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Don't trust Capcom again Sony.
You done fucked it up!
Other way around
Don't trust Capcom again Sony.
You done fucked it up!
Don't trust Capcom again Sony.
You done fucked it up!
Wait, Sony did the porting?
Ah no.yes.
Ah no.
I love how when DriveClub and USFIV don't work it is Sony's fault, but when MCC doesn't work it is 343i's fault. Makes sense.
Well, Sony paid somebody to port it. Same thing in my eyes.
If sony actually had their own people on it, they sure as hell would not have had it turn out like that i'm sure.
Let's not forget that their fuck up was infact their cheap ass choice of dev for the port.
UNLESS one wants to say that Other Ocean was not the faulty party at all and it was Sony entirely to blame for the fuck up for potentially rushing Other Ocean to completion of the port before the SF4 tourneys(although we have no real confirmation of this one)
The only one not responsible here is Capcom IMO. They never intended this to be released, Sony stepped up and funded it by outsourcing to another company. Simple as that.
Should Capcom have supervisioned everything? That would be great but they are most likely busy with they or own projects. It was not their responsibility, PERIOD.
Carolina Ramirez says hiTrans girls can have hips too.
wait... are you guys serious about capcom not having the time, budget or whatever to make a port of SF4 themselves.
The same company that has DMCefinitive Edition, DMC4: Special Edition, RE1 HD, RE0 HD, and RE4 HD?
Are you serious? Hell yes they wanted a next gen port of SF4. Its one of their biggest franchises.
If she is cis, there is no "mistery about her gender". There is no mistery about Chun Li, there isn't even a mistery about Makoto. Hell, there isn't even a mistery about Seth and he isn't even human !
She is female either way, being cis or trans
I am not trying to take away one of the few representations you have on the media
You said facts, so deal with the facts
This really is a topic for another thread, but I just don't think a female mook who was then retconned into being transgender so you can beat her up without feeling bad is a good representation of transgender women. I'm not fighting for that representation, even though I'm totally in favor of more transgender or ambiguous gender characters.
I’d love to get it to you sooner, but honestly, we’re playing it too much, so you’ll just have to wait!
http://blog.us.playstation.com/2015/04/17/ultra-street-fighter-iv-hits-ps4-on-may-26th/
I dont even know what a cis is.
Poison is natural female to me. So yea deal with the facts.
I dunno. Capcom is partially to blame, sure. But, if they wanted the port, or could have budgeted the port, they would have done so themselves. They didn't have the time, money, or inclination to do it. Sony wanted it, so they paid for it to happen.
Maybe Capcom should have been more hands on, but that costs money, and we all know Capcom is in dire straights right now. So yeah, some of the blame falls at Capcom's door, but for me, it's a minimal amount.
The facts in your brain that you made up? Please watch the video that's been posted a couple times now. It contains the actual facts and evidence that lead most people to the logical conclusion that Poison is a trans woman.
Also, can I ask why you want Poison to be genetically female, when there are so many of them in the game already? Cis females aren't really hurting for representation anymore in Street Fighter.
So... Just to be clear... Is there anyone in this topic which actually believes that without Sony Capcom would not have ported USFIV on next-gen consoles or even developed Street Fighter V?
How is their IP not their responsibility?
They didn't fucking developed nor supervised it. This version is not their responsibility, they delegated that to Sony. Sony with this responsibility chose a bunch of incompetents to develop it. That's the story.
They didn't fucking developed nor supervised it. This version is not their responsability, they delegated that to Sony. Sony with this responsability chose a bunch of incompetents to develop it. That's the story.
They wouldn't have made the port, for sure., and definitely not to make said port the competitive standard. Capcom at this point had little reason to, the audience is already built up on previous systems and now on PC.
SFV is happening now due to Sony backing. It would have happened eventually, but the deal with Sony accelerated it.
An Ultra port was likely part of that negotiation.
Considering that Capcom was not doing fantastic financially for a while, I believe it.
Obviously this is all guesswork since I wasn't in the conference room where all this was inked, but it's also pretty logical.
Either way, Capcom should have been paying more attention to the port, and none of the parties involved should have been trying to rush it out the door on the cheap. After all-but abandoning Mega Man, they are putting RE, SF and MH as their central pillars. They can NOT be that nonchalant about one of their bread'n'butter IPs.
All three look bad in this case, but at the end of the day it lies on the doorstep of Other Ocean, for doing apparently shoddy work.
It sounds like Sony have solid know-how on fighting games.
I prefer to believe all three are guilty. It makes more sense to me.
Capcom should have kept closer in project. It's their IP in the end. It's like giving a baby to a 3 year old kid to take care.
It sounds like Sony have solid know-how on fighting games.
I prefer to believe all three are guilty. It makes more sense to me.
Capcom should have kept closer in project. It's their IP in the end. It's like giving a baby to a 3 year old kid to take care.
So... Just to be clear... Is there anyone in this topic which actually believes that without Sony Capcom would not have ported USFIV on next-gen consoles or even developed Street Fighter V?
