Grim Patron
Member
Shouldn't the thread title be Vivendi hate?
I'm with you OP. I dont really care for the company outside of a few games they made in the 2000s and the surprisingly good Rayman Legends. I've stopped supporting Ubisoft
In addition, they also release PC ports late (THQ even trolled them about this) and their review/DLC/microtransaction practices suck (I remember something about AC Unity reviews not going live until *after* the game released).
However, I do like Aisha Tyler because it makes the Ubisoft E3 conference bearable.
I wouldn't say I hate them. They're just kind of...lame, for a lack of better words.
I'd say the most notable reason is they're a company that is notoriously full of shit when it comes to their final product of a game that turns out to be nothing like what was presented at their always hard to watch E3 conferences. That's a big no no in my book.
The games themselves aren't anything I find particularly interesting due to the similar gameplay loop found in all of them that got tiresome by AC3, which was my stopping point for Ubisoft games. Basically Morrigan Stark's post.
And they have a history of shitty business practices. Although they've definitely gotten less shitty, but are still times where I look at one of their games that have absurd season passes, shortcut DLC that offer you to pay your way to content automatically rather than spending time unlocking it in-game, micro transactions, all of those special editions of a game they want you to pre-order.
Again, they're not the devil, just...lame.
- They are releasing the same games with different textures almost every year
- Downgrades. Most problematic point for me. When they introduce a new iteration or a completely new game, you can be sure that the premier trailer is 100% bs. They're willingly deceiving their audience (us)
- uPlay is horrible
No way.It's not Steam and never will be. Passed that it's easily better than the shitehole that is Origin.
UPlay is just fine, and it's nice you get DLC incentives for playing. It's not Steam and never will be. Passed that it's easily better than the shitehole that is Origin.
Downgrades and all that jazz. Yeah I don't really care to be honest. I judge their games. And for me their games are excellent for the most part if open to fatigue and playing in shorter bursts as I go through a series that has too many releases in it.
No way.
Origin has a cleaner and friendly user interface, gives out free games every couple of months, and was the first client to integrate streaming.
Yea bro Trackmania is the exact same game as AC:Syndicate, which is the exact same game as The Division.- They are releasing the same games with different textures almost every year
-Far Cry Primal- Downgrades. Most problematic point for me. When they introduce a new iteration or a completely new game, you can be sure that the premier trailer is 100% bs. They're willingly deceiving their audience (us)
Uplay is not fine at all. If Ubisoft want their own service at the very least they should offer multiplayer server support for their own published games that they still sell on that service. A friend and I brought a Ubisoft bundle last year, of the four Splinter cell games we got we managed to get one working perfectly in co-op all the way to the end. In another one we could both join random games but not connect to each other directly. The last two had error messages that the servers were no longer supported.
When searching for solutions the Ubisoft forums were filled with similar complaints from years ago and no real solutions. In comparison we never had any problems at all with any game we brought on Steam and while there been minor router issues with Origin at times at least there we never had the problem that they simply cut the multiplayer support for their older games in the way Uplay does.
Ubisoft simply don't seem to care much about the PC market. If they want to have their own store/service they need to support every single game they still sell on it. It's not acceptable to sell older games without updating the online services. They are not even that good with supporting their modern games. The Division on PC had a hacking problem since day one and Ubisoft just seems incapable of providing a good experience on a PC.
Yea bro Trackmania is the exact same game as AC:Syndicate, which is the exact same game as The Division.
-Far Cry Primal
-AC:Syndicate
-AC:Unity
-Ghost Recon Wildlands
-FC4
-Steep
-Watch Dogs 2
-For Honor
says otherwise
How many games do they have to release at this point for people to get the idea that this isn't true anymore. Peeps are still stuck in 2014.
ghost recon wildlands is absolute garbage. how do they playtest it and think "yep, this is good!"
Oh boy, the review score argument. Those are always goodfor a laugh
I just finished playing through Far Cry 4 and really, really enjoyed it. It was my first FC though, so I can see why there would be some open world fatigue otherwise. I much prefer linear, scripted cinematic games, but Far Cry 4 did a pretty good job conveying the story while still giving me the freedom to mess around.
- They are releasing the same games with different textures almost every year
- Downgrades. Most problematic point for me. When they introduce a new iteration or a completely new game, you can be sure that the premier trailer is 100% bs. They're willingly deceiving their audience (us)
- uPlay is horrible
lol that's quite the deflection. You didn't even address his post.Yea bro Trackmania is the exact same game as AC:Syndicate, which is the exact same game as The Division.
-Far Cry Primal
-AC:Syndicate
-AC:Unity
-Ghost Recon Wildlands
-FC4
-Steep
-Watch Dogs 2
-For Honor
says otherwise
How many games do they have to release at this point for people to get the idea that this isn't true anymore. Peeps are still stuck in 2014.
lol that's quite the deflection. You didn't even address his post.
Let's look back to the thread calling out Ubi for re-using Far Cry 4's map and layout for Far Cry Primal in a lazy attempt to churn out an annual game quickly.
