thuway said:Is it just me or are the graphics noticably improved in Co-OP mode :-O?
Irish said:Eh, I could still outshoot them with the pistol, even in U3. It takes a lot of practice to actually get 'good' at mass CQC domination.
Net_Wrecker said:Not really. It seems like it only takes half a second of Micro hip spray + melee = death.
I'm sure they will. They had Drake's Fortune characters in UC2 multi.Teknoman said:I wonder if they'll bring back U2 models for U3 as well? Really miss running around as Tenzin.
Irish said:Against one guy, sure. Try that against a full squad side by side and get dominated on.
iNvidious01 said:i actually have a spare creepy crawler code, guess i'll give it to someone here on gaf
to get the code just draw something uncharted 3 in paint, i'll pick someone in 30 minutes
i've yet to try it myself but it looks pretty crazy and unrealistic
Net_Wrecker said:Nah, the guy with the Micro will still get a kill, THEN he'll get dominated on. Thing is beast.
blitzcloud said:![]()
I don't mind the code, I just wanted to paint. I know i'm past the 30 minutes lol.
Irish said:One thing I really don't understand is why the player count is still 5v5 instead of 6v6, especially with the introduction of the buddy system. One person is always going to go without a buddy that way. Seems odd.
Irish said:One thing I really don't understand is why the player count is still 5v5 instead of 6v6, especially with the introduction of the buddy system. One person is always going to go without a buddy that way. Seems odd.
ChocolateCupcakes said:Anyone having troubles logging in?
yep.ChocolateCupcakes said:Anyone having troubles logging in?
Irish said:One thing I really don't understand is why the player count is still 5v5 instead of 6v6, especially with the introduction of the buddy system. One person is always going to go without a buddy that way. Seems odd.
Would please the people who complain about the maps being too big.highluxury said:Seconded. But since its a beta, I think its possible gonna be done in the retail version.
MoonsaultSlayer said:Would please the people who complain about the maps being too big.
Oh, I'm fine with them myself, just speaking for others I guess.Net_Wrecker said:The maps are fine. We just need another guy on each team to have 6 buddy squads.
blitzcloud said:![]()
I don't mind the code, I just wanted to paint. I know i'm past the 30 minutes lol.
What?BrikHog said:Before the server went down I managed to play a few games and to be honest, im not feeling this beta.
Player movement seems horrible maybe its because I'm used to gears, but fuck, just moving is a pain in the ass. the camera also moves too close to your player sprinting, something Gears 3 fixed over 2. It just feels too loose overall and im used to tight controls from COD/Gears/Killzone
Shooting mechanics are pretty good, but a head shot should count as a instant kill, not 2-3 shots, there have been times where I KNOW I shot him in the head and he still didn't die. I can tolerate it in Gears, as that is it's nature of play, but in UC it feels strange and I often feel robbed.
Power plays are just dumb, remove them or make them a power up ala Quake 3 "Quad Damage" and make it a pickup for just ONE player. Power plays remove every ounce of competitiveness from the match.
Lastly the first part of airstrip is stupid. just remove it. That section ends too quick and just seems like a waste of time and a break of the action. Chateau is good but nobody wants to play it.
BrikHog said:Player movement seems horrible maybe its because I'm used to gears, but fuck, just moving is a pain in the ass. the camera also moves too close to your player sprinting, something Gears 3 fixed over 2. It just feels too loose overall and im used to tight controls from COD/Gears/Killzone
Shooting mechanics are pretty good, but a head shot should count as a instant kill, not 2-3 shots, there have been times where I KNOW I shot him in the head and he still didn't die. I can tolerate it in Gears, as that is it's nature of play, but in UC it feels strange and I often feel robbed.
BrikHog said:Before the server went down I managed to play a few games and to be honest, im not feeling this beta.
Player movement seems horrible maybe its because I'm used to gears, but fuck, just moving is a pain in the ass. the camera also moves too close to your player sprinting, something Gears 3 fixed over 2. It just feels too loose overall and im used to tight controls from COD/Gears/Killzone
Shooting mechanics are pretty good, but a head shot should count as a instant kill, not 2-3 shots, there have been times where I KNOW I shot him in the head and he still didn't die. I can tolerate it in Gears, as that is it's nature of play, but in UC it feels strange and I often feel robbed.
Power plays are just dumb, remove them or make them a power up ala Quake 3 "Quad Damage" and make it a pickup for just ONE player. Power plays remove every ounce of competitiveness from the match.
Lastly the first part of airstrip is stupid. just remove it. That section ends too quick and just seems like a waste of time and a break of the action. Chateau is good but nobody wants to play it.
BrikHog said:Before the server went down I managed to play a few games and to be honest, im not feeling this beta.
Player movement seems horrible maybe its because I'm used to gears, but fuck, just moving is a pain in the ass. the camera also moves too close to your player sprinting, something Gears 3 fixed over 2. It just feels too loose overall and im used to tight controls from COD/Gears/Killzone
Shooting mechanics are pretty good, but a head shot should count as a instant kill, not 2-3 shots, there have been times where I KNOW I shot him in the head and he still didn't die. I can tolerate it in Gears, as that is it's nature of play, but in UC it feels strange and I often feel robbed.
Power plays are just dumb, remove them or make them a power up ala Quake 3 "Quad Damage" and make it a pickup for just ONE player. Power plays remove every ounce of competitiveness from the match.
Lastly the first part of airstrip is stupid. just remove it. That section ends too quick and just seems like a waste of time and a break of the action. Chateau is good but nobody wants to play it.
Shouldn't rather their UC2 level matter in this case?Andrefpvs said:I don't like prejudice against juniors, but damn the things I read on this thread sometimes.
smhBrikHog said:Before the server went down I managed to play a few games and to be honest, im not feeling this beta.
Player movement seems horrible maybe its because I'm used to gears, but fuck, just moving is a pain in the ass. the camera also moves too close to your player sprinting, something Gears 3 fixed over 2. It just feels too loose overall and im used to tight controls from COD/Gears/Killzone
Shooting mechanics are pretty good, but a head shot should count as a instant kill, not 2-3 shots, there have been times where I KNOW I shot him in the head and he still didn't die. I can tolerate it in Gears, as that is it's nature of play, but in UC it feels strange and I often feel robbed.
Power plays are just dumb, remove them or make them a power up ala Quake 3 "Quad Damage" and make it a pickup for just ONE player. Power plays remove every ounce of competitiveness from the match.
Lastly the first part of airstrip is stupid. just remove it. That section ends too quick and just seems like a waste of time and a break of the action. Chateau is good but nobody wants to play it.
I think they should have slightly more damage.jett said:Hell no headshots need to remain the way they are.
Andrefpvs said:I don't like prejudice against juniors, but damn, the things I read on this thread sometimes.
I need to know this also. Plunder is my favorite mode.Freedom = $1.05 said:So, any word on whether plunder will return or not?