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Ubisoft hate?

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I'm with you OP. I don’t really care for the company outside of a few games they made in the 2000s and the surprisingly good Rayman Legends. I've stopped supporting Ubisoft

In addition, they also release PC ports late (THQ even trolled them about this) and their review/DLC/microtransaction practices suck (I remember something about AC Unity reviews not going live until *after* the game released).

However, I do like Aisha Tyler because it makes the Ubisoft E3 conference bearable.

One man's bearable is another's cringe, I guess. I can't stand her up there because she is way too emotionally invested and acts more like a fan rather than a presenter. She acts like every game they show is the greatest game to ever grace our eyeballs and after about 10 minutes it's just unbearable to watch. I'd rather have a stoic presenter who just passes off to each individual development team and let the enthusiasm of the dev teams shine rather than an actress whose over-reactions often feel fake.
 
I love AC, Watch Dogs and Far Cry, so I'm cool with Ubisoft. 😄 Don't really like the online-focused direction they're going though...
 
I wouldn't say I hate them. They're just kind of...lame, for a lack of better words.

I'd say the most notable reason is they're a company that is notoriously full of shit when it comes to their final product of a game that turns out to be nothing like what was presented at their always hard to watch E3 conferences. That's a big no no in my book.

The games themselves aren't anything I find particularly interesting due to the similar gameplay loop found in all of them that got tiresome by AC3, which was my stopping point for Ubisoft games. Basically Morrigan Stark's post.

And they have a history of shitty business practices. Although they've definitely gotten less shitty, but are still times where I look at one of their games that have absurd season passes, shortcut DLC that offer you to pay your way to content automatically rather than spending time unlocking it in-game, micro transactions, all of those special editions of a game they want you to pre-order.

Again, they're not the devil, just...lame.

And that is fine, they are finding their own way of paying for games and adding profit. I have not bought the season pass for WD2. But to me anyway WD2 is pretty amazing overall. I am burnt out on Far Cry but I am almost through 4 and it was definitely worth playing. I do need my breaks, and I understand they raped AC to death but whatever it is what it is. Not a bad company at all.
 
- They are releasing the same games with different textures almost every year
- Downgrades. Most problematic point for me. When they introduce a new iteration or a completely new game, you can be sure that the premier trailer is 100% bs. They're willingly deceiving their audience (us)
- uPlay is horrible
 
- They are releasing the same games with different textures almost every year
- Downgrades. Most problematic point for me. When they introduce a new iteration or a completely new game, you can be sure that the premier trailer is 100% bs. They're willingly deceiving their audience (us)
- uPlay is horrible

UPlay is just fine, and it's nice you get DLC incentives for playing. It's not Steam and never will be. Passed that it's easily better than the shitehole that is Origin.

Downgrades and all that jazz. Yeah I don't really care to be honest. I judge their games. And for me their games are excellent for the most part if open to fatigue and playing in shorter bursts as I go through a series that has too many releases in it.
 
I dislike Ubisoft and ubisoft-style games.

I've done pretty well not buying any Ubisoft made or published games for a decade now. I greatly dislike their approach to games.
 
It's not Steam and never will be. Passed that it's easily better than the shitehole that is Origin.
No way.
Origin has a cleaner and friendly user interface, gives out free games every couple of months, and was the first client to integrate streaming.
 
UPlay is just fine, and it's nice you get DLC incentives for playing. It's not Steam and never will be. Passed that it's easily better than the shitehole that is Origin.

Downgrades and all that jazz. Yeah I don't really care to be honest. I judge their games. And for me their games are excellent for the most part if open to fatigue and playing in shorter bursts as I go through a series that has too many releases in it.

Uplay is not fine at all. If Ubisoft want their own service at the very least they should offer multiplayer server support for their own published games that they still sell on that service. A friend and I brought a Ubisoft bundle last year, of the four Splinter cell games we got we managed to get one working perfectly in co-op all the way to the end. In another one we could both join random games but not connect to each other directly. The last two had error messages that the servers were no longer supported.