And when I posted in that thread, you commenced to attacking me in PMs about how my criticisms are unreasonable.
Ubisoft a shittery of the industry is tangible, well-know, proven, documented. We get it. You like Ubisoft. (A-fucking-LOT.) You've certainly earned that tag.
But if you're going to argue against somebody's point of view, perhaps try is reasonable approach, instead of condescension.
It also helps that it's funny and catchy, like Horizon's Ubisaurs.
Yes I did. How is it a deflection if their recent track record completely contradicts his statement.lol that's quite the deflection. You didn't even address his post.
First of all. FC4, 2014, Far Cry Primal, 2016, "annually." Second of all, you still don't know what a heightmap is and are months later still trying to craft a bullshit narrative that heightmap reuse is lazy??? DUDE, same point on the map of each game:Let's look back to the thread calling out Ubi for re-using Far Cry 4's map and layout for Far Cry Primal in a lazy attempt to churn out an annual game quickly.
Nice try, but first of all, I didn't attack you. I said you were unreasonable because you were saying shit like this:And when I posted in that thread, you commenced to attacking me in PMs
about how my criticisms are unreasonable.
You literally chocked up any asset reuse to be specific to Ubisoft and that any asset reuse whatsoever, (coding how does it work), means that a company cannot ask for full price for a full fledged game with a complete narrative and unique side content as well as a fully fledged open world. Not only that, but you very clearly were indicating that you were literally outraged abotu something that you don't know jackshit about while using wrong terminology, when as I noted before,you are very openly clearly have a bone to pick with them over an editor in far cry to the point that you need to state it to preface even the remote possibility of trying a game.So sure, if they changed the heights. Fine. Why use the same layout? Why use ANYTHING from the past game? Why remove Multiplayer? Why remove the Editor? Why ask full price?
Because it's UBISOFT.
Since you're one of the ones who INSISTED that height map reuse is "lazy." And since that thread died as soon as people who actually knew what they were talking about showed up and started making the thread resemble an actual discussion, (you know instead of embarrassing assumptions about what's "lazy" or being transparent about not actually playing the game you're so adamantly talking about), it seems shitting on Ubisoft was the point instead of actual discussion. I recommend reading up on game development docs and how landscapes are made, including ones specifically about height maps. UE4 specifically is free to download and use. Also note that many studios straight up have asset libraries which contain assets that get shared between games. From Software for instance.
And as I noted above, you clearly have an agenda to the point that you literally disagree with facts about game development and chock it up to laziness specific to a single company. Also lol at the "i'm gonna make fun of this dude's tag." Because it's really overplayed and stale.Ubisoft's shittery of the industry is tangible, well-know, proven, documented. We get it. You like Ubisoft. (A-fucking-LOT.) You've certainly earned that tag.
Facts aren't a point of view. So I'll ask you again, maybe try looking up shit before trying to pass off your very blatant refusal to actually learn about anything as criticism. Also, seriously you gotta get the hell over that far cry editor shit already. Because you're a perfect example of my post above. And maybe next time don't try to bring up PMs, I know you like crafting narratives, over using facts. But "hey dude, try learning more about this specific thing you're angry about" isn't an attack.But if you're going to argue against somebody's point of view, perhaps try a reasonable approach, instead of condescension.
1: no you didn't. You meant him with snark. Thankfully, you ATTEMPT to try and give a thorough response.Yes I did. How is it a deflection if their recent track record completely contradicts his statement.
First of all. FC4, 2014, Far Cry Primal, 2016, "annually." Second of all, you still don't know what a heightmap is and are months later still trying to craft a bullshit narrative that heightmap reuse is lazy??? DUDE:
![]()
![]()
How are you still trying to craft that narrative??? Or is this this a "agree to disagree" situation where you literally disagree with facts, oh wait, let's continue because very blatantly it is.
Nice try, but first of all, I didn't attack you. I said you were unreasonable because you were saying shit like this:
You literally chocked up any asset reuse to be specific to Ubisoft and that any asset reuse whatsoever, (coding how does it work), means that a company cannot ask for full price for a full fledged game with a complete narrative and unique side content as well as a fully fledged open world. Not only that, but you very clearly were indicating that you were literally outraged abotu something that you don't know jackshit about while using wrong terminology, when as I noted before,you are very openly clearly have a bone to pick with them over an editor in far cry to the ppiint that you need to state it to preface even the remote possibility of trying a game.
If that constitutes an attack you don't know what that means. The title of the PM was literally some helpful advice as I'd rather discussion not be hindered by such a clear cut case of "I don't know wtf i'm talking about but I hate this company so fuck them" being held up as "criticism."
And as I noted above, you clearly have an agenda to the point that you literally disagree with facts about game development and chock it up to laziness specific to a single company.
Facts aren't a point of view. So I'll ask you again, maybe try looking up shit before trying to pass off your very blatant refusal to actually learn about anything as criticism.
I've never hated them, but I'm not a fan of their open-world formula.
Give me a new Splinter Cell already!
