BruceLeeRoy said:I am salivating over here.
I hate to say this but unless someone really objects I would love to do the OT for UC3.
jett said:All the information is relevant to my interests, but especially the talk about them expanding stealth. That stuff was just great to pull off in UC2.
Amir0x will be upset by thisjett said:All the information is relevant to my interests, but especially the talk about them expanding stealth. That stuff was just great to pull off in UC2.
mr. puppy said:the box thing was impossible to get to work correctly. even the zero punctuation review complained about it a whole bunch: http://www.escapistmagazine.com/videos/view/zero-punctuation/1078-Uncharted-2-Among-Thieves
look at 2:10
-Pyromaniac- said:I don't think my body is capable of being ready for this.
Do not want.AAK said:More Uncharted games???
I really was hoping for a new ND Jak and Daxter PS3 game. Not something made by other developers.
UnKarted confirmed?siarraweb said:- Drake's Deception will most likely not be his last outing; "The Uncharted franchise was never conceived as a trilogy"
pharmboy044 said:Do not want.
I want my Nathan Drake!
I feel like the Lazarevic fight gets way too much hate. I liked it. Other than that though, the other boss fights in UC2 would be the Tank, which was great, and the Helicopter, which was AWESOME.nckillthegrimace said:Oh, and bosses that aren't garbage.
duffyside said:I feel like the Lazarevic fight gets way too much hate. I liked it. Other than that though, the other boss fights in UC2 would be the Tank, which was great, and the Helicopter, which was AWESOME.
duffyside said:I feel like the Lazarevic fight gets way too much hate. I liked it. Other than that though, the other boss fights in UC2 would be the Tank, which was great, and the Helicopter, which was AWESOME.
The only real complaint about cover that I have is sliding into it. Still makes you a magnet for damage.jett said::lol at complaining about UC2's cover mechanics. ND nailed that shit, no idea what that zero punctuation guy is talking about.
So did you think it was terrible because it was hard? Because I admit it was hard, but I still enjoyed it. I liked that it gave a reason for him to be able to take so many bullets, and I enjoyed that I didn't just have to point my gun at him to win the fight, but had to use the environment.jett said:Lazarevich was terrible. It was one death away from ruining the entire game for me, like that cocksucker Radec in KZ2. Fortunately it didn't get to that.
But yeah, when talking about bosses people forget about the tank and the gunship, which are great.
duffyside said:So did you think it was terrible because it was hard? Because I admit it was hard, but I still enjoyed it. I liked that it gave a reason for him to be able to take so many bullets, and I enjoyed that I didn't just have to point my gun at him to win the fight, but had to use the environment.
However, I must concede that I am clearly in the very small minority in thinking that boss fight was not terrible. Not entirely sure what's going to satisfy people though, if that didn't work. More tanks and choppers? That'll get tedious quick. Unless you just don't want any boos fights at all, I'm at a loss for what they can do if the supernatural elements are going to receive such hate.
I think the fact that people forget they were bosses is part of what made them so much better. Their integration was much more natural and didn't cause people to stop and think, oh yeah well here is another boss *sigh*.jett said:But yeah, when talking about bosses people forget about the tank and the gunship, which are great.
For me, I'd like a toggle crouch. The cover system is fine, but I'd like to play the game at a slower pace. In U2, it felt like you could only stealth when the game wanted you to.jett said::lol at complaining about UC2's cover mechanics. ND nailed that shit, no idea what that zero punctuation guy is talking about.
I loved going through thejett said:All the information is relevant to my interests, but especially the talk about them expanding stealth. That stuff was just great to pull off in UC2.
I agree, he looked completely out of place.nckillthegrimace said:What really stood out to me as completely horrible was that one random guy you fight in the train who inexplicably takes an entire magnum clip, multiple grenades, and an all-out melee assault to kill. I think he was Lazarevic's chief henchman or something.
Also, the helicopter and tank especially felt less like boss fights and more like a test of getting to an explosive device and aiming it correctly. They were certainly entertaining, but I never really thought of them as bosses in the traditional sense.
BruceLeeRoy said:I am salivating over here.
I hate to say this but unless someone really objects I would love to do the OT for UC3.
You forgot the biggest one:Totobeni said:The curse of BruceLeeRoy will continue...
Alan Wake, Killzone 2, Resistance 2..were all average games
Lol! That's actually true! I resent the MGS4 comment though. You dastardly chapsTotobeni said:The curse of BruceLeeRoy will continue...
Alan Wake, Killzone 2, Resistance 2..were all average games
As bad as portions of that game are it immediately gets a pass for the nostalgia trip that is Shadow Moses just pretend the whole part with vamp and otacon and subsequent events was just bad fan ficAmir0x said:I'll never forgive you for MGS4, Bruce. It's entirely your fault that game was awful!
Totobeni said:The curse of BruceLeeRoy will continue...
Killzone 2,Alan Wake,Resistance 2..were all average games
jett said:Lazarevich was terrible. It was one death away from ruining the entire game for me, like that cocksucker Radec in KZ2. Fortunately it didn't get to that.
But yeah, when talking about bosses people forget about the tank and the gunship, which are great.
Persona7 said:I hope this game isn't a buggy mess like the last one. Not day one unless Amazon offers a 20$ credit.