When searching for solutions the Ubisoft forums were filled with similar complaints from years ago and no real solutions. In comparison we never had any problems at all with any game we brought on Steam and while there been minor router issues with Origin at times at least there we never had the problem that they simply cut the multiplayer support for their older games in the way Uplay does.

Ubisoft simply don't seem to care much about the PC market. If they want to have their own store/service they need to support every single game they still sell on it. It's not acceptable to sell older games without updating the online services. They are not even that good with supporting their modern games. The Division on PC had a hacking problem since day one and Ubisoft just seems incapable of providing a good experience on a PC.
 
Ubisoft sure takes a lot of shit these days...

personally i love them , huge AC fan (say what you want about Unity but damn game is dropdead gorgeous and still my number one AC game) , loved watchdogs and rayman (its about time they release a new one!!)
 
- They are releasing the same games with different textures almost every year
Yea bro Trackmania is the exact same game as AC:Syndicate, which is the exact same game as The Division.

- Downgrades. Most problematic point for me. When they introduce a new iteration or a completely new game, you can be sure that the premier trailer is 100% bs. They're willingly deceiving their audience (us)
-Far Cry Primal
-AC:Syndicate
-AC:Unity
-Ghost Recon Wildlands
-FC4
-Steep
-Watch Dogs 2
-For Honor
says otherwise

How many games do they have to release at this point for people to get the idea that this isn't true anymore. Peeps are still stuck in 2014.
 
Eh, I like some of their games, and that's all. Wasting feelings in a company sounds like a great waste of time. I play from them what I like and that's all.

I'm actually playing FC Primal these days, and it's fun.
 
Uplay is not fine at all. If Ubisoft want their own service at the very least they should offer multiplayer server support for their own published games that they still sell on that service. A friend and I brought a Ubisoft bundle last year, of the four Splinter cell games we got we managed to get one working perfectly in co-op all the way to the end. In another one we could both join random games but not connect to each other directly. The last two had error messages that the servers were no longer supported.

When searching for solutions the Ubisoft forums were filled with similar complaints from years ago and no real solutions. In comparison we never had any problems at all with any game we brought on Steam and while there been minor router issues with Origin at times at least there we never had the problem that they simply cut the multiplayer support for their older games in the way Uplay does.

Ubisoft simply don't seem to care much about the PC market. If they want to have their own store/service they need to support every single game they still sell on it. It's not acceptable to sell older games without updating the online services. They are not even that good with supporting their modern games. The Division on PC had a hacking problem since day one and Ubisoft just seems incapable of providing a good experience on a PC.

Most of your paragraph concerns a franchise that is old as hell. Of course they barely support it atm. No one plays it. Ubisoft's Uplay platform has not had any major bugs or problems for quite some time that affect a large number of people. They keep their stuff up to date and I have no problems playing any of their modern MP games, or even with games that require an online connection like Steep. Never even been booted playing.

The Division had a problem. Well, a lot of games have hacking problems bud. Boo hoo. Get it on PS4 Pro or something IDK. That is what I did with BF1 because of the hacking problems. That still doesn't make Uplay a bad service.
 
Yea bro Trackmania is the exact same game as AC:Syndicate, which is the exact same game as The Division.


-Far Cry Primal
-AC:Syndicate
-AC:Unity
-Ghost Recon Wildlands
-FC4
-Steep
-Watch Dogs 2
-For Honor
says otherwise

How many games do they have to release at this point for people to get the idea that this isn't true anymore. Peeps are still stuck in 2014.

Honestly, almost every single post points back to some old game or some old framework for Uplay around 2013 or so when the service was new.

These people are really living in the past.
 
ghost recon wildlands is absolute garbage. how do they playtest it and think "yep, this is good!"

I played it for 15 hours with three friends and fucking loved it.

