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Unpleasant Weevil 5: is it possibile on Wii?

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dark10x said:
Err, what?

What does the Wii have to do with the PC port?

I'm saying that the PC port will likely be excellent as the engine already has demonstrated to run beautifully on the PC. Even if they farm it out, things should turn out nicely. I then also noted that it is possible to use the Wii-mote on the PC and it could very well be configured to work with the game if you wanted it to.
Oh, I thought you were discrediting a Wii to PC port of a potential RE5 based solely on Ubi's shoddy RE4 port. If that wasn't the case, then I apologise.


btw, what do you think of my RE3/CVesque scenario? It makes some business sense possibly, would you be up for the possibility?
 
jarrod said:
Oh, I thought you were discrediting a Wii to PC port of a potential RE5 based solely on Ubi's shoddy RE4 port. If that wasn't the case, then I apologise.


btw, what do you think of my RE3/CVesque scenario? It makes some business sense possibly, would you be up for the possibility?
The second part would be a good idea.
 
140.85 said:
Of course it's possible. It would look like RE4.

Ehh the Wii can do alot better than RE4 quality. Maybe not RE5 quality, but still ALOT better. Like others, I wouldnt be opposed to a RE side story (that is still canon with the main story mind you, like Code Veronica) built from the ground up to take advantage of the Wii's capabilities.

With capcom's experience on RE4 Wii, it would already control damn nicely, all that would be left is creating a good story to tie in with the RE canon, and of course creating graphics to the best of the Wii's abilities, which would most likely look better than anything else from last generation. Certainly better than RE4, even if by a small margin.
 
Some of us might not WANT to own two consoles this generation, if the others don't interest them or if they would rather have the money and shelf space. maybe later down the line the 360 might entice me when it's a bit cheaper and has more games to interest me, but I couldn't really care less about HD graphics yet, or these huge expansive games that I probably won't get around to playing much of anyway. I guess I'm not really 'hardcore' enough to care, but I don't see the problem with making a cut down Wii port for those that do want the control scheme. If you're going to buy the HD versions anyway, why be so defensive? You're still getting want you want, why deny those that don't mind the lack of HD and fancy lighting in exchange for controls they prefer?
 
RamzaIsCool said:
This thread gets weirder every new post...oh well the psyche of a Ninny fan is a strange and mysterious place. But I don't give a finch, do whatever you guys enjoy doing and I hope you truly get out of the Wii the enjoyment which I have trouble seeing.
Well said. I used to be the type that tried debating with these people but I've realized now it's just not worth the time. Enjoy your Wiis.
 
Wether or not it's possible is besides the point. Capcom will put the game on Wii in some form or another because they need the money and RE has always been their milking franchise. How many people will blow their brains out if this happens I don't know but it will.
 
It's not whether it's possible or not, it's whether doing so is profitable enough or not for Capcom to do so.

If Capcom feels it's profitable to do so, then RE5 is coming to Wii soon enough.
 
dark10x said:
So, without playing the game, you can safely say that this is just RE4 with a new coat of paint? Is that it?

Yeah.. In my original quote I mentioned that the gameplay in RE5 was exactly like RE4. Did you miss it where I said I played the game?


If we can make assumptions that the game is going to have all new gameplay elements and situations that will set it apart from RE4 we can safely assume that the game play will be similiar in terms of aiming and character perspective to that of RE4. Taking what weve played from RE4 (both with a gamepad and Wiimote) the Wiimote was a hell of a lot easier (in terms of aiming) to use.

Now will the controls for 5 (using the pad) be better than the cube.. its possible. They may have some sort of auto aim or some new feature that allows for more accuracy... but based off what we've seen of 5 and what we've played of RE4Wii you can't say the aiming aspect couldn't be just as good if not better on the wii.
 
kbear said:
Well said. I used to be the type that tried debating with these people but I've realized now it's just not worth the time. Enjoy your Wiis.

