy mode and unlock the hard modes) lead the game to being annoying and playing a meta game over just enjoying the actual gameplay and content with friends. Things like the Wish Ender was awesome, you worked out what to do without it being fed to you, you weren't locked out for a massive grind and you knew exactly what the rewarding loot was going to without RNG jesus smiling down on you on your 10th playthrough.
The grinding thing of RAID weekly, multiple times per week, grinding 3 characters all just for a RNG your princess is in another castle while you friend gets what they needed and doesn't want to grind anymore is absurdity by design. Bungie would do well to reduce such systems and RNG to core elements that are predictable and enable friends to want to play, not grind to get a chance at what they want. Anyhow enough shitting up the thread. D1 was better, D2 is still amazing value but after the last 2 content drops and passes I and many friends are done with D2 grinding/RNG crap and locking friends out.