When the new systems hit everyone can make their games support DX11 as a baseline. They can fundamentally architect their engines to use these features as core features rather than as peripheral adornments. Right now developers can write engines like that but being PC-only lack the business case to do so.
I have just been lurking in all these threads because I really don't have a good enough grasp on anything being revealed to throw any opinions in but you really really seemed to be pushing that Durango was something more 'exciting' and 'powerful' than Orbis. Was that due to a misunderstanding on your part or do you still feel that way but your not talking necessarily about power vs power but features vs features?
Orbis - NYT
Durango - WSJ
Wii U - Polygon
Orbis- Scarlett JoI have seen all these analogies, I understand none of the.
Please what would they be in terms of hot women?
Orbis: Xbox 360
Durango: PS3
Wii U: Wii
I don't watch basketball.
In terms of F1 drivers, who would they be?
Orbis=Mila Kunis
Durango=Kate Beckinsale
Wii U=Beyonce
I actually have no idea what this is supposed to mean. I just think using girls in our comparisons would be way more fun and confusing.
What I'm getting from this thread is that though the spec sheet is pointing towards the Orbis having the edge, the bottom-line output is similar enough due to Durango's efficienc that it likely won't have any significant effect on what the consumers get.
I think I've been pretty non-committal on Orbis. I said that the survey last year about developers having more confidence in Durango was born out anecdotally by conversations with developers and publishers.
What's that first game?
You're supposed to list them in terms of power to x (in this case beauty). So...
Orbis=Mila Kunis
Durango=Kate Beckinsale
Wii U=Rhianna
Fixed.
Honestly, I don't think that's accurate.Orbis - PS3
Durango - 360
WiiU - Wii
Simple as that.
Orbis - PS3
Durango - 360
WiiU - Wii
Simple as that.
Not so sure, I'm running a 2.5TF gaming PC and sure games look nice and full 1080P on it, but nowhere near the "CGI look" some here aspire the leap to be. It's hard to see how a 1.3TF box could change that, written to the metal (lol) or not. With these specs and powerful PCs I predict tears in E3.
...I miss the days when leaks like this didn't happen. I'm sure the specs are fine but I feel slightly underwhelmed.
PC - The Terminator
Orbis - James Bond
Durango - Jason Bourne
Wii U - John McClane
Cheaper.
Noise, most likely.
Orbis
Durango
WiiU
If you take the rumors as fact, it's pretty clear that Orbis is more powerful. Not by a huge margin, but by a non-negligible one.I am new to these forums and do not really understand all this tech talk. Reading from some of the comments above it seems to that the general consensus is that Orbis is more powerful than Durango. Is my assumption right? ( I know that these are just rumours though).
I'll take one Orbis please.Durango - Gianna Michaels
Orbis - Tori Black
Wii U - The Minion
Orbis - 360
Durango - 360
WiiU - Wii
Simple as that.
Orbis- Scarlett Jo
Durango- Angelina jolie
Wii U- Rosie O Donnell after a fight
2 instructions per core x 8 cores x 1.6 x10^9 Hz = 25.6 GIPS
Is this right?
From what I can find Xenon was 19.2 GIPS. The Cell PPE was 10.2 GIPS.
Is this good?
Durango - Gianna Michaels
Orbis - Tori Black
Wii U - The Minion
I thought that Orbis would most probably go OpenGL?
PS3 had a more complicated architecture, both in terms of memory layout as well as in terms of CPU.So it seems we are looking at a PS360 situation again next gen but this time the gap is even smaller?
The only really new point in this is the ESram bandwidth, which seems really low to me. Can anyone familiar with ESram comment on that?
Basically, it looks like compared to PS4 you get the increased complexity of programming for 2 separate memory pools, without the expected advantage of a higher combined memory bandwidth.
Durango - Gianna Michaels
Orbis - Tori Black
Wii U - The Minion
The only really new point in this is the ESram bandwidth, which seems really low to me. Can anyone familiar with ESram comment on that?
Basically, it looks like compared to PS4 you get the increased complexity of programming for 2 separate memory pools, without the expected advantage of a higher combined memory bandwidth.
Lol, nicethe minion??? ???
how about:
durango - romney
orbis - obama
wiiu - ron paul
I really, really wish I hadn't googled this.