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No he meant the exact settings at 144fps, he's trying to sound funny.
All hail Bo_Hazem who knows exactly what everything is thinking in their brain XD
No he meant the exact settings at 144fps, he's trying to sound funny.
No he meant the exact settings at 144fps, he's trying to sound funny.
He doesn’t have the material to test audio in a professional manner.Hopefully, @NXGamer will do the comparisons for you. Subscribe to his channel, if you haven't.
If you don't understand how badly that bodes for future games taking full advantage of the Series X, I'm not sure what to tell you.
I was beginning to think I was the only one who noticed that detail.It's weird for some entries they say "4k at 60 frames per second" and for others they say "4k and 60 frames per second"
I can run the original Doom at 1080p on my gaming PC or I can run Doom Eternal at 1080p on it too. Does that mean that they're the same quality, or just that they're the same resolution and everything else is different?A current gen game running at 1080p on the S.
The tempest audio. I remember them talking about there being like 100 or more sound sources at a time. I wonder if anybody is going to do audio comparisons on both versions of Watch Dogs. I'd like to see if there's a difference. Audio is really important to me in games.
Well it should be even less now since its a 10.28 TF system.
Right?
Is that an official channel?
Yes one of the leaders in audio are trying to catch up. It's essentially irrelevant saying ones better than the other unless of course you're trying to console war if so pardon me. The difference is that Sony's solutions can work on any old piece of headphones and even TVs, while Dolby you have to get certified speakers worth hundreds of £$€ whatever currency you use.I can run the original Doom at 1080p on my gaming PC or I can run Doom Eternal at 1080p on it too. Does that mean that they're the same quality, or just that they're the same resolution and everything else is different?
So can Dolby Atmos on the Xbox One. Even the 360 had 3D audio lol. Sony are just trying to catch up to the field.
correct
no, it's simply a fan made news account liked to the r/XboxNews subreddit apparently...
Two words: 'Velocity Architecture'
Dolby Atmos works on all headphones too. Sony's 3D audio doesn't work on TVs or anything else yet, literally just headphones.Yes one of the leaders in audio are trying to catch up. It's essentially irrelevant saying ones better than the other unless of course you're trying to console war if so pardon me. The difference is that Sony's solutions can work on any old piece of headphones and even TVs, while Dolby you have to get certified speakers worth hundreds of £$€ whatever currency you use.
Bullshit claims until I see the receipts. How many games this gen were locked at native 1080p @ 60fps?
Based on Digital Foundary analysis vids you could see like 90% of games had massive fluctuations and would dynamically scale the resolution based on load. And 60fps was never a lock, there would be dips here and there. Blah.
What 3d audio did the Xbox 360 have?I can run the original Doom at 1080p on my gaming PC or I can run Doom Eternal at 1080p on it too. Does that mean that they're the same quality, or just that they're the same resolution and everything else is different?
So can Dolby Atmos on the Xbox One. Even the 360 had 3D audio lol. Sony are just trying to catch up to the field.
Dolby Atmos works on all headphones too. Sony's 3D audio doesn't work on TVs or anything else yet, literally just headphones.
Yes, Sony are trying to catch up in 3D audio. They are not a leader in 3D audio, or even audio on game consoles.
they also had extremely terrible CPUs, resolution scaling didn't help with CPU bottlenecks.
the CPUs inside these consoles were absolutely garbage, and that's putting it lightly.
Sorry Xbox One, that was my mistake. Series and Xbox One, not One and 360. I'll fix.What 3d audio did the Xbox 360 have?
3D audio isn't working from tv speakers lol. They have confirmed it doesn't at launch:Lol what? Yes Sony's 3D audio works on TVs
Its not like that xbox has dedicated Audio hardware either....I mean it's a modified CU in the APU so it must do something.
He doesnt know, probably hasnt even heard atmos audio either lolHonest question... How would you know?
Yes one of the leaders in audio are trying to catch up. It's essentially irrelevant saying ones better than the other unless of course you're trying to console war if so pardon me. The difference is that Sony's solutions can work on any old piece of headphones and even TVs, while Dolby you have to get certified speakers worth hundreds of £$€ whatever currency you use.