These haters keep getting more and more deranged. When did you get the impression that we weren't enjoying our Wii's? And why would a thread about people hoping RE5 makes an appearance on their Wii give you the impression that they aren't enjoying their Wii's? It's like seeing someone and saying, "Keep breathing chap." Thanks, dumbass, I was going to anyway.
 
Well, it's not going to be possible to have the graphical fidelity of the 360.

Also, fuck a Wii version. I certainly hope Capcom doesn't waste their time. I don't want precious resources wasted on a shit version with crappy graphics.
 
We're close to coming full circle, resorting to condescending, message board remarks.

So those of us who own a Wii can enjoy it for what it is without feeling shame or the need to defend our position, our wants and tastes on a daily basis? Really?

....

Entertainment is entertainment, and a few less bells and whistles being replaced by a more robust, friendly, fun control method gets my vote.
 
but based off what we've seen of 5 and what we've played of RE4Wii you can't say the the aiming aspect couldn't be just as good if not better on the wii.
If I want accuracy, I'll use a mouse with the PC version.

Otherwise, I'll stick with a pad. Afterall, RE4 on GC was one of the best games I've played and the fact that it was on a pad didn't change that.
 
As a 360 and Wii owner I would pick up the Wii version in a heartbeat.

Many don't feel the same way as me, but it's going to be really difficult to go back to aiming with the analog stick after RE4: Wii Edition.
 
What's the point of calling it RES5 if it's a cut and sliced version of the true RES5?

I would prefer something made from the ground to work around the Wii's limitations.
 
WrikaWrek said:
What's the point of calling it RES5 if it's a cut and sliced version of the true RES5?

I would prefer something made from the ground to work around the Wii's limitations.

Exactly. When developers know what they're doing (read actually give a crap) with the Wii, a great looking and controlling game is possible.

Capcom seems pretty open to the Wii as far as making quality titles that actually look good and control well, so like previously stated, a RE2 remake for the Wii (which would look better than RE4 since its not just a simple port) or a RE canon side story built from the ground up for the wii would look nice and play nice.
 
If you want to go deep into whether or not RE5 is possible on the Wii is basically how much Capcom estimates the profit will be from the possible sales on the Wii minus the cost of porting/downgrading the HD assets as well as reprogramming the game to fit the inferior Wii hardware.

Capcom obviously sees an opportunity for milking the RE franchise in the Wii after seeing the revitalization of RE4 in the Wii as well as RE:UC outselling any RE rail shooter in PS2 era.
However, porting and reprogramming the game to fit Wii hardware will take time and extra budget since the Wii hardware is just much too inferior compared with the HD consoles.
Furthermore, there is also the fear that sales on the HD consoles will canibalize sales on the Wii or vice versa.
There is extra incentive for gamers to wait for the Wii version instead of purchasing the HD versions right away due to two things: $10 cheaper and Wii control.
However, if the Wii version suffers badly in the graphics department or is in delay long enough, Capcom fears that the sales potential will drop significantly.

There are probably more things to ponder about, but I think these factors are the most important factors for Capcom to determine whether a Wii port is profitable enough or not to execute.
 
This. Possible on the Wii?
f.jpg


Nah.
 
dark10x said:
If I want accuracy, I'll use a mouse with the PC version.

Otherwise, I'll stick with a pad. Afterall, RE4 on GC was one of the best games I've played and the fact that it was on a pad didn't change that.

It was the best game on the cube. Thats why I got it.

And when Capcom ported over to the Wii, my favorite game fixed the one small nagging (but able to overlook) issue I had with the game.

In regards to the overall fun factor, Is there anyone who said "I wanna go back to using the dpad for this game" after they played and BEAT RE4 Wii?

EDIT: Just so we're clear.. I agree with your earlier post about wanting a ground up version of anything made for the Wii. But regardless of 5 being a port or not, the controls worked awesome for the over the shoulder perspective RE4 used and what RE5 plans to adopt. If Capcom is half as good as we know they are then the controls can only get better.
 
