since you guys are here
Footsteps
- Can't even hear them, but the groaning of climbers can be heard fine. Should be similar audio level
6v6 Players
- The maps are more than big enough. This also means everyone will get a buddy.
- On the subject of maps, they are too cluttered. Remove some objects to make them more open.
Balance the cargo-plane opening sequence
- Stop anyone from spawning in the plane, both sides start in trucks and fight to get into the plane (might need to add in a few more trucks to widen it out). Once one whole team has made it to the plane the sequence ends and they get some sort of bonus (e.g. 30 second head start in the map to take up positions or grab stuff)
- Or keep it as it is but villians get some sort of turret mounted onto 1 truck to stand a chance
- Or they need to have an RPG, grenade launcher or regular nades placed in a random truck
Re-evaluate powerplays
- Make the score gap for when they kick in larger if you are going to keep them
- Keep the marked man play as it is genuinely fun for both sides
- Cursed is horrible and should only come into play if the score gap is huge
- Double damage and exposed make it very uneven and not exactly fun for one side, i think powerplays should be fun and challenging for both sides in general unless the score gap is getting too big.
Game Mechanics
- Do not adjust health, it is more or less perfect right now. Uncharted is not a twitch shooter like COD, do not conform!
- Melee bug where walking up and attacking misses. The hit window needs to be enlarged slightly.
- Higher sensitivity option, the max setting is still too slow for many people.
- Complete button customisation, should be standard in all games by now.
- Grenade throwback time to increase, very difficult to throwback as of now, its easier just to roll away. Make
chucking it back a viable option
Co-Op
- Longer timer, sometimes you just cant finish because one enemy has decided to hide and make himself some tea.
- If joining a game in progress, spawn next to team mates (would help a lot in siege)
- Fix the difficulty spikes in siege - RPGs, Shotgun Juggernauts and Lethal Snipers come out of nowhere
- Sometimes an enemy becomes immune to melee attacks, only bullets seem to kill them
Make cash feel like cash
- All there is to buy with it is kickbacks, boosters and mods.
- There needs to be extra content to spend your money on such as clothing.
- Don't get rid of the treasure collection system rewarding you with clothing though, just have an option to buy those same things with cash.
More customisation
- Heroes severly lacking in gear and customisation options
- Bigger colour palette, its too limited right now
- Add in option to edit hairstyles and other features
- More taunts such as t-bag
- Ability to move images in emblems, you can rotate/scale but cannot freely move right now
Statistics and Useful Info and Fun Facts
- Emulate what black ops did with number of players online, amount of cash/medals/kickbacks the community has earned
- Leaderboards which show you worldwide rankings as well as your own and your friends (KD, accuracy, high scores, favourite weapons and kickbacks)
Matchmaking & Invite System
- Needs a lot of work as i'm sure you know, possibly the most important sugggestion in my opinion
- Faster updating, still shows friends in games when they have quit to PSN and even signed offline sometimes
- Ping in ms of games your searching for, right now it only shows optiimal/close/any which is too vague
- Better indiactor of connection quality, the green bars are not visible enough and you cant even see your own
- Ability to join a friends match in progress by clicking their name
- Private Matches where you can customise game options e.g. turn on/off certain weapons, medals, kickbacks, turrets
Graphics
- For the most part very good, hardly any aliasing on characters
- However some jaggies still appear, and stand out badly against the rest which is fairly smooth
Miscellanous
- Stop a player from picking up the same treasure multiple times, give them a different one or just cash instead
- Treasure pick-up big (or display bug) where a chest still glows when there is nothing inside OR there is something inside and you cannot pick it up
- Bring back a couple of popular maps from Uncharted 2 (not neccessarily at launch but as a DLC package later on)
- Less feedback from the woman to pickup treasure and use kickbacks (optionally change the voice to a big smooth/deep black guys so it sounds better)