Tinfoilhatsron
Banned
They did go for parity and made a deal with Micro according the email..which actually doesn't make any sense.
Only to the tinfoil wearing crowd thinks that parity is a thing.
They did go for parity and made a deal with Micro according the email..which actually doesn't make any sense.
Only to the tinfoil wearing crowd thinks that parity is a thing.
I remember when the patch that changed Black Flag from 900p to 1080p came out. I didn't know what the patch was for and started playing while it downloaded.
Once the patch was finished, I quit the game and installed the patch. I immediately noticed it looked different. It seemed a lot crisper.
I went online and checked and sure enough, resolution upgrade.
But lol! No one can tell
this is true. to wit:The PS4 couldn't handle 1080p 30fps for our game.
misterxmedia ‏@misterxmedia Oct 7
After DX11.3 patch AC:U was hitting 100fps. Force parity was Sony idea. The cpu in ps4 is totally different to xb1 and has less everything.
So say its CPU bound because of baked lighting and package decoding. So in the case of PS4, why didn't they deploy GPU compute? All this CPU talk with no mentions of the GPU. GPU AI, etc would free up cycles for CPU.
Im walking away with the feeling that, its good enough for the release date.
Factually incorrect.
However hard you find the information. The Xbox One CPU is clocked faster. Accept it.
With reader's response:
Yep. Remember Killzone? Shadow of Mordor 60fps? Also AC4: Black Flag. A lot of people were talking about the 1080p PS4 version until Ubisoft put out the statement that they would be patching in 1080 resolution. lol.
And that's why he said there's a 2 fps difference? What you said makes no sense.He is just saying the PS4 just wasn't quite enough to get to 1080p
Probably Xbone runs at ~30-40fps and the PS4 runs 37-47ish at 900, so they just locked it to 30
I think he explained it pretty well also.
The fact that people need to see a crappy 1080p version is eyeroll-worthy. As if their opinions would change after that anyway.
"While increasing the resolution only increases GPU load, increasing the frame rate also increases the CPU load significantly," Thoman told Polygon.
It's not over resolution. It's over the fact it's artificially capped to make the platforms equal. There's literally no reason why an F1 racer has to be governed to go as fast as a Pinto.This thread disgusts me. You guys should watch this video:
https://www.youtube.com/watch?v=F0JwSuIyDNk
So they're are still only talking about FPS instead of the 900p/PS4 issue?
If the Xbone can do 900p, the PS4 can do more.
lol....
If they only compare the CPU's to each other, the might be right.
Resolution/GPU/RAM is a different story.
That video is such a crock of nonsense. Of course, all of us would much rather prefer to discuss the game itself than the resolution. The issue at hand is that 1080p and 60fps should already be standard. The fact that it isn't is what leads to these discussions.This thread disgusts me. You guys should watch this video:
https://www.youtube.com/watch?v=F0JwSuIyDNk
This really is about to define a next gen like no other game before. Mordor has next gen system and gameplay, but not graphics like Unity does.
I believe 50% of the CPU is dedicated to helping the rendering by processing pre-packaged information, and in our case, much like Unreal 4, baked global illumination lighting.[/B] The result is amazing graphically, the depth of field and lighting effects are beyond anything you've seen on the market, and even may surpass Infamous and others. Because of this I think the build is a full 50gigs, filling the bluray to the edge, and nearly half of that is lighting data."[/I]
No!I am going to keep asking, is the PS4 version 1080p yet?
Ugh...... again:
Same CPU's.
But yes, MS upclocked the CPU a bit, because it was lagging behind the PS4's CPU performance, thanks to the Xbone OS's (+ Kinect, and more)
Performance-wise (for games), they're ~equal.
Those next gen graphics.....
XD
Seriously though, since when does 1080p & 60fps make a game have 'next gen graphics'? The graphics has much more to do with the IQ than the resolution.....
People on this board are able to parse through such blatant lies. But nah, you keep drinking that kool-aid.
Are you kidding me? What a stupidly unprofessional thing to say. How are Unity's graphics next-gen in any way?
50gigs of DLC amirite!Because of this I think the build is a full 50gigs
meanwhile, Ubi's head of PR just back from vacation:
I know! I already said that five thousand times.Factually incorrect. Xbox One cpu is clocked faster.
I am going to keep asking, is the PS4 version 1080p yet?
Why, because he's too circumspect?His tone makes me wonder if he really is a programmer...
Or this forum just has a tendency towards hive-mind/group think infested behaviour just like every other forum. This is just what happens when people are emotionally invested in their console of choice and standard group psychology mechanisms set in. I personally find the whole "MS is paying for not using PS4 power advantage" claims pretty much on the same level as theories like the US never setting foot on the moon, fluoride being used for mind control and so forth.
Grimløck;134489357 said:this is true. to wit:
Unless they reveal that the PS4 has better AA, we're wondering what happened to the GPU advantage.
You realize you will see every game in 1080p as your output right?
I'm lost. Are they dishonest or incompetent ?
Or this forum just has a tendency towards hive-mind/group think infested behaviour just like every other forum. This is just what happens when people are emotionally invested in their console of choice and standard group psychology mechanisms set in. I personally find the whole "MS is paying for not using PS4 power advantage" claims pretty much on the same level as theories like the US never setting foot on the moon, fluoride being used for mind control and so forth.
If only the PS4 was more balanced this wouldn't be an issue.
Ubisoft is giving the PS4 a well deserved break after great success to enjoy a cup of tea and put his little feet up. Xbox One hasn't been doing well and needs to work harder.
And that's why he said there's a 2 fps difference? What you said makes no sense.
Factually incorrect.
However hard you find the information. The Xbox One CPU is clocked faster. Accept it.
I think a little bit of both. Dishonest because they backpedaled on the parity and incompetent because they do not realize that 25 gigs of lighting effects is silly.I'm lost. Are they dishonest or incompetent ?
The colloquial definition of "off-the-cuff" means not prepared in advance.I always take off the coff remarks as scientifically proven facts.
the depth of field and lighting effects are beyond anything you've seen on the market, and even may surpass Infamous and others.
This is some bullshit. Killzone is still rendering a unique 1920x1080 frame in its multiplayer mode, by the very way it works it means there is still a proper 1080p resolution being displayed even though half the lines are being interpolated, which means it still looks sharper than 900p. AC4 was announced as being 900p with a post release patch before it was even out, so of course people knew it was 900p. No one was gloating about the 1080p version since we all knew it wasn't 1080p. People on this very board were among the first to deduce that COD: Ghosts was actually running below 1080p in the campaign on PS4 based on nothing but videos and screenshots from websites like IGN, which eventually forced those websites to look into it and for a patch to eventually be released.
Plenty of people on this board can tell the difference between 900p and 1080p without some other website needing to confirm it for us.