• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Turtle Rock co-founder Phil Robb addresses Evolve DLC

There's were serious balancing issues with the monsters power/speed, at least with the starting characters. From what I've heard it hasn't changed much, I'm going to sit this one out.
 
I'm very confused as to how Turtle Rock expects their game to compete within the e-sport scene. Given the copious amount of DLC and the lack of buzz, I wonder if this game will be dead on arrival.

I hope the studio succeeds, but it's this type of practice that can really dig your grave.
 
I'm very confused as to how Turtle Rock expects their game to compete within the e-sport scene. Given the copious amount of DLC and the lack of buzz, I wonder if this game will be dead on arrival.

Have they mentioned wanting to compete in the e-sport scene previously?
 
If not being done on time is the reason why there is DLC, why do they even release the game? Just delay it. And even if they on't delay it, why selling the DLC? Just give it for free.

I don't like being made fun of and I'm not gonna buy their puzzle of a game.
 
All of this doesn't change the pricing is terrible and if they want to charge that much it shouldn't be a game that's 60 bucks on shelves.

This, 60 + 49 DLC for a multiplayer only game with variations on multiplayer mode and bots.

Imagine if COD came out as multiplayer only at 60 with 49 DLC giving you a shotgun and sniper classes, all maps free.

Value proposition is poor compared to other games, 49 DLC is perfectly acceptable for a multiplayer mode with heaps of content and variation in main single player / coop game. There is not.
 
Where is blockbuster single player campaign with high production values in Evolve...not the joke with bots. This game is already giving less perceived value than those games to lots of people. Not a good comparison for Evolve.

BF had a blockbuster SP campaign? :P

Seriously though, I never get this complaint. If a game is build around MP then its fine for it to not have a SP.

I wouldnt expect Alien Isolation to have MP. Why should I expect this to have SP?
 
Have they mentioned wanting to compete in the e-sport scene previously?

They need something, anything to draw attention. The interest level is somewhere near the Earth's core. The controversy about the DLC has put more eyes on the game than the actual game.
 
They need something, anything to draw attention. The interest level is somewhere near the Earth's core. The controversy about the DLC has put more eyes on the game than the actual game.
Maybe on GAF...

It's not gonna do huge numbers but theres some healthy discussion going on about the actual game some other place(s).
 
Have they mentioned wanting to compete in the e-sport scene previously?

"Replayability, longevity, eSports, things like that -- competitive play -- that's the sort of stuff we wanted to do."

eSports, eh? I had to press him on that. Does Evolve have the potential to become a major eSport?

"Absolutely. On a fundamental level, the game is as fun to watch as it is to play, and the game's super-intense. It's a lot of fun and it is really well balanced; and the depth of play that comes from working as a team and the strategy you can employ in the team gets really strategic. It's a lot less reliant on twitch reflexes, which makes it genuinely something different from an FPS."

Before Denby could launch into more producer-speak, I asked specifically how they were planning to support the eSports scene in-game.

"We've not locked down the feature set yet. We're still looking at it and we're working with different partners, and we're working with ESL and MLG... we're looking at it. We've got no locked-down feature set at this time, but it's something that we're really keen to pursue."

From an interview here.
 
The interest level on GAF might be low, but looking last night, Evolve beta was one of the top played games. Beat out MCC, which wasnt on the list.

This could be just a bunch of people downloading a free demo and deciding they hate it though
 
Have they mentioned wanting to compete in the e-sport scene previously?

Aside from the above post, multiple trailers and show demos have been shoutcasted. So, even if they wouldn't have said anything they intended to draw in the competitive crowd from the get-go. Someone in here or another Evolve thread has also talked about an upcoming competition already (no prize money, just community stuff I think).
 
I can appreciate the honesty but to be honest this pricing and the pointless unlock system is stuff I've been saying I will boycott for years. To be honest though, games doing that up to this point were ones I found easy to ignore.

So disappointing.
 
It seems like a steep price for what you are getting, but the reasoning behind the announcement of it seems sound enough. People are being pretty rough on them I think.
 
I'm happy with his response. DLC is a reality people still haven't accepted after an entire gen. Move the fuck on, guys. Pricing is high though.

