I suppose this could be a subject for another thread, but there's this common misconception that replayability revolves around games having more stuff to collect or do, or having branching or different choices in story options etc on alternative play throughs, and whilst that can be true, it's not necessarily a requirement. A really fun game, with diversity in approach (be in combat options, ways to tackle levels etc), engrossing gameplay, story, world or characters, a multitude of difficulty levels and so on, is often more than sufficient.
I've replayed games like Uncharted 2, Super Mario 64, Half Life 2, Final Fantasy VII, Zelda Ocarina of Time, Resident Evil 4 etc so many times, not necessarily because the second time around there were alternative story options, different playable characters and all the rest, but just because the games were so fun.
You sir, are my friend. You get it. And I've replayed that same list of games many times myself.I suppose this could be a subject for another thread, but there's this common misconception that replayability revolves around games having more stuff to collect or do, or having branching or different choices in story options etc on alternative play throughs, and whilst that can be true, it's not necessarily a requirement. A really fun game, with diversity in approach (be in combat options, ways to tackle levels etc), engrossing gameplay, story, world or characters, a multitude of difficulty levels and so on, is often more than sufficient.
I've replayed games like Uncharted 2, Super Mario 64, Half Life 2, Final Fantasy VII, Zelda Ocarina of Time, Resident Evil 4 etc so many times, not necessarily because the second time around there were alternative story options, different playable characters and all the rest, but just because the games were so fun.
I've replayed games like Uncharted 2, Super Mario 64, Half Life 2, Final Fantasy VII, Zelda Ocarina of Time, Resident Evil 4 etc so many times, not necessarily because the second time around there were alternative story options, different playable characters and all the rest, but just because the games were so fun.
True, I love RPGs but my favourite game isn't one. I still wouldn't put UC2 on my personal list of games to go back to though (unlike the other examples you give), but I can totally understand why some people love it.I suppose this could be a subject for another thread, but there's this common misconception that replayability revolves around games having more stuff to collect or do, or having branching or different choices in story options etc on alternative play throughs, and whilst that can be true, it's not necessarily a requirement. A really fun game, with diversity in approach (be in combat options, ways to tackle levels etc), engrossing gameplay, story, world or characters, a multitude of difficulty levels and so on, is often more than sufficient.
I've replayed games like Uncharted 2, Super Mario 64, Half Life 2, Final Fantasy VII, Zelda Ocarina of Time, Resident Evil 4 etc so many times, not necessarily because the second time around there were alternative story options, different playable characters and all the rest, but just because the games were so fun.
Sorry, my sarcasm detector is broken. Carry on.
For me, it's Mass Effect 2 in an utter landslide. Uncharted just feels irrelevant in comparison, for lack of a better word.
U2 holds a special place in my games library. It was my first PS3 game, I guess that made the experience feel somewhat more specialUncharted 2 takes the C̶i̶n̶t̶a̶m̶a̶n̶i̶ ̶s̶t̶o̶n̶e̶ cake here.
One of my favourite games of all time.
Coming up on 5 years actually.
You may have missed the point, like people missed the point of Iron Man 3.3. The collectors are shitty, pointless enemies that aren't integrated into the plot as well as the Geth.
5. The Illusive Man is a terrible villain. The game focuses wayyyyy too much on Cerebus.
Uncharted 2 IMO
mass effect 2 had a really horrible story that had almost nothing to do with the whole plot it was mainly a bunch fo recruiting missions.
Mass Effect 1 on the other hand was 10/10 amazing.
Ehhh, isn't it the opposite? The dialog in Mass Effect is cringeworthy & their characters are only cool because of other reasons, while the combat is clunky & boring. I also thought a lot of the environments (like the collector's base) were cool.
Uncharted has far better dialog & better written characters, & the combat is more fluid & enjoyable, while the environments were cool, I preferred space in ME.