All three look bad in this case, but at the end of the day it lies on the doorstep of Other Ocean, for doing most definitely shoddy work.
Port w/o Sony: No.
SF5 w/o Sony: Yes, eventually.
You really think this port wouldn't have eventually happened without Sony?
They are porting every damned game they can think to port. It was only a matter of time before this port happened, and in all likelihood it would have been done right, with AA/AF, with minimal bugs and there would have been an XBO version.
You really think this port wouldn't have eventually happened without Sony?
They are porting every damned game they can think to port. It was only a matter of time before this port happened, and in all likelihood it would have been done right, with AA/AF, with minimal bugs and there would have been an XBO version.
Maybe Capcom had faith in Sony to do a good job? I mean Sony went all out helping to fund SF5 and then wanting to get into the FGC by funding prize pools and making the SF4 port on PS4 the ultimate version AND the official tournament version. While Capcom should have been more involved, I imagine they saw Sony doing what I described and assumed the product was in good hands there and being given the right funding, time and attention to make good on Sony's promises.
In the end, Sony went for what had to have been the lowest cost contractor formed from the ashes of another terrible port house. Sony and its Third Party Productions pretty much said "screw it, we are going to talk big, put on a big show, but pay as little as possible and hope it pays off." And it didn't.
Also, there is no "apparently" with the shoddy work done by Other Ocean. It is, without a shadow of a doubt, shitty work done by Other Ocean. Most comments point to this just being an uprez of the PS3 game, supported with this version sharing the same problems that made the PS3 game the weaker title last gen as well as the start button prompt. When your studio can't even change that, I can only assume what half added work was done. Other Ocean is making HVS look like a top tier developer.
This would cause mad rage, and probably not work, but I'd love to see SF5 not allow any keyboard bindings period and hardwire 6 buttons in gameplay to try and reduce/frustrate those folks.
Can't be enforced, because it's quite possible to make a program that translates keyboard inputs to stick inputs, basically joy2key in reverse, at a level where the game won't be able to tell the difference.This would cause mad rage, and probably not work, but I'd love to see SF5 not allow any keyboard bindings period and hardwire 6 buttons in gameplay to try and reduce/frustrate those folks.
Someone wanna fill me in? Why is this so bad for sony?
You don't really need someone to explain why this is bad for Sony. It's pretty easy to understand.Someone wanna fill me in? Why is this so bad for sony?
how and why is sony letting this happen? how and why is it unfolding this way?It's not a good look for Sony since they're ponying up $500K for the Capcom Pro Tour, and the game will be played on thier competitor's systems.
At the end of the day though, there's still plenty of SF5 promo at these events, with the game being playable at CEO and Evo, so it's not a total loss for them.
alright, but it's not fully clear to me...like, what went wrong here? I heard that the Ps4 version of usf4 was issue-y, so why not put it on Ps3? why the 360?You don't really need someone to explain why this is bad for Sony. It's pretty easy to understand.
Sony adds money to Capcom Pro tour's prize pool.
Sony decides to port USF4 to PS4 so Capcom Cup uses that version, while promoting the console since SFV is coming next year.
Port ends up being complete crap and unusable for tournament play due to Sony's cheapness.
Capcom decides not to use PS4 as the console for Capcom Pro Tour, not to mention negative word of mouth surrounding the port, which means less sales.
360 version has been used as the standard for tournaments for some years now. There are differences in performance which favor the 360 version over the PS3 version, that's why they don't run tournaments on PS3 now. (EVO used to run SF4 on PS3 until 2 years ago I believe).how and why is sony letting this happen? how and why is it unfolding this way?alright, but it's not fully clear to me...like, what went wrong here? I heard that the Ps4 version of usf4 was issue-y, so why not put it on Ps3? why the 360?
how and why is sony letting this happen? how and why is it unfolding this way?alright, but it's not fully clear to me...like, what went wrong here? I heard that the Ps4 version of usf4 was issue-y, so why not put it on Ps3? why the 360?
The current versions of SF4 are pretty much the same outside of frame lag for inputs
This ps4 port which was suppose to be the best version but currently has some of the worst input delay matching the ps3 and arcade, there's slight slowdowns (in the menu system not gameplay) and then there's a few character moves which act completely different for no reason other then being a bad port.
https://www.youtube.com/watch?v=JvUau8jXFCs
PS4 TE2 #1 5.816
PS4 TE2 #2 6.383
PS4 TE2 #3 6.445
PS4 DS4 #1 5.766
PS4 DS4 #2 6.199
PS4 DS4 #3 6.216
PS4+PS3 TE 7.020
360 Madcatz Silent 3.212
360 Pad 3.574
PS3 TE 5.533
PS3 DS3 5.162
PS3 Hitbox 5.287
Where is the patch???
Seriously, Capcom can go fuck themselves with Street fighter V. I cancelled my preorder because of the mess usf4 is.
Capcom is the one responsible for this shit. They should check the quality of the ports, no one else.
I will wait and get the ultra super version of sf5 maybe used. Lost one customer capcom. Your fucking name is on this.
And many others will only see the name Capcom, not ocean whatever or Sony.