Yes, pricing aside, they explained the situation that they and other developers face as a reality in making games. Sometimes I think some people just don't want to listen to reason from the developer's side if they don't like something and stubbornly operate with a closed mind and refuse to consider the realities in such a situation. I appreciate devs explaining the business realities, even if it can be frustrating.
 
I wish them luck, the game has never impressed me and the DLC is a huge turn off. I won't be buying

Still have fond memories of L4D, so it's a bit of a shitty feeling
 
I'm happy with his response. DLC is a reality people still haven't accepted after an entire gen. Move the fuck on, guys. Pricing is high though.

Maybe the saddest post I've seen on GAF in a while.

Give up people. Let the publishers bend you over.
 
I appreciate the focus on not splitting up the community but the pricing is absurd.

$15 for a monster and $7.49 per hunter when you would generally want all 4 is already 45 goddamn dollars. If they're trying to offset costs then it's much more sensible to go the route of skins. Make hunter outfits, random accessories, etc. that would be cheap to make so the dedicated people can buy that up if they want.

It really sucks if it's all on the publisher for that shit.

To be fair...outside of the Behemoth pre-order garbage, they said the $7.50 hunters and $15 monster can be but individually or as a GROUP in the "Season Pass" for $25.
 
The whole idea of "I don't like the DLC ideas, so I won't buy the game" thing is kind of dumb. If you don't want the game because you don't enjoy it, that's fine, but boycotting the entire release because of bad DLC pricing as opposed to just not paying for the DLC seems like a case of cutting off nose to spite face. I like the base game, so I'll probably buy it at some point. I don't like the DLC pricing, so I probably won't buy that. It's not too hard. Plus, I think the idea of "I will show those nasty publishers that I won't stand for this!" doesn't really matter because if the game doesn't do well, DLC will be the last thing 2K blames it on.
 
The interest level on GAF might be low, but looking last night, Evolve beta was one of the top played games. Beat out MCC, which wasnt on the list.

This could be just a bunch of people downloading a free demo and deciding they hate it though

It is high because it is FREE and there is a short window that people have to try it out and see if they like it. Heck, if I was at my house this weekend, I'd be gung-ho to try it but as of right now it is a no buy or a $20 buy (if that).
 
The whole idea of "I don't like the DLC ideas, so I won't buy the game" thing is kind of dumb. If you don't want the game because you don't enjoy it, that's fine, but boycotting the entire release because of bad DLC pricing as opposed to just not paying for the DLC seems like a case of cutting off nose to spite face. I like the base game, so I'll probably buy it at some point. I don't like the DLC pricing, so I probably won't buy that. It's not too hard. Plus, I think the idea of "I will show those nasty publishers that I won't stand for this!" doesn't really matter because if the game doesn't do well, DLC will be the last thing 2K blames it on.

The problem is things that affect the core game are basically being sold as additional content. Which would be fine if it were F2P or heavily reduced price. But it's a full price game. It is in fact very important that people vote with their wallets here and if you don't think 2k will listen if it does fail, I think you're wrong.

Selling the maps as DLC would be much less of an issue than selling characters. They are playing it off as the opposite though.
 
It is high because it is FREE and there is a short window that people have to try it out and see if they like it. Heck, if I was at my house this weekend, I'd be gung-ho to try it but as of right now it is a no buy or a $20 buy (if that).

Is there a demo on Ps4 ?

This is a type of game I have to try to see if I like it as its basically if you don't like the multiplayer, then tough.

No try no buy.
 
The whole idea of "I don't like the DLC ideas, so I won't buy the game" thing is kind of dumb. If you don't want the game because you don't enjoy it, that's fine, but boycotting the entire release because of bad DLC pricing as opposed to just not paying for the DLC seems like a case of cutting off nose to spite face. I like the base game, so I'll probably buy it at some point. I don't like the DLC pricing, so I probably won't buy that. It's not too hard. Plus, I think the idea of "I will show those nasty publishers that I won't stand for this!" doesn't really matter because if the game doesn't do well, DLC will be the last thing 2K blames it on.