NOOOOooooooo.Ironically Splinter Cell is a game that I think could benefit from being in an open world.
"Every game they hacve or will ever show will be downgraded"1: no you didn't. You meant him with snark. Thankfully, you ATTEMPT to try and give a thorough response.
So you think nearly every developer in existence that has ever developed a sequel is lazy? Or hell even new IP use a lot of underlying assets from past projects.2: Yes- Heightmap reuse is lazy. Asset re-use is lazy. I mean, it's pretty basic. Agree to disagree?? You seem adamant.
I'm sure anyone would be annoyed by clearly uninformed people attacking them with critcisms like lazy. You know what's lazy, very blatantly refusing to learn about something that you're trying to criticize.3: yeah. You attacked my PM without invite, and wouldn't drop the subject. You seem passionate lol. As if you were on the Ubi payroll or something.
It's 2017 and a shit ton of that stuff has to do with AC:Unity specifically. It's even an AC:U thread. A game that got a performance patch. So again, literally proving my and Muninn point above. And the premise of the thread. I see a company doing a lot of legwork based on feedback and a lot of perpetually angry users still mad about stuff from three years ago, you with the far cry editor, others with the AC:U female avatar misquote, to the point that it clouds judgement bad enough to hinder discussion completely. Frankly. I've noted how tired I am of this song and dance in the past.So if you're into defending Ubi and their shit, might I forward you a historic post from Our great Amir0x detailed a long list of dumb shit Ubi has, and does do???
http://m.neogaf.com/showpost.php?p=138431938
Ok seriously don't ever compare me to this man again. You know what's a good start to becoming an employee in the game's industry. Actually knowing what you're talking about.Also, could you help coach me on hew to become an employee in the games industry? You're like the Sean Spicer of Ubisoft.
Most of their games straight up suck. Games like Assassin's Creed and Watch_Dogs are just gigantic chores. Very few interesting mechanics or level design. Just by the numbers filler.
Ubisoft has released a few good 2D platformers in recent memory but that's about it. Doesn't help that they're up there in terms of dickish anti-consumer garbage.
They killed Splinter Cell, they killed Prince of Persia, and they don't seem to care about Rayman. What good games do they seemingly have planned for the future? None.
And if it's not that, it turns into the most blatant form of revisionist history concerning any discussion of a studio on this forum. For example, Waddle Dee's post.Honestly, almost every single post points back to some old game or some old framework for Uplay around 2013 or so when the service was new.
These people are really living in the past.
Ok. Fake Spicer then. Deflecting, contorting, and dodging truths i defense of a company that CLEARLY has a track record of fucking it up."Every game they hacve or will ever show will be downgraded"
"Here's a list of games including a trend of recent titles where this isn't the case."
"Hey, stop being so snarky and deflecting."
So you think nearly every developer in existence that has ever developed a sequel is lazy? Or hell even new IP use a lot of underlying assets from past projects.
I'm sure anyone would be annoyed by clearly uninformed people attacking them with critcisms like lazy. You know what's lazy, very blatantly refusing to learn about something that you're trying to criticize.
It's 2017 and a shit ton of that stuff has to do with AC:Unity specifically. It's even an AC:U thread. A game that got a performance patch. So again, literally proving my and Muninn point above. And the premise of the thread.
Ok seriously don't ever compare me to this man again. You know what's a good start to becoming an employee in the game's industry. Actually knowing what you're talking about.
BOOM. There's that Press Secretary. That's not "revisionist history." It's Opinion. And dare I (me) say- fact. Especially with Splinter Cell. 🤷And if it's not that, it turns into the most blatant form of revisionist history concerning any discussion of a studio on this forum. For example, Waddle Dee's post.
Splinter Cell Blacklist underperformed, Prince of Persia underperformed and Rayman sold like shit.
If people wanted those games then maybe they should've bought them?
Also an open ended level design which allow the player to tackle any given mission in a myriad of ways is anything but lazy.
Ubisoft games are of a lower quality than most, even among AAA games.
What's the last really great game they made?Prince of Persia: Sands of Time?
And if it's not that, it turns into the most blatant form of revisionist history concerning any discussion of a studio on this forum. For example, Waddle Dee's post.
Ubisoft games are of a lower quality than most, even among AAA games.
What's the last really great game they made?Prince of Persia: Sands of Time?
People didn't want Blacklist because it sucked. People didn't want Prince of Persia (the 2010 game that was sort of a tie-in to the movie) because it looked derivative. Rayman Legends came out nearly a year after it was supposed to and went multi-platform which made Wii U owners feel betrayed, especially since they got the worst version.
It's not consumer's fault these games failed. Ubisoft fucked them up.
Now this is WAY overboard. You should absolutely praise a company on their merits. When you're an excellent dev or publisher, and you do great things, Praise only amplifies that. But the adverse is true too. You do shitty things, you get called out.We should never praise a company. As customers, we are expecting a service for what we paid. If we dont make our voices heard companies will be doing bad business practices towards us customers, Ubi needs to get it when they deserve it period.