Reading OP's post again:
Developers are currently taking receipt of a new PlayStation 4 dev kit, VG247 has been told today, with a final version slated to appear in January.
But...
and the third version, appearing in January, will be close to final spec.
A final version will be delivered to developers next summer.
So what is it? Final version in Jan or Summer?
Our source told us that Sony is only calling the machine Orbis, and is not using the words PlayStation 4″ in these meetings at all.
Why are they not calling it PS4?
Is it because 4 is a bad luck number in Japan?
Is it because they are straying away from the Playstation brand?
And if they are straying away from the PS brand, their philosophy and approach to
gaming consoles could have changed.
If the OP's posted this rumor in the WiiU speculation thread as a WiiU rumor, it would have fit closely with statements made during Iwata's ask about the WiiU hardware.
Orbis, we were told today, is based on the AMDs A10 APU series. An APU (Accelerated Processing Unit) is a combined CPU and GPU. PS4′s APU was described today as a derivative of existing A10 hardware. The hardware is based on A10 system and base platform.
Not exactly how the WiiU is made, but the philosophy is similar.
Bringing the CPU and GPU as close together as possible.
The ultimate goal for the hardware, we were told, is for it to be able to run 1080p60 games in 3D with no problem, to create a machine thats powerful enough for today and tomorrows market.
Ultimate goal is the key word, as it means best case scenario.
In other words, there are other scenarios on the table.
So, its not definite. It can mean this console will end up running
1080p games at 30FPS, or 720p games in 3D at 60 fps.
Or perform better than expected as we dont even know
what game they are using as a base.
At any rate, Nintendo was promoting 1080p as well.
But it looks like Sony is promoting the extra horsepower for 3D, while
Nintendo is using it for the second screen on the controller.
Today's market is PS3 & 360.
Tomorrow's market is WiiU, which is the current standard.
Same philosophy of the WiiU. Powerful enough to easily get current gen ports,
and designed to handle as future games as well.
So, you can read that last line as
to create a machine thats powerful enough for today's games running on the 360 and PS3, and tomorrows market of games that will also be running on the WiiU
Sony and Nintendo both realize
that developers are looking at the current install bases as still being attractive to
developers.
The dev kits have either 8Gb or 16Gb of RAM. Deduce from that what you will.
Now if this was posted in the WiiU thread, guess how many people would be stating that the rumor actually meant Gbits.
So has anybody been able to prove that they actually meant GB?
Otherwise, this sounds like marketing talk to make facts sound better than they are.
Dev kits with 1 to 2 GB of RAM, sounds like very little.
But remember Nintendo is only using 1GB for their games.
So their Devkit would only need about 2GB.
the hard drive will be 256Gb.
Thats what they put in a MacBook if they are talking about GB.
However, it sounds like the WiiU (32GB) if you are talking Gb.
We were told that Sonys aim with Orbis is to avoid problems involved in launching PS3 by creating something very affordable but that isnt a slouch.
Isn't that the same for the WiiU? And affordable for game consoles has traditionally been under 299.
So Nintendo is pushing it at 350. And they know this as they even had to, for the first time, have two SKUs for their console.
And even so, they are taking a loss, probably just to give retailers
a satisfactory cut of the sale. Retailers don't push products that they cant make $$$ from.
Can Sony afford to sell at a loss? Maybe for the first year. But probably not what they experienced with the PS3.
Orbis is expected to be announced at an event just before E3″ next year.
Sounds like Sony wants this console out in 2013 and not share the stage with MS's new box, or Nintendo's new games. They can do it if they are not making
a beastly console. And this is bolstered by the fact that they want this console to play
current gen ports next year, as developers learning curve will see hardware tapping games probably in 2014 just like the WiiU is experiencing this year.
In conclusion, you can read the article as Sony making a machine pretty much at parity with the WiiU. APU console, with 1GB of game ram, and 32GB of flash ram ready for a 2013 launch to be sold between $299-399.
To box out Microsoft?
Or
Sony is coming out with a APU/GPU machine, with 2 to 4 GB of game ram, 256GB HD, probably will launch in 2014, to be sold at $399-499 at parity with MS's Durango.
To box out Nintendo?
Which makes more sense?