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VG tech : Immortals Fenix Rising PS5 vs XSX

So..all this result favoring PS5 despite Series X advantage really made me scratching my head.....

On paper..Series X seems to be better

WtPGeoh.jpg


Until it comes to this....

WuRdAn2.jpg

What is that?

Im not a tech expert guys..but PS5 have twice the numbers compared to Xbox Series X there...

Can someone explain?

Perhaps VFXVeteran ? The tech expert around here?
 
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So..all this result favoring PS5 despite Series X advantage really made me scratching my head.....

On paper..Series X seems to be better

WtPGeoh.jpg


Until it comes to this....

WuRdAn2.jpg

What is that?

Im not a tech expert guys..but PS5 have twice the numbers compared to Xbox Series X there...

Can someone explain?

Perhaps VFXVeteran ? The tech expert around here?

It is the speed of the SSD + their custom compression solution.

Honestly that's not a factor in these comparisons we are seeing now.
 
I've made a lot of memes over in the PS5 power king thread, but I took all this kinda ironically and was honestly rather sure that Series X will be the more powerful console after all.

Guess I fell for the marketing. PS5 continues to be superior in high resolutions by quite a margin.

Good job Cerny, magic sauce cook.
 
These are cross gen launch titles and aren't pushing either system. This is nothing.
Moving goalposts? When did crossgen launch titles become unimportant for performance comparisons?

The true testing will start late next year when the first next gen only games start dropping.
There are amazing next gen only titles right now for PS5 like DS, and many more will come before late next year.
 
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So..all this result favoring PS5 despite Series X advantage really made me scratching my head.....

On paper..Series X seems to be better

WtPGeoh.jpg


Until it comes to this....

WuRdAn2.jpg

What is that?

Im not a tech expert guys..but PS5 have twice the numbers compared to Xbox Series X there...

Can someone explain?

Perhaps VFXVeteran ? The tech expert around here?

yo, that VFX guy told me the same thing( he's a professional and knows all) can anyone explain?!?
 
Moving goalposts? When did crossgen launch titles become unimportant for performance comparisons?


There are amazing next gen only titles right now for PS5 like DS, and many more will come before late next year.
In that post that you quoted, where did it say close the thread and stop the comparison? But if you had understood what I meant, then you would have known that using these to declare anything is way off.

Yeah DS looks great. No doubt.
 
I've been saying it for awhile now but teraflops are the new bits. People used to think more bits = more power but we all know the Atari Jaguar with 64 bit wasn't as powerful as the PlayStation at 32 bits.

Microsoft's marketing of "most powerful" is akin to Sega's blast processing of yesteryear. While it's true in one aspect, it doesn't paint the whole picture.
 
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I've made a lot of memes over in the PS5 power king thread, but I took all this kinda ironically and was honestly rather sure that Series X will be the more powerful console after all.

Guess I fell for the marketing. PS5 continues to be superior in high resolutions by quite a margin.

Good job Cerny, magic sauce cook.
The PS5 power king thread was created only after it performed better in DF comparisons...
 
I wish channels would exclude the XSS from these comparisons. If you're buying that console, you don't care what the game looks like. Honestly, XSS just makes side-by-sides suffer more, and pads out some videos unnecessarily. If you bought an XSS, you've relegated yourself to 3rd place in visuals, and should be happy with whatever you get. I don't look forward to a full product cycle of having this bastard child thrown into every comparison video, for no good reason.

It's kind of like throwing some kid off the street into an Olympic race. I guess just to show how low it can go? Lol.
 
No it doesn't. VRR doesn't up the resolution.

I'll take the smooth performance over any barely noticeable resolution drops, you need a tech channel to tell you about those. Frame rate drops and tearing which happen in basically every PS5 game is very noticeable and affects gameplay. VRR just solves it on Xbox giving the best experience at all times.
 
No, XSX doesn't look better on paper either, unless you don't understand the way those machines work. PS5 has custom hardware everywhere that Series X doesn't have. Things like unified L3 CPU cache are huge for latency in high framerate modes. This single factor is more important than CPU / GPU raw power for high framerate modes, hence why PS5 always wins in every game in 120 fps modes.

Variable frequency also gives you TONS more power than fixed frequency where you have to guess before releasing the hardware what the maximum workload will be and the heat it'll produce. You have to guess pretty low or you get a PS4 Pro jet engine. Variable frequency like on PS5 ensures you you get the absolute maximum from your GPU at any time.

And that's without talking about custom Geometry Engine which is a much more efficient solution than VRS. Or special I/O hardware, cache and cache scrubbers...

