Rebel Leader
THE POWER OF BUTTERSCOTCH BOTTOMS
KanZolo said:por que
useing the wii to use gaf and ps3 to play
KanZolo said:por que
but.. beta-testers are guinea pigs.jett said:The Para-9 is still beastly in HC. I have no idea what ND is doing here, wish they would consider us beta-testers instead of goddamn guinea pigs.
BruiserBear said:It's hard to ignore the biggest playerbase in gaming today.
scar tissue said:lol, awesome
i'm also an advocate for less health
i like the gameplay, but the endless firefights remind me of gears/halo
while those are among my favorite games, uncharted is a semi-realistic game and i don't want tons of health in that

Bad_Boy said:but.. beta-testers are guinea pigs.
I think people are completely paranoid here. I played a few hours of Plunder and TDM last night and found the health to be the same.subversus said:They lowered health? Strange, it felt the other way to me.
pharmboy044 said:I think people are completely paranoid here. I played a few hours of Plunder and TDM last night and found the health to be the same.
THIS.KanZolo said:http://forums.naughtydog.com/t5/Multiplayer-Beta-Discussion/bd-p/U3-MP-Beta
everyone should bitch here
gogo said:THIS.
That's the right place to complain if you guys want anything changed. Several ND devs browse and read the Beta forum regularly.
gogo said:THIS.
That's the right place for complaining if you guys want anything changed. Several ND devs browse and read the Beta forum regularly.
The pace of the game has completely changed. May have been in place in earlier patches though, I didn't play 1.03.pharmboy044 said:I think people are completely paranoid here. I played a few hours of Plunder and TDM last night and found the health to be the same.
1.03 was around the same pace as the previous patchesFTH said:The pace of the game has completely changed. May have been in place in earlier patches though, I didn't play 1.03.
I concur. 1.04 is what changed the health/damage. I played on the earlier patches as well, and I only noticed the change in 1.04. *awaits patch 1.05*Rebel Leader said:1.03 was around the same pace as the previous patches
Rebel Leader said:1.03 was around the same pace as the previous patches
also, WHERE THE HELL IS YEMEN? =(
Rebel Leader said:1.03 was around the same pace as the previous patches
also, WHERE THE HELL IS YEMEN? =(
1.04 was the last of U2's greatness and 1.05 destroyed it; now, 1.04 destroyed U3 and 1.05 is a glimmer of hope...lastinline said:I concur. 1.04 is what changed the health/damage. I played on the earlier patches as well, and I only noticed the change in 1.04. *awaits patch 1.05*
but we have a limited timeCheska said:Guys, I think everyone needs to step back and remember this is just a beta, they're just trying to find the best medium. There's months left until the final product ships.
pharmboy044 said:I think people are completely paranoid here. I played a few hours of Plunder and TDM last night and found the health to be the same.
Oh, your one of them, ugh.Bollocks said:So I've downloaded the beta when it was available for Plus and omg what a mess.
I shoot someone and for what like 10minutes of constant bullet penetration he would eventually die.
He is wide in the open, I fire, having played many MP games I know burst shooting is better for accuracy, so I shoot bursts, they hit, 1,2,3,4 yet he is able to make it to the cover on the far other side, wtf is this shit! That is just cheap.
So I picked it up yesterday and it plays much better, I might even play the MP now but I know I'm spoiled with MAG/KZ Gamemodes, not to keen on simple (T)DM and 5vs5, you've got to be kidding me, what is this, 1998?
They shouldn't have had to "learn" anything from 1.05, you don't dramatically changed gameplay mechanics MONTHS after release.pharmboy044 said:How many times do they have to tell you that they've learned from the infamous 1.05 patch before you actually believe.
pharmboy044 said:See, there you go. Straight from ND but you're not going to believe that right?
Like I said before, people already have this implanted in their mind that ND is going to somehow fuck up the MP just to satisfy the COD crowd.
How many times do they have to tell you that they've learned from the infamous 1.05 patch before you actually believe.
You know I bet some of you are going to accuse ND of lying for covering up the change and that is just plain stupid.
Cheska said:And just like that the pups were put in place by the big dogs.
iNvidious01 said:placebo effect then, because i thought something was up for sure
Zen said:Owned, bunch of drama queens. :riplolemote: I mean seriously guys get a grip, this entire thing was one embarrassing example of confirmation bias and wishful thinking. It also shows why devs shouldn't always take forum opinions as definitive gospel, I mean jesus.
jrichmond said:Here is exactly what changed.
The Par Micro blindfire accuracy was DECREASE slightly
The Par Micro damage was DECREASED slightly.
This was done to bring the Micro in line with the rest of the game and not make it the only choice.
The blindfire lock on distance for the AK was slightly increased.
This makes the AK slightly more useful against cover charging.
The Par-9 damage was INCREASED. Par-9 now takes 6 shots to kill vs 10 before.
This makes the pistol a viable choice where it was not before.
angrybus said:Haha, I love it when people rant and rage about supposed change only to have the devs come in and be all like "naw"...Good show, fellas
angrybus said:Haha, I love it when people rant and rage about supposed change only to have the devs come in and be all like "naw"...Good show, fellas
Maybe because people have started to use the sprint a lot more?FTH said:Well that's a mighty strong placebo, because I still feel the pace has gotten way faster.
That makes sense. I was playing a lot of hardcore one day, and then the next day I played the other gametypes. I didn't realize that it was 3 bursts in hardcore only, and 2 in the other gametypes. I thought the only difference in hardcore was no boosters and power plays. Well, this only proves that hardcore is my favorite gametype then.jrichmond said:It has always been 2 bursts in team deathmatch and 3 in hardcore.