Of course it's possible. Should it be done? No. Make something tailored to the Wii for the Wii, not RE5 which is using an engine for developing PS3/360/PC games.
 
If I had a choice between "downgrading" the visuals to be RE4+++ (since the game would be built with the Wii's limitations rather than the GameCube's, and the Wii is demonstrably more powerful when a developer utilizes it properly) but using the Wiimote's controller, or using the PS3/360's extra power but downgrading to their inferior control schemes... I'm taking the Wiimote, every single time.
 
FlashbladeGAF said:
It was the best game on the cube. Thats why I got it.

And when Capcom ported over to the Wii, my favorite game fixed the one small nagging (but able to overlook) issue I had with the game.

In regards to the overall fun factor, Is there anyone who said "I wanna go back to using the dpad for this game" after they played and BEAT RE4 Wii?

Not me, but still im opposed to downgraded ports...so i'd rather another RE4 style game for the Wii in the RE universe buit to take advantage of the system, rather than RE5 ported.
 
TheJollyCorner said:
I think it would be cool if Capcom resurrected the version of RE4 where Leon was in that freaky Umbrella house/facility with all the supernatural shit, bringing it out for the Wii.

http://www.youtube.com/watch?v=kWpEE_5pDzQ

man, I loved how that looked.

It really does look great, the only thing that irks me (as with all Resi games) is the utterly useless tank controls.
 
Mega Man X is it possible on the GB?
Resident Evil is it possible on the GBC?
Resident Evil 4 is it possible on the Mobile phones?
Resident Evil 2 is it possible on the N64?

Capcom answered all those questions with a "YES".
They don't do exclusives, there will be a Resident Evil 5: Wii Version.
 
Instead of talking of the possibility of porting down RE5 to the Wii - which is a fanboy banter all the way....

perhaps we should focus whether there's a chance it will be profitable enough for Capcom to release it on the Wii?
Plus, that's a healthier talk with much less fanboy banter....
 
Mash said:
It really does look great, the only thing that irks me (as with all Resi games) is the utterly useless tank controls.

Sidestory found? Seriously if retooled correctly, that could actually work. The little dolls might have to go though. Then again with the accuracy of the aiming system, maybe not. Dunno if they could work the whole supernatural thing though...unless they made a brand new survival horror series exclusive to the Wii. That would be nice too.
 
Arde5643 said:
Instead of talking of the possibility of porting down RE5 to the Wii - which is a fanboy banter all the way....

perhaps we should focus whether there's a chance it will be profitable enough for Capcom to release it on the Wii?
Plus, that's a healthier talk with much less fanboy banter....
900+k for Umbrella Chronicles says yes, but I think they would be better of if they made a different Resi game for the Wii, perhaps the long awaited Resident Evil 2: Wii Edition with Resident Evil 4 controls. Anyway this is Capcom they'd port their own mother to make money.
 
[Nintex] said:
Anyway this is Capcom they'd port their own mother to make money.

:lol

Why does it seem like so many people have the idea that an RE game made from the ground up for the Wii would only look as good as RE4 though?
 
Wait did I miss something here Capcom shipped 950k of REUC but didn't it only sell 175k in Japan and less then 200k in the US? Who the hell bought the rest of these copies?
 
Porting RE5 to Wii = Terrible Idea
Making a RE5 continuation/side-story = Great Idea

I always said that if Capcom must (although they don't have to, it's just rabid N-Fans that say so) put RE5 on Wii they should make RE5:A edition and RE5:B edition.

Both have essential plotlines, but one is tailored to PS3/360/PC while the other is tailored to Wii.

GAF will still bitch like kids about which is better, but to get the full RE5 experience you would have to buy both.

Wait did I miss something here Capcom shipped 950k of REUC but didn't it only sell 175k in Japan and less then 200k in the US? Who the hell bought the rest of these copies?