¯_(ツ)_/¯

Oh boy, the review score argument. Those are always good
for a laugh

It's about just as bollocks and hyperbolic an argument as "every one of their games so disgustingly bad".

I'm not saying "look, look, review prove they're great" I'm saying that the term "disgustingly bad" is clearly absurd, comical hyperbole.
 
I just finished playing through Far Cry 4 and really, really enjoyed it. It was my first FC though, so I can see why there would be some open world fatigue otherwise. I much prefer linear, scripted cinematic games, but Far Cry 4 did a pretty good job conveying the story while still giving me the freedom to mess around.

Huge missed opportunity that I couldn't coop the campaign missions though. Disliked the heck out of that aspect.
 
I just finished playing through Far Cry 4 and really, really enjoyed it. It was my first FC though, so I can see why there would be some open world fatigue otherwise. I much prefer linear, scripted cinematic games, but Far Cry 4 did a pretty good job conveying the story while still giving me the freedom to mess around.

Far Cry 4 was a big improvement on 3 in so many ways. Yeah, I probably had too much of it, still going through the end of 4, after 3 but the game is still high quality for the most part.
 
- They are releasing the same games with different textures almost every year
- Downgrades. Most problematic point for me. When they introduce a new iteration or a completely new game, you can be sure that the premier trailer is 100% bs. They're willingly deceiving their audience (us)
- uPlay is horrible

That's all bullshit. The first one has not been true for the past two years. Rainbow Six Siege, Watch Dogs 2, The Division, Steep. All wildly different. So is For Honor.

Downgrades recently haven't happened too. Didn't happen to Watch Dogs 2, didn't happen to For Honor. It did happen to Wildlands, so i'll give you that.

Uplay isn't horrible. It's basic, but works pretty well.
 
I won't lie. If you know me, here, or on Twitter, you know I'm one of the biggest Ubi haters out there. With good reason. Year after year of Ubi crapping on their fan base on some of their most respectable IP. Shitty practices, a deaf ear or overwhelming negative response to their dumb decisions, etc.

That said- I have been very impressed with Ubisoft for the last couple years. RB6:Siege is FANTASTIC, and I just had an direct interaction with them that I'm under NDA for, that has me positive about their future, and how they plan to remedy some of those things.

And yeah, Vivendi can fuck off. Ubisoft has very talented people and amazing IP. It's just the dumb-fucks at the top I'm irritated with.

Yea bro Trackmania is the exact same game as AC:Syndicate, which is the exact same game as The Division.


-Far Cry Primal
-AC:Syndicate
-AC:Unity
-Ghost Recon Wildlands
-FC4
-Steep
-Watch Dogs 2
-For Honor
says otherwise

How many games do they have to release at this point for people to get the idea that this isn't true anymore. Peeps are still stuck in 2014.
lol that's quite the deflection. You didn't even address his post.

Let's look back to the thread calling out Ubi for re-using Far Cry 4's map and layout for Far Cry Primal in a lazy attempt to churn out an annual game quickly.

And when I posted in that thread, you commenced to attacking me in PMs about how my criticisms are unreasonable.

Ubisoft's shittery of the industry is tangible, well-know, proven, documented. We get it. You like Ubisoft. (A-fucking-LOT.) You've certainly earned that tag.

But if you're going to argue against somebody's point of view, perhaps try a reasonable approach, instead of condescension.
 
lol that's quite the deflection. You didn't even address his post.

Let's look back to the thread calling out Ubi for re-using Far Cry 4's map and layout for Far Cry Primal in a lazy attempt to churn out an annual game quickly.

And when I posted in that thread, you commenced to attacking me in PMs about how my criticisms are unreasonable.

Ubisoft a shittery of the industry is tangible, well-know, proven, documented. We get it. You like Ubisoft. (A-fucking-LOT.) You've certainly earned that tag.

But if you're going to argue against somebody's point of view, perhaps try is reasonable approach, instead of condescension.

