Single platform (looks like noone bothered about the 360 one) and two years in the generation opposed to 8 years in, with a much smaller installed base. I'm sure they were expecting this kind of numbers.
Releasing the same day as Fallout was a real terrible idea.
I hope Crystal Dynamics comes out OK after this. After all those comments Square made about TR2013 being a sales disappointment and then taking the money for a exclusive deal I am worried SE doesnt have much faith in them. That would be a shame because they are a talented bunch and this exclusive deal was always going to screw the game over.
Ignoring the exclusivity, which meant it would always sell less in the long run due to a staggered launch (which the exclusives money should make up for), what really killed it was launch the same day as FO4.
Fuck man, that's awful. All the more-so given that it's apparently a really great game, with a lot of folk in the OT saying it's their game of the year. I personally really enjoyed TR2013 and I'll get this one... but I'm waiting for it to release on PS4, as a lot of folk on the forum seem to be.
If they were expecting such pitiful numbers, then why do the deal at all. It's done zilch for the XBone. MS would have been better putting more money into Fallout and securing timed DLC to help push that further, afterall, they only really cared about Fallout in the end anyways.
It should be fine no matter how it sells, as I'm sure Microsoft gave SE enough to cover lost sales if they were to launch on all platforms. Like Sunset Overdrive, I think if the game sells lower than expected it will probably only be bad for Microsoft.
Coming out alongside Fallout 4 and doing timed Xbox exclusivity was always going to result in lower sales. I don't think anyone is going to be too surprised by these numbers.
I guess it will probably do OK on the other platforms when it hits them, but I can't help but imagine SE regret doing the deal with Microsoft. Unless MS paid up big big money, I imagine they have done badly from this deal.
I think it is also the case that the contractually agreed misleading information regarding the exclusivity (pretending it was a proper exclusive rather than simply stating it was a timed exclusive deal when it was first announced), and indeed having previously announced it as a multiplatform title, has done a degree of harm to this title in terms of negative association from the game buying public. Not enough to massively hamper sales, but I think it will have had some impact.
Edit: Personally I hope it does not so badly for SE that they shut down/scale back the studio, but badly enough that they give the series a rest and resurrect Legacy of Kain instead.
Yep. I reckon early December would have been a more favourable window. Plus, from MS' perspective, launching just after Halo 5 and in the same week as their biggest marketing deal of the year is completely idiotic.
Both the exclusivity and the launch date have combined to completely fucked this game over. Let's hope the blame isn't taken out on the developers, and that Square and MS have the brainpower to figure out that they did it themselves.
If this had been on PS4 as well I would have bought it instead of Fallout 4.
You hear me, SE/Crystal Dynamics!? I WOULD HAVE BOUGHT YOUR DAMN GAME INSTEAD!!!
Edit: It doesn't help that FO4 has failed to really deliver that "Wow" factor that I so often find in the really great games...I'm a little bored with the "been there, done that" formula. Something linear like RotTR would have been a welcome breath of fresh air. I fucking LOVED TR2013 so much I bought it TWICE (PS3, PS4).