But people here see a number of Tetrafloops (TM) and think they understand nuclear theory. But it's in their heads. Time to stop gobbling up everything Phil Spencer says. Especially since it's marketing and MS has been lying for years on exclusives. Xbox fanboys got what they deserved here.
 
I love how VRR is the ultimate spec. Ignore that 95% of gamers can't use it and the PS5 will have it soon. But until then, it is the decider!
 
I'll take the smooth performance over any barely noticeable resolution drops, you need a tech channel to tell you about those. Frame rate drops and tearing which happen in basically every PS5 game is very noticeable and affects gameplay. VRR just solves it on Xbox giving the best experience at all times.
This is such goalpost moving. Lol
 
In that post that you quoted, where did it say close the thread and stop the comparison? But if you had understood what I meant, then you would have known that using these to declare anything is way off.
I would agree with you if both versions were affected, but PS5 seems to struggle less to deliver than XSX. But I can give you this, let's just wait a few months so the tools and optimization excuses cannot be used anymore.
 
I'll take the smooth performance over any barely noticeable resolution drops, you need a tech channel to tell you about those. Frame rate drops and tearing which happen in basically every PS5 game is very noticeable and affects gameplay. VRR just solves it on Xbox giving the best experience at all times.
I have both. A VRR tv and an XsX. VRR does indeed smooth things out, but it doesn't excuse a choppy game or make the experience better for those without said tvs.

So no, in my book, it doesn't count
 
I'll take the smooth performance over any barely noticeable resolution drops, you need a tech channel to tell you about those. Frame rate drops and tearing which happen in basically every PS5 game is very noticeable and affects gameplay. VRR just solves it on Xbox giving the best experience at all times.
Yeap still everybody noticed the AC blurry image on Series X after the patch.

It was a little drop from 1440p to 1180p.
 
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I have both. A VRR tv and an XsX. VRR does indeed smooth things out, but it doesn't excuse a choppy game or make the experience better for those without said tvs.

So no, in my book, it doesn't count

It's a feature on Xbox so it counts🤣 You have to pay to play, if you want the best console next gen experience you need an XSX and a VRR TV, thats the true next gen.
 
I would agree with you if both versions were affected, but PS5 seems to struggle less to deliver than XSX. But I can give you this, let's just wait a few months so the tools and optimization excuses cannot be used anymore.
The tools excuse is bullshit.

The games are coming in hot for the XsX and are needing a bit longer in the oven.

I think that Godfall will be one to look out for when the exclusivity period is up in 6 months and this hits the XsX.
 
Everybody could see the framerate drops and tearing on PS5, gameplay breaking problems.
Everybody could see the AC blurry and image with the patch.

PS5 issues was Ubisoft trying to reach parity so they had to downgrade PS5 version.

PS5 version pre-patch is still the best version of the game in resolution, framerate and tearing.
 
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Man, seeing these guys on meltdown mode is priceless after all the shit talk they were giving. Good times.

I have an XsX and a VRR tv. It is a great feature. But not a "version winner" lol

It's a feature on Xbox so it counts🤣 You have to pay to play, if you want the best console next gen experience you need an XSX and a VRR TV, thats the true next gen.

It's not. I don't agree at all
 
The only resolution found on PS5 in Quality Mode was 3840x2160.

Xbox Series X in Quality Mode uses a dynamic resolution with the highest native resolution found being 3840x2160 and the lowest native resolution found being approximately 3328x1872. Drops in resolution below 3840x2160 on Xbox Series X in Quality Mode seem to be uncommon.



PS5 is BEAST


[Surprises intensify]
 
I love how VRR is the ultimate spec. Ignore that 95% of gamers can't use it and the PS5 will have it soon. But until then, it is the decider!

How else are they supposed to make up for a weaker console? 😛 Give them some breathing room room; don't bury them!
 
These are cross gen launch titles and aren't pushing either system. This is nothing.

The true testing will start late next year when the first next gen only games start dropping.
It isn't pushing the systems but they drop to 1080p (xbox) and 1200ish p (ps5)? Can you elaborate on your thought a bit?
 
The PS5 power king thread was created only after it performed better in DF comparisons...

I know but it was very early with few games, too early to really judge it in the beginning.
Now after a good number of comparisons, it became pretty obvious, to my surprise.
 
You are playing on PS5? How freqeunt is the stutter?
Yes. It's pretty consistent while turning the camera, but I'm sort of getting used to it. Hopefully it gets patched though. I haven't tried the Series X version, so I don't know if it has the same issue without VRR (I do not have a VRR TV atm).
 
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