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Valfaris - A Heavy Metal Space Saga (Slain: Back from Hell dev, 2018, PC/console)

Mr_D_

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Jul 20, 2014
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Hello. More Valfaris goodness to share! Our latest Steam update is an interview with Thomas Jenns, the game's programmer and designer. You can find details on the level design and other facets of developing Valfaris here.

As always, be sure to follow our Steam community page for new GIFs, images, and updates.

 
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Mr_D_

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Valfaris was at E3!
if you saw the PC Gamer show, you would have been treated to this all new trailer for the game -

Also, sincerely hoping none of you missed this lol


Valfaris now has a new Discord server too, by the way, over at Discord, now under the new 'Big Sugar' name.

Last thing - there's a closed beta going live soon. If you want to be considered for it, please sign up on the site.
 

Mr_D_

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M Mr_D_ I noticed that the EU version of Valfaris physical edition went up for preorder. Is this going to be the only region where a physical copy comes out? If so, I'll just import.
You'll be happy to know the Switch and PlayStation 4 physical versions are now available to pre-order, for both US and EU!
Link here!
 
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Mr_D_

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I'll be buying digital, but good to hear it should be out in about a month. (Nov. 1) Nice!
As soon as there's a firm date, I'll make sure to let you guys know here :D

In the mean time, learn how to wield the shield like a badass 👇

 

Mr_D_

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Jul 20, 2014
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It's official, we're getting a Valfaris Signature Edition for PS4 and Nintendo Switch!

The included art book and CD soundtrack are definitely highlights, not to mention the physical copy of the game of course!

Pre-order goes live on Friday at 3PM UK time, check them out in detail here!

 
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Sentenza

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Can't believe we had to reach half way down to the second page of the thread before someone mentioned how much this resembles the old Turrican (except more "Metal", I guess)
 
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Stiflers Mom

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This looks like it would have came out as an Amiga exclusive, if the Amiga had survived as a viable platform...
Well done guys..
 
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Mr_D_

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The launch dates for Valfaris have just been released!

Here's the rundown:
October 10: PC (Steam, GOG, Humble) and Nintendo Switch.
November 5/6: PS4 NA/EU respectively
November 8: Xbox One

In addition to the standard version, a Valfaris Digital Deluxe Edition will also be available at launch for PC and PS4 that includes the game, original soundtrack (composed and recorded by former Celtic Frost guitarist, Curt Victor Bryant), and digital artbook.

To celebrate confirmation of the release dates, there's a brand new Valfaris trailer too, check it out below!


The wait is almost over! 🤘
 

ClanOfNone

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Nov 24, 2018
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Is the Switch version 60fps?
I'm in either way, this looks amazing, but I'll go PC if the Switch can't hack it.
 

haxan7

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I'll wait for the reviews. Their last game looked cool as hell but the ruthless difficulty made me not want to play it. Hopefully they balanced challenge vs fun better this time.
 

Mr_D_

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Is the Switch version 60fps?
I'm in either way, this looks amazing, but I'll go PC if the Switch can't hack it.
It targets 60FPS throughout gameplay, as with all Switch games it gets better performance when docked. I'd get whichever version you think will suit you best, in terms of the lay back on the couch Switch version, or the at the desk PC experience.
I'll wait for the reviews. Their last game looked cool as hell but the ruthless difficulty made me not want to play it. Hopefully they balanced challenge vs fun better this time.
We haven't had any bad feedback on the difficulty level as yet, but it is definitely a challenging game!

I wouldn't go as far as to say ruthless though 😉. There's a few reviews out in the wild on YouTube currently for the Steam version if you fancy having a search!

Here's one of the latest from Boomstick Gaming 👇
 
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Mar 19, 2015
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Man I can't wait to check this out. I put in a request for a key but if that doesn't happen I'll def buy it on Steam next chance I get. Moving to a new house is expensive :< but new house yeay
 

Saruhashi

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The launch dates for Valfaris have just been released!

Here's the rundown:
October 10: PC (Steam, GOG, Humble) and Nintendo Switch.
November 5/6: PS4 NA/EU respectively
November 8: Xbox One

In addition to the standard version, a Valfaris Digital Deluxe Edition will also be available at launch for PC and PS4 that includes the game, original soundtrack (composed and recorded by former Celtic Frost guitarist, Curt Victor Bryant), and digital artbook.

To celebrate confirmation of the release dates, there's a brand new Valfaris trailer too, check it out below!


The wait is almost over! 🤘
It's looking good!

I will definitely grab this next Thursday (10th of October?). Looking forward to it.

What is the week before a release like for you folks?
Do you have some expectation of how the game will be received or are you kind of going in blind?
 

Mr_D_

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Jul 20, 2014
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It's looking good!

I will definitely grab this next Thursday (10th of October?). Looking forward to it.