Wow wtf? Is that dudes tag actually real?

I've seen warriors for the big 3, but never one of a third party to such an extent.
 
I don't think people should judge them as a whole based on a couple formulaic AAA franchises (which deserve criticism imo) but dismiss the rest of their library. People commonly overlook games that are unique and high quality like siege, rayman games, for honor, south park, grow home, child of light, valiant hearts, trials, zombiu and blood dragon to name some I've played which ubisoft deserve more credit for. Siege is one of the best and most innovative multiplayer games I've played in years.
 
I don't hate Ubisoft, they just make decisions that I don't like. Open world doesn't work for everything. Always online should never be a requirement in single player games (shared worlds are bullshit). Collectibles should be more like Uncharted collectibles. Neat things that you find while playing through a game. Not a gigantic game of pac man.
 
lol that's quite the deflection. You didn't even address his post.
Yes I did. How is it a deflection if their recent track record completely contradicts his statement.

Let's look back to the thread calling out Ubi for re-using Far Cry 4's map and layout for Far Cry Primal in a lazy attempt to churn out an annual game quickly.
First of all. FC4, 2014, Far Cry Primal, 2016, "annually." Second of all, you still don't know what a heightmap is and are months later still trying to craft a bullshit narrative that heightmap reuse is lazy??? DUDE, same point on the map of each game:
tiD747x.jpg

rSO8gu2.jpg


How are you still trying to craft that narrative??? Or is this this a "agree to disagree" situation where you think you can literally disagree with facts, oh wait, let's continue because very blatantly it is.

And when I posted in that thread, you commenced to attacking me in PMs
about how my criticisms are unreasonable.
Nice try, but first of all, I didn't attack you. I said you were unreasonable because you were saying shit like this:
So sure, if they changed the heights. Fine. Why use the same layout? Why use ANYTHING from the past game? Why remove Multiplayer? Why remove the Editor? Why ask full price?

Because it's UBISOFT.
You literally chocked up any asset reuse to be specific to Ubisoft and that any asset reuse whatsoever, (coding how does it work), means that a company cannot ask for full price for a full fledged game with a complete narrative and unique side content as well as a fully fledged open world. Not only that, but you very clearly were indicating that you were literally outraged abotu something that you don't know jackshit about while using wrong terminology, when as I noted before,you are very openly clearly have a bone to pick with them over an editor in far cry to the point that you need to state it to preface even the remote possibility of trying a game.

Since you're one of the ones who INSISTED that height map reuse is "lazy." And since that thread died as soon as people who actually knew what they were talking about showed up and started making the thread resemble an actual discussion, (you know instead of embarrassing assumptions about what's "lazy" or being transparent about not actually playing the game you're so adamantly talking about), it seems shitting on Ubisoft was the point instead of actual discussion. I recommend reading up on game development docs and how landscapes are made, including ones specifically about height maps. UE4 specifically is free to download and use. Also note that many studios straight up have asset libraries which contain assets that get shared between games. From Software for instance.

If that constitutes an attack you don't know what that means. The title of the PM was literally some helpful advice as I'd rather discussion not be hindered by such a clear cut case of "I don't know wtf i'm talking about but I hate this company so fuck them" being held up as "criticism." If anything, you were a hell of a lot more vitriolic than I was in that pm chain.

Ubisoft's shittery of the industry is tangible, well-know, proven, documented. We get it. You like Ubisoft. (A-fucking-LOT.) You've certainly earned that tag.
And as I noted above, you clearly have an agenda to the point that you literally disagree with facts about game development and chock it up to laziness specific to a single company. Also lol at the "i'm gonna make fun of this dude's tag." Because it's really overplayed and stale.

