Wii U (12 months): 717K
Xbone (5 weeks): 1.01M
PS4 (4 weeks): 1.33M
Damn.
No one in the real world considers the Wii U a next gen system.
Wii U (12 months): 717K
Xbone (5 weeks): 1.01M
PS4 (4 weeks): 1.33M
Damn.
Absolutely ghastly
Wii U - 2012 Unit Sales - 219K
Wii U - 2013 Unit Sales - 717K (284K in December)
Wii U - LTD Unit Sales - 936K
XBO - LTD Unit Sales - 1014K
PS4 - LTD Unit Sales - 1332K
Genuine question here
"As I expected, the Xbox One had a higher tie ratio, around 2.8 games per system."
Why would you expect a higher attach rate for Xbox One? Obviously the figures say that there is a higher attach rate, but why would you expect that to be the case? Is it that historically owners of Xbox consoles have bought more games?
I knew Nintendo had problems, but I figured that they could coast for quite a while based on the Wii's initial success and money. Now I am starting to realize that Nintendo has a real problem...right now. Assuming that they produced the 9 million consoles that they said they would sell this fiscal year, with the revised estimate of only 2.8 million to actually be sold that means that Nintendo will have 6.8 million consoles sitting around at the end of the fiscal year. To put that another way, if Nintendo is able to sell 2.8 million consoles a year going forward it will take 2.2 more years just to sell off the consoles that they had already made.
That fact significantly ties Nintendo's hands. They can't make a new redesigned system because they still have to sell off the stock of the current version. Even more important is that Nintendo has to decide if they want to continue to make more Wii Us. They are going to have to decide real soon if they want to internally kill the Wii U.
Based on these assumptions I am guessing that Nintendo will drastically reduce the Wii U's price. Yes they will lose money on every unit sold, but they'll lose even more money if they don't sell them at all. They also have to realize that the low hardware install base is dragging down their software sales.
I predict that Nintendo will privately kill the Wii U internally and move on to something new. They'll do their best to sell their backlog of consoles and games already in development, but that will be it. It takes at least 2 years to make a quality AAA game. Trying to sell such a game on the Wii U in 2016 would bring nothing but frustration.
I don't know any of the facts, but considering that the UK prefers the 360 to the PS3 this makes sense. Many people own both consoles. They will more than likely buy cross platform games on the 360 and only buy the games that are exclusive to the PS3 on that console. I have both consoles and that is what I do. That will push the tie in ratio up for the 360 and down for the PS3.
That fact significantly ties Nintendo's hands. They can't make a new redesigned system because they still have to sell off the stock of the current version. Even more important is that Nintendo has to decide if they want to continue to make more Wii Us. They are going to have to decide real soon if they want to internally kill the Wii U.
Goodness. The fact that the Xbox One and PS4 have past the Wii U in 2013 software sales even though those two systems were only out for not even two months is a big sign for many companies to not waste money making games for the Wii U.
Vita LTD numbers might be terrible, but 500k is definitely better than I thought. Makes Patcher's 4.2 mill WW LTD number seem plausible.
At the rate we Vita owners buy games, that 500k translates to about 60 Vitas. 40 of which were purchased prior to 2013.These are software sales. Vita wasn't anywhere near 500k sales for the year.
I'm not by any means suggesting that it is significant but Sony is a lot more committed to day-one digital than the other platforms. We don't know how much that is contributing. Charts are retail only, but we need to remember that retail isn't the whole picture.
Genuine question here
"As I expected, the Xbox One had a higher tie ratio, around 2.8 games per system."
Why would you expect a higher attach rate for Xbox One? Obviously the figures say that there is a higher attach rate, but why would you expect that to be the case? Is it that historically owners of Xbox consoles have bought more games?
Thank you very much for sharing these interesting sales data.
UK - 3DS total software sales in 2013 = 2,476,000 units.
Japan - Pokémon X / Y in its first 9 days of sales = 2,687,000 units
Anyway, I'm not surprised at all by the low software sales figures. 3DS is basically performing like every portable console not called Nintendo DS.
Europe: (software tie ratio)
Game Boy - 3.64
Game Boy Advance - 3.80
3DS - 3.40
Nintendo DS - 5.44
holy shit, wii u is this bad!?!?!?
and i guess only nintendo software sells... so what is going on with the thirds...?
what is wrong with the people not buying nintendo!?!?
They had some adverts in the Tour de France.Zero marketing kills products. Well done Nintendo. Ive yet to see a commercial for Wii U anywhere. I see tons of adds for PS4 all over the place. One isnt even released here yet.
Zero marketing kills products. Well done Nintendo. Ive yet to see a commercial for Wii U anywhere. I see tons of adds for PS4 all over the place. One isnt even released here yet.
Why are we all focusing on the WII U, when the Vita sold even worse?
At the rate we Vita owners buy games, that 500k translates to about 60 Vitas. 40 of which were purchased prior to 2013.
I surmise that Vita sold 20 units in 2013.
That XBOX 360 replacement rate is pretty high. Maybe Nintendo should look into selling hardware that dies very quickly next generation.Terrible joke. MS did bring the failure rate down to only about 23% to 25% in the last year, from what I heard.
Why are we all focusing on the WII U, when the Vita sold even worse?
I have about 10-12 games on my Vita (in the UK) and I´ve never bought a single one at retail. Let´s be honest, it´s unlikely that any Nintendo platform sells boat loads of digital games. I´d really love to know, though, how much each platform sells digitally. Perhaps I´m wrong, but I get the feeling that the Vita sells a lot digitally, and the Nintendo platforms... not so much.
The account system mitigates that issue slightly. I know I juggled an 8GB for a long time.With the memory card prices the way they were for most of the year? Not sure I agree with that...
Saying that, I've bought most of my Vita games digitally too, so perhaps you're not too far off the mark.
Wii U (12 months): 717K
Xbone (5 weeks): 1.01M
PS4 (4 weeks): 1.33M
Damn.
The account system mitigates that issue slightly. I know I juggled an 8GB for a long time.
Personally, of my ~75 Vita games, only one is retail and that's because it's a Japanese import. I've never contributed to these charts