What is the week before a release like for you folks?
Do you have some expectation of how the game will be received or are you kind of going in blind?
We try to get an idea from Youtube coverage, wishlist amount, Steam page traffic and a few other bits. But really you don't know until you know
 
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Saruhashi

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We try to get an idea from Youtube coverage, wishlist amount, Steam page traffic and a few other bits. But really you don't know until you know
Well, I'll be buying it on Switch tomorrow and I wish you all the best.

The game looks awesome.
 

Miku Miku

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As soon as there's a firm date, I'll make sure to let you guys know here :D

In the mean time, learn how to wield the shield like a badass 👇

Is this still coming out on Switch today?
 

Miku Miku

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Still near the beginning but the systems in this game are fucking sick. You can use a shield to block projectiles but each block drains an energy meter. A perfect block sends the projectile back so you're constantly encouraged to go for tech counters. But then you have a sword and melee hits charge up the energy needed for your shield. So you're encouraged to use all the connected elements of combat, and they all feel good.
 
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Miku Miku

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Just got the flamethrower and its sick. So far, best Contra I've played in years. Bosses are pretty tough at times, as expected.
 

Chacranajxy

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I want to hear more impressions before I take the plunge, but the game looks absolutely awesome. I'll probably end up buying it on GOG in the next few days.
 

Miku Miku

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Getting pretty far now. This is easily the best Contra game I've ever played. The combination of the counters, melee, and energy rationing is just more in depth than any of the actual Contras.

Love the artwork and the diseased alien bacteria levels. Nothing more satisfying than purifying grotesque pus creatures with non-stop flamethrower. Bosses have all been pretty good and make you really figure out the pattern.

OST is a bit weaker than Slain so far. Kind of uneventful. I get the vibe that this is set in the same world as Slain, just in the far future. The weapons are often "spirit" weapons combined with technology. Pretty neat.
 

Gargus

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Seeing heavy metal space saga makes me wish someone would make a fallout 3 styled game based around something like it came from heavy metal magazine.
 
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dirthead

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It has the classic contemporary game with pixel art problems (there's no consistent pixel grid that everything aligns to, some objects are made up of chunky pixels and other objects are made up of smaller pixels, and everything moves by probably floating point math instead of integer math so the pixels in objects are always out of alignment). It makes the game look kind of cheap despite the decent art. Pixel grid consistency is REQUIRED to really make a game with pixel art feel rock solid. That's why those old SNES and Genesis games just look so solid and consistent. The pixels are always aligned.

Even shit like the new Mario Maker games gets this wrong.

Other than that, it's okay, although I can't help but feel that the game doesn't really flow very well or have interesting level design.

Metal Slug 3 remains the best looking run n' gun, Contra 3 remains the run n' gun with the best level design, and Gunstar Heroes remains the best run n' gun overall.

This genre is really hard to get into because the best ones are just absurdly good and basically lightning in a bottle.
 
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Tenaciousmo

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It has the classic contemporary game with pixel art problems (there's no consistent pixel grid that everything aligns to, some objects are made up of chunky pixels and other objects are made up of smaller pixels, and everything moves by probably floating point math instead of integer math so the pixels in objects are always out of alignment). It makes the game look kind of cheap despite the decent art. Pixel grid consistency is REQUIRED to really make a game with pixel art feel rock solid. That's why those old SNES and Genesis games just look so solid and consistent. The pixels are always aligned.
I am thankful I don't see what you're talking about and enjoy the style of the game from what was shown.
 
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Hinzel

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bought on switch and digging it. bosses are tough, but thankfully you get a checkpoint right before them. got stuck on 1 for like 10 mins until i figured out mechanics of the fight, then it wasn't too bad
 
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Mr_D_

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Jul 20, 2014
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Of course! https://www.gog.com/game/valfaris
This game is amazing! Glad I found out about it thanks to this thread.
We're glad you found it too! Have you managed to finish the game as yet, or still working your way through?
Getting pretty far now. This is easily the best Contra game I've ever played. The combination of the counters, melee, and energy rationing is just more in depth than any of the actual Contras.

Love the artwork and the diseased alien bacteria levels. Nothing more satisfying than purifying grotesque pus creatures with non-stop flamethrower. Bosses have all been pretty good and make you really figure out the pattern.

OST is a bit weaker than Slain so far. Kind of uneventful. I get the vibe that this is set in the same world as Slain, just in the far future. The weapons are often "spirit" weapons combined with technology. Pretty neat.
I'm glad you're enjoying it so far! The artwork is definitely something to behold, unleashing chaos and destruction with the flamethrower is indeed satisfying!

It is indeed inspired by the same world as Slain, but as to whether it's the same world exactly.. Definitely a question for the devs themselves. We're gonna be running an AMA very soon, so I'll make sure to keep you guys posted here, and you can pick the brains of those behind the game!
bought on switch and digging it. bosses are tough, but thankfully you get a checkpoint right before them. got stuck on 1 for like 10 mins until i figured out mechanics of the fight, then it wasn't too bad
Haha yeah, the first time I played the game it took me a fair while to figure out some of the fights! Once you've got the mechanics though, it's definitely not too hard.
 
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