My problem with the DLC is more so that it seems like it is in-line with a f2p game but it isn't f2p title. Also, I have a problem with the price tag, not sure if it will be worth $60 (didn't think L4D was worth full price either).
 
That's a terrible argument to make given you have to pay for the game.

Also it's pretty messed up that you could decide to get the game on day 2 and now if you want to get all the content lmfao fuck you that's 75 dollars. You can't tell me I'm REALLY GETTING MY MONEY'S WORTH after years of playing games from Valve who don't even sorta come close to doing this shit. Hell the 4 pack you could get when l4d2 first launched probably isn't even half of what an Evolve 4 pack will cost you.
 
Sorry Turtle Rock, 2K blew it for you.

I hate this, why always pass off the blame to others?
That's how it always goes, noone is ever responsible, people will defend developer blaming publisher, people will defend publisher's next game saying it's a different developer now..

In the end neither is held accountable


on topic: maybe they should've finished their barebones ass game before releasing it instead of generously adding a 4th and 5th monster and more characters later on through paid dlc...
The vage promise of 'any maps that might come out' are free is worthless.
 
Is there a demo on Ps4 ?

This is a type of game I have to try to see if I like it as its basically if you don't like the multiplayer, then tough.

No try no buy.

Because of the delay and then AWFUL, awful ALPHA, they are having a closed beta on PS4 this weekend. There were a few threads about signing up for it. If you were in the Alpha, you were guaranteed a spot in closed beta and also possibly one of the technical "stress test" periods they had leading up to today.

But if you didn't sign up, you are probably out of luck unless you code/share beg.
 
The problem is things that affect the core game are basically being sold as additional content. Which would be fine if it were F2P or heavily reduced price. But it's a full price game. It is in fact very important that people vote with their wallets here and if you don't think 2k will listen if it does fail, I think you're wrong.

Selling the maps as DLC would be much less of an issue than selling characters. They are playing it off as the opposite though.

I think 2K will listen, but they'll get the wrong message. Instead of "Wow we fucked up and shouldn't do this DLC stuff", it'll be "Wow, this game sold like shit. It must have been bad. The developers failed!" And I am not seeing how the content "affects the core game". All of the monsters and hunters are balanced the same, so you aren't receiving a competitive advantage, and they even say you can still play in games with DLC characters and monsters you don't own, so you aren't being held back there either. It doesn't "affect the core game" any more or less than a new gun would in CoD or a new fighter would in KI.
 
Think I'm just going to wait for the Game of the year edition of this one now. Don't like the flaunting of expensive dlc before the game is even out, then trying to justify it.
 
Cheers for the things about eSports. Seems an odd game to try and get in that scene... Especially going by the current balance issues!

The whole idea of "I don't like the DLC ideas, so I won't buy the game" thing is kind of dumb. If you don't want the game because you don't enjoy it, that's fine, but boycotting the entire release because of bad DLC pricing as opposed to just not paying for the DLC seems like a case of cutting off nose to spite face. I like the base game, so I'll probably buy it at some point. I don't like the DLC pricing, so I probably won't buy that. It's not too hard. Plus, I think the idea of "I will show those nasty publishers that I won't stand for this!" doesn't really matter because if the game doesn't do well, DLC will be the last thing 2K blames it on.

Well I don't mind what they blame, all I know is that the current game that ships doesn't look like a good value proposition to me at $60, especially since I wouldn't pre-order. If the extra monsters are different enough to add a lot of variety, adding them in at $5 a pop over time would be a great way to make it a good product at $65, $70 or however many extra monsters I would buy. With the additional they currently want per monster, it changes how I view that purchase.
 
I agree with a lot of the opinions of this thread that the DLC is bad and the Alpha left a bad taste in my mouth. But I played about 3 hours last night and fuck if it wasn't smooth and fun as shit.

I'd suggest trying it out again while it is still free to.
 
Everyone involved on this project borked in some fashion. Turtle Rock over promised, under delivered, 2K is enacting absolutely disgusting DLC practices, and all Turtle Rock is doing now is, at this point, pretty pathetic damage control.

