Dark_castle
Junior Member
we'll never get an Infinite Undiscovery 2
Legit dissapointment.
I loved Infinite Undiscovery, Valkyrie's Profile series and Star Ocean 2.
we'll never get an Infinite Undiscovery 2
square enix owns star oceanNOOOOOOOOOOOOOOOOOO
certainly never getting the psp ports of the star ocean games porting/releasing digitally so work on Vita now
You had one job, Square Enix and/or Sega...
I can see JRPGs working well on mobile so I am not that sad about it. Would prefer them working on my favorite platform though.
RIP Baten Kaitos
RIP Resonance of Fate
RIP Star Ocean
RIP true jRPGs
;(
Wait, does that include Atlus USA?
Well, if they don't have majority control, most of those things wouldn't normally apply (at least initially), especially if Nepro wants to refocus the entire company to work on mobile and tablet games. I half-suspect some people will simply leave, other than those deeply embedded in the company. Granted, I know Japan's economy isn't great right now (and I'm not deeply embedded in Japanese game dev culture) so I may be barking up the wrong tree.
10% stake per person may be reasonable but given they were majority holders by themselves seems like they're expecting the new owners to take on a lot of responsibility that isn't just money-related (and it seems like Nepro wants to do this?).
Ah, I hadn't thought about Nepro simply only offering so much (which I feel a bit silly for not thinking about). Makes sense that those terms would be the result bargaining and part of it being standard business practice. I also see they made a game called Chronos Ring for mobile fairly recently - curious how successful that game was given I can't find much info about it (well, much info that's in English).I don't they're selling just because they want to make money from it. They're selling because this is an opportunity for the studio to have a financially stable owner. Maybe they know that they won't be able to sign many development contracts to keep the company going moving forward? Also, keep in mind that they might not be deliberately holding out on those shares either. Why would Nepro pay more than they need to? This could be the agreement they reached, since Nepro was willing to pay [x] amount for control of the company, and they retain token shares (which are probably pretty much worthless at this point) as a sign of goodwill.
I mean those hopes should have already been dead when Sega announced they weren't publishing anything in the west anymore that wasnt PC, mobile or Sonic. But otherwise... Yes. You typically need the original developer to input your localization code into the game.
Just because Sega Sammy bought them, doesn't mean they are considered a part of Sega proper. The corporate structure considers them separate at the moment.Wait, does that include Atlus USA?
Why would it?>_<
So what about the IPs forValkyria ChroniclesValkyrie Profile and Star Ocean? Does Nepro Japan own them now?
Requires two playthroughs too since there two different factions (monsters/humans) you can join at certain points in the game which limits who you can get for your team. If you miss a quest at a certain time, you can miss getting a character on your team. It could be frustrating even with a guide or FAQ sheet. Really fun though! I recommend the game.
In the cash buy-out, they will each gets about a million bucks each, and they will each also get 18,300 shares of Nepro each (worth about 1500yen per share right now).
Wow this guy doesn't seem like he has ever made the same RPG twice. Fascinating.I wonder if Takayuki Suguro is still at tri-Ace. He hasn't been involved with anything that I can see since Beyond the Labyrinth. Valkyrie Profile 2 -> Resonance of Fate -> Beyond the Labyrinth -> ????. He didn't help with design or planning on Phantasy Star Nova either. If he's gone, I wonder where he went... hopefully somewhere where he can direct another RPG soon.
Wow this guy doesn't seem like he has ever made the same RPG twice. Fascinating.
I was sorta assuming he left the industry but his linkedin still lists him there: https://jp.linkedin.com/pub/takayuki-suguro/43/711/720I wonder if Takayuki Suguro is still at tri-Ace. He hasn't been involved with anything that I can see since Beyond the Labyrinth. Valkyrie Profile 2 -> Resonance of Fate -> Beyond the Labyrinth -> ????. He didn't help with design or planning on Phantasy Star Nova either. If he's gone, I wonder where he went... hopefully somewhere where he can direct another RPG soon.
Yeah. I'm not sure how much I could enjoy it. If I play with a guide I'm spoiled. If I don't I could miss stuff that will make me not want to go on. I prefer knowing of the few permanently missables in a game. I may still get it, backlog be damned.
I wonder if Takayuki Suguro is still at tri-Ace. He hasn't been involved with anything that I can see since Beyond the Labyrinth. Valkyrie Profile 2 -> Resonance of Fate -> Beyond the Labyrinth -> ????. He didn't help with design or planning on Phantasy Star Nova either. If he's gone, I wonder where he went... hopefully somewhere where he can direct another RPG soon.
They don't own any of those IPs. Square Enix does.
Yeah I saw that. I always feel conflicted about developers who make games I really enjoyed and ones I got really frustrated with. I didn't find Valkyrie Profile 2 terribly compelling but still think Vagrant Story and Final Fantasy Tactics as paragons of their time. Resonance of Fate may have been terribly paced but the characters were so charming I let a lot of it slide simply on how it reveled in being ridiculous.He was previously a game designer at Square Enix too. Worked under Matsuno on FFT and Vagrant Story.
Too much doom and gloom because the company has been acquired. Tri-Ace was not doing a lot recently, mostly working in occasional outsourced projects. It may happen that they still work on outsourced projects if they are profitable, while focusing on mobile for new projects.
Besides, they may develop interesting games for mobile, not shovelware focused on IAP purchases.
Can all be blame on SO4 god that game sucked
They don't own any of those IPs. Square Enix does.