But if you're going to argue against somebody's point of view, perhaps try a reasonable approach, instead of condescension.
Facts aren't a point of view. So I'll ask you again, maybe try looking up shit before trying to pass off your very blatant refusal to actually learn about anything as criticism. Also, seriously you gotta get the hell over that far cry editor shit already. Because you're a perfect example of my post above. And maybe next time don't try to bring up PMs, I know you like crafting narratives, over using facts. But "hey dude, try learning more about this specific thing you're angry about" isn't an attack.
 
I don't hate them, in fact they occasionally will put out a game I'll even want to play. But for the most part, the open world formula is stale and uninteresting to me. As are the settings and themes of their games. I did like back in the PS2/DC era where they'd be bringing over more niche Japanese releases.
 
Yes I did. How is it a deflection if their recent track record completely contradicts his statement.


First of all. FC4, 2014, Far Cry Primal, 2016, "annually." Second of all, you still don't know what a heightmap is and are months later still trying to craft a bullshit narrative that heightmap reuse is lazy??? DUDE:
tiD747x.jpg

rSO8gu2.jpg


How are you still trying to craft that narrative??? Or is this this a "agree to disagree" situation where you literally disagree with facts, oh wait, let's continue because very blatantly it is.


Nice try, but first of all, I didn't attack you. I said you were unreasonable because you were saying shit like this:

You literally chocked up any asset reuse to be specific to Ubisoft and that any asset reuse whatsoever, (coding how does it work), means that a company cannot ask for full price for a full fledged game with a complete narrative and unique side content as well as a fully fledged open world. Not only that, but you very clearly were indicating that you were literally outraged abotu something that you don't know jackshit about while using wrong terminology, when as I noted before,you are very openly clearly have a bone to pick with them over an editor in far cry to the ppiint that you need to state it to preface even the remote possibility of trying a game.



If that constitutes an attack you don't know what that means. The title of the PM was literally some helpful advice as I'd rather discussion not be hindered by such a clear cut case of "I don't know wtf i'm talking about but I hate this company so fuck them" being held up as "criticism."


And as I noted above, you clearly have an agenda to the point that you literally disagree with facts about game development and chock it up to laziness specific to a single company.


Facts aren't a point of view. So I'll ask you again, maybe try looking up shit before trying to pass off your very blatant refusal to actually learn about anything as criticism.
1: no you didn't. You meant him with snark. Thankfully, you ATTEMPT to try and give a thorough response.

2: Yes- Heightmap reuse is lazy. Asset re-use is lazy. I mean, it's pretty basic. Agree to disagree?? You seem adamant.

3: yeah. You attacked my PM without invite, and wouldn't drop the subject. You seem passionate lol. As if you were on the Ubi payroll or something.

4: you must not have read the first part of my post above the quote. I praise Ubisoft in the same post. But yes, Ubisoft has a LONG list of bullshittery, that you seem to always wanna contort around, or try to arbitrarily justify. It's.... quite something.....

So if you're into defending Ubi and their shit, might I forward you a historic post from Our great Amir0x detailed a long list of dumb shit Ubi has, and does do???

http://m.neogaf.com/showpost.php?p=138431938

Also, could you help coach me on how to become an employee in the games industry? You're like the Sean Spicer of Ubisoft. Sounds like a fun time.
 
I love Ubisoft. Easily one of my favorite publishers. I agree when people say AC was getting tired but I still really like it. No one puts the money in to create such diverse unique settings.

I guess it also helps to play them all on a powerful PC because I've never had problems with them and can just enjoy them. They look amazing.

Rainbow Six: Siege is easily my favorite multi-player of the generation and it keeps getting better. It has many unique aspects never seen in other shooters. It really is something special.

I like Ubisoft a lot and am really looking forward to their upcoming projects.

AC Unity is best AC..
 
I don't really have a problem with them. I'd rather not have to have uplay installed on my PC, but I only run it to launch one of the few games I have.

My biggest problem is, they seem to be one of the biggest 'offenders' when it comes to releasing a game, and then tons of DLC shortly after.
 
Ironically Splinter Cell is a game that I think could benefit from being in an open world.
NOOOOooooooo.

