Today, we’re pleased to share that Tom Clancy’s The Division Heartland, a free-to-play game set in The Division universe, is in development at our Red Storm studio. Having worked on Tom Clancy games since 1997, its extensive experience across numerous genres and games, most recently The Division and The Division 2, makes Red Storm a perfect fit for this project. Heartland is a standalone game that doesn’t require previous experience with the series but will provide an all new perspective on the universe in a new setting. The game will be made available in 2021-22 on PC, consoles, and cloud.
They going where the money at though can't really blame them.
So....
More chance of a new Splinter Cell? Less chance of a new Splinter Cell?
I'm guessing less.
Well which is it?Ubisoft says it’s changing strategy to focus on more ‘high-end free-to-play’ games | VGC
Assassin’s Creed firm says it will no longer rely on 3-4 AAA games each year…www.videogameschronicle.com
“Additionally, we are building high-end free-to-play games…”
Look, you can’t expect a company to see what Sony and Nintendo do and then not just throw that idea in the garbage to instead chase the trends.Disappointing to say the least. Ubisoft was one of the few third party publishers releasing AAA single player games.
This is what happens when they keep making up the same formula for each game they make, now they are scrambling to find a quick-fix solution to a long-term problem that they seem to have. I hope this bits them in their ass when they do this in the coming years. Not a good look for them.(Quoted from the article) --- The company provided an update on its game development strategy during its full-year earnings call on Tuesday, in which it said it intends to be less reliant on AAA releases as part of its overall product mix.
“In line with the evolution of our high-quality line-up that is increasingly diverse, we are moving on from our prior comment regarding releasing 3-4 premium AAAs per year,” said Ubisoft’s chief financial officer Frederick Duguet.
“It is indeed no longer a proper indication of our value creation dynamics. For example, our expectation for Just Dance and Riders Republic are consistent with some of the industry’s AAA performers.
“Additionally, we are building high-end free-to-play games to be trending towards AAA ambitions over the long-term,” he added.
“This is purely a financial communication evolution and doesn’t change the fact that we continue to expect a high cadence of content delivery including powerful premium and free-to-play new releases.”
Was Bethesda, but now MS too.It’ll just be Sony and Nintendo pushing single player soon
This is what happens when they keep making up the same formula for each game they make, now they are scrambling to find a quick-fix solution to a long-term problem that they seem to have. I hope this bits them in their ass when they do this in the coming years. Not a good look for them.
Splinter Cell is a license to print money, why they not exploring this is anyone’s guess.
And the march towards the Mobile like marketplace on Consoles continues with "Additionally, we are building high-end free-to-play games to be trending towards AAA ambitions over the long-term" ... sigh...Ubisoft says it’s changing strategy to focus on more ‘high-end free-to-play’ games | VGC
Assassin’s Creed firm says it will no longer rely on 3-4 AAA games each year…www.videogameschronicle.com
Disappointing to say the least. Ubisoft was one of the few third party publishers releasing AAA single player games. I wont lie, I didnt care for any of their games in the last few years, but this just goes to show how important Sony and Nintendo are to this industry, and why the Bethesda/zenimax acquisition was so important. Third parties will always chase trends and fads.
Going by what the trends is saying of Live Service and Microtransactions and DLC not likely. The gaming industry is changing i don't like it where it going to but it is what it is these companys are in it to make the most money.
Bob is not happy!
Before it was more traditional AAA game release but now they going more of a Free to Play Model with more Live Service and more Microtransaction and more DLC because that where they make the most money. They have the data they see where the gaming trends is going both Ubisoft and EA and Activision and Take Two knows it and soon many others will follow it is what it is.Just curious, what were their intentions prior to wanting to make money?
You say that like free to play games aren't cookie cutter and by the numbers collectathons.Lol the doom and gloom from some of you. Are we now pretending that Ubi hasn't been shitting out the same damn game for years on end now? Whether it's AC, Far Cry, Tom Clancy, etc they all adhere to the exact same formulas and get incredibly stale after the first few hours. Sure they have the occasional outlier like Mario + Rabbids or Fenyx Rising (which are both great btw) but otherwise I'm glad they'll be pumping out less boring-homogenic-cookie-cutter-by-the-numbers collectathons which are designed by committee to to the nth degree. Even if we're still getting the same crap from them I'd rather have those titles be less frequent and polished to a sheen, brimming with content to boot. If their free-to-play titles can stand up to that same quality or help them put more resources in the remaining AAA offering then by all means, go Ubi!
They did say the same thing a few years ago when one of their big releases underperformed (cant remember which one). So yeah dont look too much into this, and like i said i would still expect the big sellers like Assassins Creed and Far Cry to stay premium.
Sony for the most part, Capcom and others deserves credits here too.Sony is our lord and savior from gaas and f2p trash