Seems to me like the usual suspects are picking at wording desperately trying to justify their belief in this power narrative and a significant gap, that is crumbling so fast in front of their eyes.
4k at 60fps on XSX
4k and 60fps on PS5
That means on PS5 will be a performance mode and will not run games in 4k 60fps at same time.
Yup.
TL;DR version:
Watch Dogs: Legion
Xbox Series X: Ray-tracing, Fast Loading, Free Upgrade
PlayStation 5: Ray-tracing, Tempest Audio, Fast Loading, Adaptive Triggers, Free Upgrade
Assassin's Creed: Valhalla
Xbox Series X: 4K, 60fps, Fast Loading, Free Upgrade
PlayStation 5: 4K, 60fps, Tempest Audio, Fast Loading, Free Upgrade
Immortals Fenyx Rising
Xbox Series X: 4K HDR, 60fps, Atmos Audio, Fast Loading, Free Upgrade
PlayStation 5: 4K HDR, 60fps, Tempest Audio, Haptic Feedback, Fast Loading, Free Upgrade
Far Cry 6
Xbox Series X: 4K, 60fps, Free Upgrade
PlayStation 5: 4K, 60fps, Free Upgrade
Riders Public
Xbox Series X: 4K HDR, 60fps, Fast Loading, Free Upgrade
PlayStation 5: 4k HDR, 60fps, Fast Loading, Free Upgrade
Rainbow Six Siege
Xbox Series X: 4K, 120fps, Free Upgrade
PlayStation 5: 4K, 120fps, Free Upgrade
For Honor
Xbox Series X: Graphical Enhancements, 4K, 60fps
PlayStation 5: Graphical Enhancements, 4K, 60fps
Graphical differences between PS5 and XSX are smaller than ever, if any.
Far Cry 64k at 60fps on XSX
4k and 60fps on PS5
That means on PS5 will be a performance mode and will not run games in 4k 60fps at same time.
People already melting down over the difference between "at" and "and" lmao. I can't wait for the Digital Foundry comparison videos. Forum gonna be wild.
Yup.
TL;DR version:
Watch Dogs: Legion
Xbox Series X: Ray-tracing, Fast Loading, Free Upgrade
PlayStation 5: Ray-tracing, Tempest Audio, Fast Loading, Adaptive Triggers, Free Upgrade
Assassin's Creed: Valhalla
Xbox Series X: 4K, 60fps, Fast Loading, Free Upgrade
PlayStation 5: 4K, 60fps, Tempest Audio, Fast Loading, Free Upgrade
Immortals Fenyx Rising
Xbox Series X: 4K HDR, 60fps, Atmos Audio, Fast Loading, Free Upgrade
PlayStation 5: 4K HDR, 60fps, Tempest Audio, Haptic Feedback, Fast Loading, Free Upgrade
Far Cry 6
Xbox Series X: 4K, 60fps, Free Upgrade
PlayStation 5: 4K, 60fps, Free Upgrade
Riders Public
Xbox Series X: 4K HDR, 60fps, Fast Loading, Free Upgrade
PlayStation 5: 4k HDR, 60fps, Fast Loading, Free Upgrade
Rainbow Six Siege
Xbox Series X: 4K, 120fps, Free Upgrade
PlayStation 5: 4K, 120fps, Free Upgrade
For Honor
Xbox Series X: Graphical Enhancements, 4K, 60fps
PlayStation 5: Graphical Enhancements, 4K, 60fps
When Xbox fans will see there's no difference it will be glorious.
Oh boy, you're in for a rude awakening.
Maybe it's supported on all the games but they didn't mention it.Is HDR really only supported for 2 of these games?
Ubi already announced resolution and fps target for every game. It's identical on both platforms, mostly 4K / 60.
You think they're lying? PS5 will be 720p/30?
Every Sony fanboy causally side stepping the odd wording in this announcement
AND vs AT
No he meant the exact settings at 144fps, he's trying to sound funny.