Please God don't. If anything, I think Splinter Cell could benefit from the opposite. Done Seige has been such a hit, it really should go that direction with it's Spies Vs Mercs multiplayer. Since they want to keep shitting on the campaign design for SC ("You're a PANTHER! *rolls eyes* and "We don't need Ironside!")

And if we look at something like Metal Gear Solid V, open world hurt that game IMO. SC is meant to be close. Intimate.
 
1: no you didn't. You meant him with snark. Thankfully, you ATTEMPT to try and give a thorough response.
"Every game they hacve or will ever show will be downgraded"

"Here's a list of games including a trend of recent titles where this isn't the case."

"Hey, stop being so snarky and deflecting."

2: Yes- Heightmap reuse is lazy. Asset re-use is lazy. I mean, it's pretty basic. Agree to disagree?? You seem adamant.
So you think nearly every developer in existence that has ever developed a sequel is lazy? Or hell even new IP use a lot of underlying assets from past projects.

3: yeah. You attacked my PM without invite, and wouldn't drop the subject. You seem passionate lol. As if you were on the Ubi payroll or something.
I'm sure anyone would be annoyed by clearly uninformed people attacking them with critcisms like lazy. You know what's lazy, very blatantly refusing to learn about something that you're trying to criticize.

So if you're into defending Ubi and their shit, might I forward you a historic post from Our great Amir0x detailed a long list of dumb shit Ubi has, and does do???

http://m.neogaf.com/showpost.php?p=138431938
It's 2017 and a shit ton of that stuff has to do with AC:Unity specifically. It's even an AC:U thread. A game that got a performance patch. So again, literally proving my and Muninn point above. And the premise of the thread. I see a company doing a lot of legwork based on feedback and a lot of perpetually angry users still mad about stuff from three years ago, you with the far cry editor, others with the AC:U female avatar misquote, to the point that it clouds judgement bad enough to hinder discussion completely. Frankly. I've noted how tired I am of this song and dance in the past.

Also, could you help coach me on hew to become an employee in the games industry? You're like the Sean Spicer of Ubisoft.
Ok seriously don't ever compare me to this man again. You know what's a good start to becoming an employee in the game's industry. Actually knowing what you're talking about.
 
The biggest thing that annoys me with Ubisoft is their wasted potential. They easily have some of the best artists & programmers in the entire industry, animation & world designs are always fantastic, but completely wasted on the games they're featured in.

The market research lead assembly line approach to gameplay design that's becoming increasingly prominent has resulted in all their games being similar & generic at best. Every game has to feature certain characteristics to appeal to a mainstream audience, they won't go fully into a concept or direction anymore incase it isolates casual buyers.
I could name numerous examples but just look at the new Ghost Recon, it's far from the tactical shooter it used to be, you can still play it in that style yes, but it's extremely watered down. It will never hold the audience in the same way something like Arma or MGS does.

Also they won't stop shoving that same style overbearing HUD into every game possible.
 
Yes UBISOFT hate, ... from being burned paying $130 for the division which included the season pass and I got nothing from the season pass... not even a gold icon for the ps4 showing that I bought the gold version of the division...

And then it goes on sale for half price!... only way I'll forget about this is if I get the Division 2 with season pass for free... ( I will not be holding my breath for this)
 
Most of their games straight up suck. Games like Assassin's Creed and Watch_Dogs are just gigantic chores. Very few interesting mechanics or level design. Just by the numbers filler.

Ubisoft has released a few good 2D platformers in recent memory but that's about it. Doesn't help that they're up there in terms of dickish anti-consumer garbage.

They killed Splinter Cell, they killed Prince of Persia, and they don't seem to care about Rayman. What good games do they seemingly have planned for the future? None.
 
Most of their games straight up suck. Games like Assassin's Creed and Watch_Dogs are just gigantic chores. Very few interesting mechanics or level design. Just by the numbers filler.

