So the next thing is doing DLC binded to a specific, un-optional device. Very unfair for people liking Until Dawn not interested in PS VR.
Totally unfair. It will cost people who choose not to purchase it zero dollars and zero cents.
What I mean is, Until Dawn got a fan-base for what it proposed...in Until Dawn. One thing is making the DLC compatible with the base game BUT you can also use your VR to "enhance" the experience, another thing is making it VR exclusive so people interested in it but with zero interest into VR will feel ripped.
In general I don't like games binded to a specifice device within the same platform, because I can be interested into a game, but maybe I am not interested at all into VR.
No offense, but that sounds like a personal problem.So the next thing is doing DLC binded to a specific, un-optional device. Very unfair for people liking Until Dawn not interested in PS VR.
http://www.ign.com/articles/2015/10/28/until-dawn-rush-of-blood-isnt-your-typical-on-rails-shooterExecutive Producer Simon Harris is talking while wiping my sweat off a Playstation VR headset. I just finished playing seven minutes of his new game, Until Dawn: Rush of
Its funny that he mentions people rolling their eyes because less than 24 hours before this, I was sat in Sonys Paris Games Week conference rolling my eyes as Rush of Blood was announced as one of Sonys new virtual reality experiences. Heres a studio that created one of the best horror games in recent years, Until Dawn, now busying themselves with something as antiquated as as on-rails shooter. This, however, is exactly where Harris and his studio Supermassive Games want us.
People expect a certain something with an on-rails-shooter, and we can play with their expectations and those conventions to really frighten players.
This might sound like exec talk but a few minutes through the Rush of Blood demo after meandering along through a spooky house, I feel my attention drawn away from the front of the screen; I move my head and point my guns to the side using the two Move controllers in my hands... nothing there. Then when I turn back to face the front, theres a mangled up old witch screaming in my face. I let out the manliest of shrieks. Rush of Blood uses a lot of clever sound design to draw your attention to specific places on the screen so that it can really scare you, and I fall for pretty much every single one during the demo.
So I have to play the game all over again to find out? That's... tedious.11 Pumpkins to be found in the game (each with a letter craved into it). Will be removed after Nov 1. No word on if finding them all does anything.
So I have to play the game all over again to find out? That's... tedious.
Maybe people will stop being so dismissive now. They made a game that's primarily quick time events great, I'm sure they can do good things with an on the rail game.
So will this be sold separately or is it Until Dawn DLC?
Yeah DLC doesn't make sense.I dont think theyd narrow their install base to owners of both PSVR and Until Dawn. Expect standalone