aren't all the wins for either consoles games that are cross gen?
oh sorry i re read your post. how do we know the xbox port of crash 4 isnt a bad port for the xbox?
Tbh id expect a ps4 game to be easier to port to ps5, but the drops we have seen on xbox and stuttering are not a one off.
On some last gen games porting to xbox is easier and xbox can make changes easier to bc games where ps5 needs a patch.
Obviously people have celebrated those wins but they were nowt to do with power really when its done with bc in mind and if ps5 is missing out due to lack of bc options.
We should of course take in mind that the launch games would have had more development time with devs working in offices for a bit before the pandemic begun. Since then lots of devs still working from home so depending on the team, engine, lead platform etc... this will have an affect. For eg if its easy to make a game on xbox given the pc like path, on ps5 they may just get it running as a higher ps4 pro game effectively we have seen this happen.
So neither console is really being pushed still until its an actual next gen game.
But we've had enough examples of games now, newer ones for the launch, bc ports and quick 'native' ports, to see that the xbox has some issues that keep happening that shouldn't if people believed the power narrative.
When devs has had time on both and seemingly got both running as best they could with a cross gen game, its trading blows with ps5 often on top. Xbox has been better probably with more quick patches to old games with just lacking the options to tweak it, not hardware related often.