Ubisoft has released a few good 2D platformers in recent memory but that's about it. Doesn't help that they're up there in terms of dickish anti-consumer garbage.

They killed Splinter Cell, they killed Prince of Persia, and they don't seem to care about Rayman. What good games do they seemingly have planned for the future? None.

Splinter Cell Blacklist underperformed, Prince of Persia underperformed and Rayman sold like shit.

If people wanted those games then maybe they should've bought them?

Also an open ended level design which allow the player to tackle any given mission in a myriad of ways is anything but lazy.
 
Honestly, almost every single post points back to some old game or some old framework for Uplay around 2013 or so when the service was new.

These people are really living in the past.
And if it's not that, it turns into the most blatant form of revisionist history concerning any discussion of a studio on this forum. For example, Waddle Dee's post.
 
"Every game they hacve or will ever show will be downgraded"

"Here's a list of games including a trend of recent titles where this isn't the case."

"Hey, stop being so snarky and deflecting."


So you think nearly every developer in existence that has ever developed a sequel is lazy? Or hell even new IP use a lot of underlying assets from past projects.


I'm sure anyone would be annoyed by clearly uninformed people attacking them with critcisms like lazy. You know what's lazy, very blatantly refusing to learn about something that you're trying to criticize.


It's 2017 and a shit ton of that stuff has to do with AC:Unity specifically. It's even an AC:U thread. A game that got a performance patch. So again, literally proving my and Muninn point above. And the premise of the thread.


Ok seriously don't ever compare me to this man again. You know what's a good start to becoming an employee in the game's industry. Actually knowing what you're talking about.
Ok. Fake Spicer then. Deflecting, contorting, and dodging truths i defense of a company that CLEARLY has a track record of fucking it up.

And yes, this isn't the first, not will it be the last thread where a dev is called out for re-using assets. Yes. I consider it lazy. Especially when it's right on the nose obvious.

What I also find concerning, is that I see you advocate for Social Justice here quite a bit, which I congratulate you for- but in that list of links, there's the story of Ubi failing to include a gender-diverse cast of players in Unity. LAZY. But I've not seen you mention anything about it.

The running theme here, which I feel you're hinting at, but fail to address is Ubi's long history of doing dumb shit, getting criticized for it, and maybe possibly trying to change course. They seem consistent in that behavior.

They seem to ignore any industry barometer, responds flippantly when met with criticisms, and then continues the trend, wash,rinse, repeat. ( kinda like my conversation with you)

In regards to knowing what I'm talking about- it's like I'm not a regular member here, reading all the Ubi threads, a long time fan who has been DIRECTLY affected by repeatedly. I take it you're not a fan of Jim Sterling? Hmmm.

Again, credit where credit is due. They seem to be trying to get their act together. But forgive me if my trust is damaged, and I'm apprehensive to any new release from them.

And if it's not that, it turns into the most blatant form of revisionist history concerning any discussion of a studio on this forum. For example, Waddle Dee's post.
BOOM. There's that Press Secretary. That's not "revisionist history." It's Opinion. And dare I (me) say- fact. Especially with Splinter Cell. 🤷
 
I don't hate them, but I've definitely become more skeptical of their output over the years. I was a pretty big fan of AC up through Revelations but I considered AC3 to be a big miss step and they seem to have killed a lot of what made me like the series in the pursuit of annualizing it. Now that's just one franchise and it's certainly a subjective opinion but I've seen a lot of franchise fatigue around Ubisoft properties. I think a big reason I enjoyed Far Cry Primal was probably because I hadn't played a Far Cry game since 2, so the modern Far Cry formula was still new to me.

Back when I mostly knew them for Prince of Persia and Assassin's Creed I was excited to see Ubi announce knew things. Now I just wonder if the new thing will be bland. I don't wish the company any ill, but I'm not above rolling my eyes at their miss steps.
 
All I want is a new Prince of Persia series that's like the Sands of Time trilogy. I fucking hate how Ass Creed killed PoP.
 
