The real sad part is knowing that the spawns probably won't be fixed... ever.Wowbagger said:
Rag doll at 4:00 is hilarious!Wowbagger said:
Wowbagger said:
Irish said:I've been gone from PSN for way too long. Who's ready to play sometime soon?
Well they shouldn't be arrogant considering what they've said:Irish said:Beautiful video.
The MP team seems way too arrogant. "Don't question us. We know best." I can't believe what they've done to the game since launch.
If the MP in UC3 continues along the path they've started with the patches post 1.04, I'd rather they not bother.
*sob sob sob*
I've been gone from PSN for way too long. Who's ready to play sometime soon?
Theres been quite a few patches, with complaints following update 1.05. How important is community feedback to the content of your patches?
Community feedback is an essential piece of the feedback loop that helps us update and move our online modes forwards. Their comments be it praise or criticism fit right into our established collaborative development environment. Our philosophy to our online mode in UNCHARTED 2 is to treat it as a long-term service to our consumers and our community, which means its absolutely critical to listen to them.
Youve tried to answer angry fans with following patches, but many still feel the game was more fun at 1.04. Might you change it back to how it was, or is the new reduced health here to stay?
We feel the current way our multiplayer modes play creates a satisfying experience for our players, so were not considering a wholesale rollback to a previous patch at the moment. That doesnt mean were standing still either, were still supporting our multiplayer modes through updates and fresh content.
Ruh-oh!A Pretty Panda said:So what booster combination do you guys recommend? I use DTI/ Fleet Foot for deathmatch and DTI/Deposit for plunder.
I really like the double cash weekend thing, it feels really satisfying getting a $120,000 shut out in plunder.
Wowbagger said:
Dear God...it's so rage inducing.Wowbagger said:
A Pretty Panda said:So what booster combination do you guys recommend? I use DTI/ Fleet Foot for deathmatch and DTI/Deposit for plunder.
I really like the double cash weekend thing, it feels really satisfying getting a $120,000 shut out in plunder.
Youve tried to answer angry fans with following patches, but many still feel the game was more fun at 1.04. Might you change it back to how it was, or is the new reduced health here to stay?
We feel the current way our multiplayer modes play creates a satisfying experience for our players, so were not considering a wholesale rollback to a previous patch at the moment. That doesnt mean were standing still either, were still supporting our multiplayer modes through updates and fresh content.
Yeef said:Ruh-oh!
Kittonwy said:I recommend situational awareness
Earl Cazone said:I just finished Uncharted 1 for the first time.
how does part 2 compare in length?
Well hell, those spawns are nothing. I usually run into a situation myself at least once a game. Shit is annoying as fuck. It's way more prevalent than it used to be, probably the worst it's ever been.Wowbagger said:
Blame 30s adventure serials.Draft said:Who is the mouth breather at Naughty Dog who insists on ending every Uncharted game with a bunch of Goddamn monsters?
I just spent 10 minutes getting my shit pushed in by some toilet bowl blue Zulus. Just keep shooting!, Drake says. Not helping.
Draft said:Who is the mouth breather at Naughty Dog who insists on ending every Uncharted game with a bunch of Goddamn monsters?
I just spent 10 minutes getting my shit pushed in by some toilet bowl blue Zulus. Just keep shooting!, Drake says. Not helping.
A shitty part. The last boss isn't much fun either.Animal said:I got a bit angry for this the first time I played both games. Now I've accepted it as part of the experience.
Draft said:A shitty part. The last boss isn't much fun either.
I've seen worse in other games.Wowbagger said:
Hope so.Crewnh said:http://kotaku.com/5631154/hmmm-uncharted-voice-actor-doing-some-new-uncharted-work-this-week
Emily Rose, Elena's voice actor, is doing some Uncharted work this week.
Uncharted 3 confirmed?
Blame the source material really, including Indy. These kinds of stories need some sort of supernatural aspect to them. The way I see it, the whole point of them is the child-like wonder that this world still keeps some secrets locked away from us.Draft said:Who is the mouth breather at Naughty Dog who insists on ending every Uncharted game with a bunch of Goddamn monsters?
I just spent 10 minutes getting my shit pushed in by some toilet bowl blue Zulus. Just keep shooting!, Drake says. Not helping.
Crewnh said:http://kotaku.com/5631154/hmmm-uncharted-voice-actor-doing-some-new-uncharted-work-this-week
Emily Rose, Elena's voice actor, is doing some Uncharted work this week.
Uncharted 3 confirmed?
Ahhhhh, my waifu hard at work.Crewnh said:http://kotaku.com/5631154/hmmm-uncharted-voice-actor-doing-some-new-uncharted-work-this-week
Emily Rose, Elena's voice actor, is doing some Uncharted work this week.
Uncharted 3 confirmed?
I don't really think it's fair to blame Steven Spielberg because some twat at ND thinks bullet sponge monkeys liven up the endgame of Uncharted titles.Lord Error said:Blame the source material really, including Indy. These kinds of stories need some sort of supernatural aspect to them. The way I see it, the whole point of them is the child-like wonder that this world still keeps some secrets locked away from us.
UPDATE: A Sony spokesperson says: "Now that Emily is just back from filming Haven she will be working with [Uncharted development studio] Naughty Dog on some DLC content." So much for the Uncharted 3 theory.
:O :O :OWowbagger said:Holy shit... Kotaku updated the article:
Could we actually be getting a new co-op mission?
Draft said:I don't really think it's fair to blame Steven Spielberg because some twat at ND thinks bullet sponge monkeys liven up the endgame of Uncharted titles.
Why does mystical have to mean bullet sponge with gigaton punch attack? Isn't being able to climb walls and leap 30 feet enough to differentiate them from the normal soldiers? When 90% of the time the player is rewarded for moving cautiously through cover it's pretty fucking lame to introduce a bunch of melee centric douchebags that take 5x the number of bullets to kill.arne said:We love you too. I'm sure Amy does too, particularly for those kind words...
The mystical, sci-fi-ish portions are part of the broader genre the Uncharted games are part of. It's about creating a larger than life forces that you/Drake have to contend against.
There is, I believe, also this whole thing about how do you create a large, challenging showdown with "normal people?" Then you just run into waves and waves against enemies to ratchet up the difficulty, because you can't make them so lethal it feels cheap to the player. Or you start finding ways to make the enemies tougher -- so thankfully since our genre already has this tradition of the mystical, that is something we were able to consider to adding to our gameplay.
I'm guessing whatever it is it'll be released on or near the anniversary of the game's launch. Hopefully it's more than just skins. New co-op objective stuff or even a sub-campaign sort of thing would be cool.Wowbagger said:Holy shit... Kotaku updated the article:
Could we actually be getting a new co-op mission?
Maybe Dick Cheyney lives there? Did you ever stop to consider that?bandresen said:If they weren't monkeys I'm sure people would say the same thing about Shambalah. ("Yeah right, it's not like we have Google Earth now, this wouldn't have gone unnoticed.")