Watching Queen of Hunting's footage, the game plays so much quicker than I thought. It's really more like an arena shooter.
Turok 2 multiplayer will be awesome.
Also, it's happening
EDIT: 300 MB? What is this, 1997?
NTHGTHDGDCRTDTRK
the cheat codes omitted vowels. So it would NORMALLY be ON THE EIGTH DAY GOD CREATED TUROK
Apologies if already asked
Does this support the 360 controller?
Ability to freely rebind all keyboard, mouse, and gamepad inputs
oh my god I didn't realize it was possible to feel nostalgic about a cheat code lol, I remembered this as soon as I read the first three lettersNTHGTHDGDCRTDTRK
like i said from what ive heard, plan is
turok gets steam workshop with modding etc
turok 2 comes out early next year full multiplayer
and theres been teases of turok rage wars coming too
and theres also going to be a new turok
Don't do this to me. That game was awesome.
Rage Wars is set to be ported of Turok 1 and 2 sell well and it seems to be off to a good start.
Everything supports xinput, but yes.
The reason why this was most likely 20 USD was so that they could offer it at 15 USD at a discount.
Trailer made me dizzy, I think that I have issues with objects appearing from the fog at higher framerates
Can't get 144 FPS, the borderless setting might be my issue. (crashes if I have windowed set to 0, borderless set to 0)
- seta cl_maxfps "60" - I keep sitting this to different values, but it continues to reset to 60 upon game launch
- seta v_windowed "0"
- seta v_borderless "1"
- seta v_refresh "144"
I kind of get a little dizzy too.
I have weapon bob set to off, but the way the character moves and rotates causes me some issues.
Isn't the game crazy easy now that you can see the enemies coming?
I kind of get a little dizzy too.
I have weapon bob set to off, but the way the character moves and rotates causes me some issues.
Looks really fucking cool.
Never actually played a Turok game. I think.
Damn, any of this TUROK goodness ushering over to the Quad?
like i said from what ive heard, plan is
turok gets steam workshop with modding etc
turok 2 comes out early next year full multiplayer
and theres been teases of turok rage wars coming too
and theres also going to be a new turok
Any mention of Turok 3 coming/being ported over ? Loved that on N64, wouldn't mind having all of them on PC.
Yes, it has been mentioned along side Rage Wars but Rage Wars would be first from the information that has flowed.
Some people are having luck playing at 120 fps +?
Yes, it has been mentioned along side Rage Wars but Rage Wars would be first from the information that has flowed.
I was waiting during the entire trailer for it to switch to the HD version...didn't realize it had already happened.
Are you drunk?
Watching it I thought "Wow the N64 looked good!"
So this is kinda like when guys use emulators on PC and get HD textures from the current texture maps right?
great to know T2 is coming, but I've always been curious about the ambitious and late-N64 life cycle Turok 3. I guess that's not coming, but I remember it being pretty impressive for the time. Just one of those games I never got to and now I feel a weird itch about wondering what I missed, considering how much I enjoyed the other games on the 64.
Can't wait for Turok 2 just so I can use the Cerebral Bore again, good times.
Changelist for 12/18/2015
Safeguard checks for initializing video. Will fall back to starting the game in windowed mode if it is unable to create a window for fullscreen mode
Head bobbing options implemented
Possible fix for a crash when loading a level or loading from a save file
Tremor effects no longer affects the player's velocity (won't be doing short hops)
Animation speeds for AI on Hard and Hardcore difficulties have been toned way d
own
Changing the difficulty in the gameplay menu now automatically updates all active AI, where before they would change their behavior only after revisiting the level (which was a bug).
Fixed crash with moving platforms in level 8 bonus stage.
Several minor updates to levels (wood pillars in Jungle all moves down rather than moving up. Looks silly with extended draw distance enabled as they all look like they're floating).
Clamped XY coordinates in light scatter shader. This fixes very bad rendering artifacts caused by the shader in certain graphics drivers.
Head Bobbing Options
This menu can be found in Options->Gameplay->Head Bobbing Options. The following options are:
Head Bobbing - Toggles all bobbing while walking/running on ground and jumping.
Turn Bobbing - Toggles the rolling of the view camera when turning (on land and in water).
Adjust View To Slopes - Toggles your view being aligned to the floor surface that you're standing on.
Underwater Bobbing - Toggles all bobbing related to being on water and underwater.
AI Updates
The timing on how long it takes for AI to respawn has been heavily re-factored now. It will take roughly 15-30 seconds for them to begin fading out and another 10-15 seconds for them to begin respawning. Its still randomized but there should be a longer delay before they start respawning though it really depends on their configuration in the levels.
The speeds of the AI has been lowered for the harder difficulties and they will be instantly updated if the difficulty option has been changed in the gameplay menu. The issue with them not updating until that level was revisited has led to a lot of confusion regarding to the broken nature of the AI and speed of the game.
I greatly appreciate everyone's patience and I hope to get more issues addressed. If any of these changes haven't introduced any new bugs, I will update the live build with this version.
Fucking bought. Now give me Turok 2 ASAP Night Dive, ya hear me? Daddy needs to Cerebral Bore him some dinos
That sucks, I have zero interest in Rage Wars, but I'd very much like to play Shadow of Oblivion. I guess Exhumed/Powerslave is coming soonish too now that Turok is out of the way?
Rights issues.
I dont understand how this can come out at all.. a small company bought the rights for the original code, and the Turok license? I guess off THQ? And if this is on pc with no trouble, it absolutely needs to come to console. Turok 2 @60fps with tidied up graphics would be awesome. Hell, even 30fps would be fine compared to the original.
I am talking about Powerslave, Night Dive is having clearance issues with the rights to that one, Turok is all free and clear.