Splinter Cell Blacklist underperformed, Prince of Persia underperformed and Rayman sold like shit.

If people wanted those games then maybe they should've bought them?

Also an open ended level design which allow the player to tackle any given mission in a myriad of ways is anything but lazy.

People didn't want Blacklist because it sucked. People didn't want Prince of Persia (the 2010 game that was sort of a tie-in to the movie) because it looked derivative. Rayman Legends came out nearly a year after it was supposed to and went multi-platform which made Wii U owners feel betrayed, especially since they got the worst version.

It's not consumer's fault these games failed. Ubisoft fucked them up.

Ubisoft games are of a lower quality than most, even among AAA games.

What's the last really great game they made?Prince of Persia: Sands of Time?

Let's not get carried away. Splinter Cell: Chaos Theory (2005) was a near-perfect stealth game. Best in the franchise, imo. Rayman Origins (2011) and Legends (2013) are both great 2D platformers as well. Ubisoft is capable of making great games, they just, for whatever reason, often don't try to.

And if it's not that, it turns into the most blatant form of revisionist history concerning any discussion of a studio on this forum. For example, Waddle Dee's post.

This isn't "revisionist history". Ubisoft's more popular recent franchises have either dropped in quality, gotten stale, or were just never good. Even EA comes off as a more honest and daring company nowadays.
 
Ubisoft games are of a lower quality than most, even among AAA games.

What's the last really great game they made?Prince of Persia: Sands of Time?

Come on!

Say what you want about Assassins's Creed but AC2 is a great game. As was Rayman Origins and Legends. Red Steel 2 was apparently really good and a lot of people seem to really like Black Flag (can't understand why to be honest).

Saying that Ubisoft hasn't made a great game in 14 years is pushing it.

People didn't want Blacklist because it sucked. People didn't want Prince of Persia (the 2010 game that was sort of a tie-in to the movie) because it looked derivative. Rayman Legends came out nearly a year after it was supposed to and went multi-platform which made Wii U owners feel betrayed, especially since they got the worst version.

It's not consumer's fault these games failed. Ubisoft fucked them up.

You're in a minority regarding Blacklist, it was well received by gamers andhttp://www.metacritic.com/game/playstation-3/tom-clancys-splinter-cell-blacklist alike when it came out. You talked about PoP 2010 but beforehand they made a completely new reboot of PoP which also bombed, now you could say that both game sucked or whatever but they tried to make new games after several failures. And as for Rayman Legends, the WiiU is a fraction of the console and PC userbase, explaining away the disappointing sales of Legends because 5 millions out of vastly bigger pool of potential consumers "felt betrayed" (they got the game so unless they're console warriors this doesn't really matter) isn't a compelling reason.
 
I hate the idea of Uplay and refused to buy their stuff for a long time. But after their treatment of Rainbow Six Siege and how they turned it around for the division I'm willing to give For Honor a chance.
 
We should never praise a company. As customers, we are expecting a service for what we paid. If we dont make our voices heard companies will be doing bad business practices towards us customers, Ubi needs to get it when they deserve it period.
 
We should never praise a company. As customers, we are expecting a service for what we paid. If we dont make our voices heard companies will be doing bad business practices towards us customers, Ubi needs to get it when they deserve it period.
Now this is WAY overboard. You should absolutely praise a company on their merits. When you're an excellent dev or publisher, and you do great things, Praise only amplifies that. But the adverse is true too. You do shitty things, you get called out.
 
Ubisoft every now and again will make a great game, and then immediately begin to milk it dry. I end up getting burned out after a sequel or two and move onto something else. Happened with Splinter Cell, Prince of Persia, Assassin's Creed and Far Cry.

I'm not averse to buying a new Ubisoft game, though I think I am finished with their open-world stuff. Playing through them ends up feeling like a chore (though in fairness, most open-world games suffer from the same issues).
 
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