1. It sold more than 200k in the US
2. I guess the rest of the world that isn't Japan or the US?
 
JudgeN said:
Wait did I miss something here Capcom shipped 950k of REUC but didn't it only sell 175k in Japan and less then 200k in the US? Who the hell bought the rest of these copies?
Europe, Wii is fucking huge here and Nintendo published so the shipments were big. Everything is sold out, as soon as the Wii shipment has arrived the shopowner tries to write down: "Wii's in stock!" on a piece of paper. But before he's done writing all the Wii's are sold out.
 
Why would Capcom port RE5 on the Wii when all they have to do is port any of the Gamecube Resident Evil to sell 1 million+ copies ?
 
JudgeN said:
Wait did I miss something here?

Yeah, an entire other region.

bluheim said:
Why would Capcom port RE5 on the Wii when all they have to do is port any of the Gamecube Resident Evil to sell 1 million+ copies ?

RE4: Done to Death
RE1: REALLY Done to Death
RE0: No remake really necessary

Personally I dont think anyone really WANTS RE5 wii edition specifically, they just want a "real" Resident Evil game made exclusively for the Wii.
 
Who would want a survivor horror game without all the bells and whistles? I sure as hell don't. I play them for the atmosphere, the crazy lighting, the shadows, etc.
Gameplay is icing. The original games played like crap but because it was so technically sound, millions of people were fine with that. Apparently the game has 30+ enemies coming at you with insane aggressive behavior coupled with the heat now factoring into gameplay. I'd take all those over the use of the wiimote anyday as RE4 controlled excellent on both the cube and PS2 using the awesome new view and sped up gameplay.
 
Kadey said:
Who would want a survivor horro game without all the bells and whistles? I sure as hell don't. I play them for the atmosphere, the crazy lighting, the shadows, etc.
Gameplay is icing. The original games played like crap but because it was so technically sound, millions of people were fine with that. Apparently the game has 30+ enemies coming at you with insane aggressively behavior coupled with the heat now factoring into gameplay. I'd take all those over the use of the wiimote anyday as RE4 controlled excellent on both the cube and PS2 using the awesome new view and sped up gameplay.

I guess you didn't buy Silent Hill origins then.:D
 
[Nintex] said:
900+k for Umbrella Chronicles says yes, but I think they would be better of if they made a different Resi game for the Wii, perhaps the long awaited Resident Evil 2: Wii Edition with Resident Evil 4 controls. Anyway this is Capcom they'd port their own mother to make money.


IF Capcom is making a RE anything for the Wii I'd hope there AAA, AA, or even there A teams are working on it.


-Built from the ground up: check
-C and D Developers: Fuck off Capcom
 
Threi said:
Porting RE5 to Wii = Terrible Idea
Making a RE5 continuation/side-story = Great Idea

I always said that if Capcom must (although they don't have to, it's just rabid N-Fans that say so) put RE5 on Wii they should make RE5:A edition and RE5:B edition.

Both have essential plotlines, but one is tailored to PS3/360/PC while the other is tailored to Wii.

GAF will still bitch like kids about which is better, but to get the full RE5 experience you would have to buy both.
This is the better idea - it forces gamers who have both HD console and the Wii to buy both versions.
And since RE fans usually are core gamers, they usually will have an HD console and a Wii.

This kills two birds with one stone:
1) This won't cannibalize sales of either HD or Wii version since both of them are different from one another
2) This will be a good way to judge whether profit from Wii only version is enough to offset profit from PS3/360 version. For future versions, Capcom can determine which console to build the main RE from the ground up.

Biggest problem with this idea:
if Capcom has their AAA team working on the PS3/360 version, which tier team will they have working on the Wii version?
Again, we come up with the problem of 3rd party not bringing their A team to Wii development.
And if Capcom is not bringing their A team, there's little chance they will even put any budget for marketing the game as evident by most 3rd party games in the Wii.
 
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