Whoever said this will be Brink levels of dead in a month or two was right on the money, in 2015, I've already seen gamers become more "wise to the act" of bad AAA dev and publisher practice and lord knows GAF'ers won't flock to support this paycheck in disguise.

TL:DR - Turtle Rock made a bad game, 2K made awful business decisions. The game will most likely be DOA.
 
Nothing wrong with their response imo. Unless I am wrong, the game includes 12 maps, 12 playable hunters and 3 monsters. DLC maps will be free, that's cool in my book. 12 hunters and 3 monsters offer enough variety to keep me interested in the game for a good while. If you don't want to pay for more characters, don't. You'll still be able to play the game no matter what. There's a lot of overreacting about their plans for the game.
 
This is the ONLY game that has a DLC strategy laid out that I like. Based on my personal purchasing habits, I don't really feel DLC has reached a necessarily bad price point, but the fact that with most games you HAVE to buy DLC if you want to continue to play is a bummer.

I'm part of the problem as one might say when it comes to this game. I've already pre-purchased the 80 dollar version.
 
This will be Brink levels of dead within a month.

I agree. Between the DLC, and the forced "guys check it out next big thing in esports!" competitive community things they have been doing (pretty much feels like what WB attempted last year with Infinite Crisis) the game looks like its going to fail at launch.
 
Some of the responses in this thread...

As long as the base game is worth the asking price content-wise, I see nothing wrong with this DLC plan.

I mean, FREE FUCKING MAPS? Hardly anybody does that... The main problem with DLC is splintering the community. This is COD's main problem (especially on PC). So the fact that they arent splitting up the community is a great thing. It's almost like having your cake and eating it too.

Get with it folks. As much as it fucking sucks, DLC is here to stay as long as people as keep lapping it up. Piss and moan if you like. Greedy folks will still be greedy. Im not seeing anything wrong with how this is being done, unless the game doesnt meet $60 worth of content.

As for publishers.. Get a fucking clue and stop trying to wring every cent out of consumers that you can.
 
Everyone involved on this project borked in some fashion. Turtle Rock over promised, under delivered, 2K is enacting absolutely disgusting DLC practices, and all Turtle Rock is doing now is, at this point, pretty pathetic damage control.

Whoever said this will be Brink levels of dead in a month or two was right on the money, in 2015, I've already seen gamers become more "wise to the act" of bad AAA dev and publisher practice and lord knows GAF'ers won't flock to support this paycheck in disguise.

TL:DR - Turtle Rock made a bad game, 2K made awful business decisions. The game will most likely be DOA.


What would you have TR do instead?
They have pretty much no control over pricing, or marketing.
 
Done or not done, announcing DLC for your game before it comes out is even more shitty than day 1 DLC.

Unless I TRULY believe the content is done by lock date (not ship date) and seemed to be something they stripped out instead of being extra, I really don't have a problem with it. Business realities basically demand they do this since people trade in games so quick (though this is a little different case being MP focused).

The pricing on the other hand......
 
This, 60 + 49 DLC for a multiplayer only game with variations on multiplayer mode and bots.

Imagine if COD came out as multiplayer only at 60 with 49 DLC giving you a shotgun and sniper classes, all maps free.

Value proposition is poor compared to other games, 49 DLC is perfectly acceptable for a multiplayer mode with heaps of content and variation in main single player / coop game. There is not.

All the dlc together is $49? This is only launch too so there could be more down the road?

Fuck that shit. I am not supporting this shit even if I could have gotten it for the $6. My $6 is worth more than this bullshit practice.
 
Remember people, any DLC/pre-order incentives are 99% the publisher's decisions, and most developers would just be happy trying to put everything in the base game, and be given more time.

So blame 2K.
 
Everyone involved on this project borked in some fashion. Turtle Rock over promised, under delivered,

Bullshit. We've known the amount of content in the game for a very long time now.

The only thing we didn't know was the extent of the campaign, which they've always downplayed, and the number of modes.

12 Maps
12 Hunters
3 Monsters

To be fair...outside of the Behemoth pre-order garbage, they said the $7.50 hunters and $15 monster can be but individually or as a GROUP in the "Season Pass" for $25.

That's wrong, Monsters are not included in the Season Pass.
 
Top Bottom