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Visual Downgrade In Next-Gen Tech Demos Going From PC To Consoles?

What the fuck happened to Deep Down??

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I just took this from the video. I doesn't look nearly as bad as the one in the OP.
 
Naming those screens "exhibits" is hilarious.

We should at least get the same screen resolution, same capture-quality, etc.

Pointless. The only viable comparison is that regarding UE4.
 
Watch Dogs is a few months away from release, Are you telling me it's going to look significantly changed from now till release?

Also why can't we talk about why it looks downgraded now as compared to when it releases? Some kinda rule I don't know about. We're just commenting on what we see. If it looks on par with the tech demo when it releases then that's great too.

That's possible, isn't it? The 2nd image of Watch Dogs, when was it released and did the Dev say that it was the latest build of the game? If that screen shot was released yesterday and Ubisoft said that it's the latest build, then you have a better argument. My guess is that screen is at least a month old and even then that was an older build. Dev's are always optimizing and tweaking code.

Look you're a "full" Member and I'm just a Junior, but is there some kind of rule that says I can't give my opinion that maybe we should hold of a bit before passing judgement on a project that's ongoing? or even a story that's ongoing, one that we don't know the full story yet. Haven't we seen enough threads go completely crazy/mad over an article/statement that later turn out to be untrue or incomplete? I'm just saying we should stay calm, the next gen will be here soon enough.
 
I don't think that these downgrades are the difference between the PC and console version. I believe those are the differences between early builds and later builds. I would be suprised if those games look considerably better on PCs.
 
Every system has its perks

Surly Braid, Castle Crashers, Limbo, Dust and Bastion came later or much later to PC

So indie games are not a PC only perk

Personally i keep a medium range PC to play adventures and some RPGs and game on consoles for exclusives and most multipltforms (unless the difference on PC is huge, like Skyrim with mods case)

I just find it easier to hook my console and game with a pad, than keep a PC in the living room and i can never go back to gaming on a desk for sure

The vast majority of things happening on the indie scene are happening on PC first, or on occasion exclusively. Minecraft, for example, says hello.

Think about 99% of the stuff the next gen consoles are so proud of announcing for their new machines...

More open to the indie space, newer hardware - x86_64 architecture, Massively Multiplayer, more open world, free to play, digital distribution, 1080p, etc, etc, etc...

Sound familiar? Yeah, it's stuff that's been happening on the PC for the past 4 years.

I'm not disagreeing with you. Each system has it's perks, but let's give credit where credit is due.
 
Except that developers usually (have to) polish up stuff shown in trailers or demos ahead of the rest of the game to make it look like it's supposed to in the end. Many people use the argument that a game isn't ready yet so it'll probably look better when it's released, but often enough developers actually have to tone down the graphics somewhere down the line resulting in the final game looking worse than the trailers and/or demos.

I agree about Trailers, and this seems to happen around the launch of a new console more than anywhere else. But Demos? I only game I can think of in recent memory that had a "Demo" or someone playing the "Demo" which was completely fake was Aliens: Colonial Marines. I think for the most part when it's a Demo being played and it's being played by journalist and other people at shows, it's pretty accurate.
 
The vast majority of things happening on the indie scene are happening on PC first, or on occasion exclusively. Minecraft, for example, says hello.

Think about 99% of the stuff the next gen consoles are so proud of announcing for their new machines...

More open to the indie space, newer hardware - x86_64 architecture, Massively Multiplayer, more open world, free to play, digital distribution, 1080p, etc, etc, etc...

Sound familiar? Yeah, it's stuff that's been happening on the PC for the past 4 years.

I'm not disagreeing with you. Each system has it's perks, but let's give credit where credit is due.

While i agree PC is great for indie games, the ones i have liked the most have first appeared on xbox 360, Dust is one of my most favourite ones, along with Bastion, Castle Crashers and Braid

I would give PC Amnesia of course, so i am not saying PC does not have top quality indie games too, just that more have first appeared on 360 (of the ones i consider the best, always talking from my perspective and opinion)

Never played Minecraft :)
 
Just like every new gen.

Rose-Tinted glasses. When the 360 came out, it shit all over my "high end" 6800Ultra OC card. I was barely hitting 30fps in COD2 and the 360 was running along at 60fps while offering better visuals. Not to mention how GoW looked compared to the best PC games of the day. This gen is vastly different as the consoles are blatantly underpowered compared to high end PC hardware right now.
 
Deep Down has nothing to do with the power of consoles against pc..

There will be a big budget problem this gen, and pc won't change anything to that.
We'll have many games that will blow those demos in some years, on console.

I can already see a part of Gaf being way too happy to create a "next gen console are underpowered and will never have good graphics" legend lol.

For exemple, doing a FF with Agni's Philosophy production value would be impossible for current SE. It has nothing to do with computing power.

Quoted for emphasis, people.
 
Rose-Tinted glasses. When the 360 came out, it shit all over my "high end" 6800Ultra OC card. I was barely hitting 30fps in COD2 and the 360 was running along at 60fps while offering better visuals. Not to mention how GoW looked compared to the best PC games of the day. This gen is vastly different as the consoles are blatantly underpowered compared to high end PC hardware right now.

What res were you playing at? Just curious, wasn't into PC gaming back then, not sure how COD2 and for example Oblivion fared on modest PC's vs. the 360.
 
Rose-Tinted glasses. When the 360 came out, it shit all over my "high end" 6800Ultra OC card. I was barely hitting 30fps in COD2 and the 360 was running along at 60fps while offering better visuals. Not to mention how GoW looked compared to the best PC games of the day. This gen is vastly different as the consoles are blatantly underpowered compared to high end PC hardware right now.

I have yet to find any confirmation of COD2 running at 60 fps on the 360. Do you have a links?
 
Just like every new gen.
Errr, no. This might be the very FIRST gen for something like this. It was close to happening last time around, but not quite.

Prior to that new consoles absolutely crushed everything on the PC at release. PCs have always had a resolution advantage, but that was basically it for every prior generation.

I have yet to find any confirmation of COD2 running at 60 fps on the 360. Do you have a links?
It did run at 60 fps...mostly.

Unlike the rest of the series it ran at a full 1280x720 but alpha effects killed the framerate. They didn't employ triple buffering and didn't allow for tearing so alpha effects routinely dropped the framerate from 60 to 30 fps. Still, it did run at 60 fps more often than not.
 
Sony first party will save us from this mediocrity

DEEP Down screen, when I saw new teaser I was shocked. Looked like early PS360 game ugh
 
Is there any game on the Pc that looks as good as Rise right now?
The Crytek game? I dunno, that's why I said "maybe" (I don't think it looks that great, though). This is the first gen where the PC really has a shot at pulling away immediately from new consoles.
 
What res were you playing at? Just curious, wasn't into PC gaming back then, not sure how COD2 and for example Oblivion fared on modest PC's vs. the 360.

I think I was gaming at 1024x768 on newer games back then, it may have been 1280x960, but I doubt it. I 960p for older games that I got really high framerates on.
 
What res were you playing at? Just curious, wasn't into PC gaming back then, not sure how COD2 and for example Oblivion fared on modest PC's vs. the 360.

It wasn't until the X1900 that PCs could compete with the 360. The Radeon GPU in the 360 was a cutting edge one based on high end PC hardware.

The XB1 and PS4 are using mid range hardware for their GPUs and low end hardware for their CPUs. It's a pretty huge difference from last gen where Sony invested in a very powerful CPU while MS invested in a very powerful GPU.

The reason Gears of War looked better than any PC game was because no PC had that kind of hardware when it was released. In comparison, the GTX 680 blows the next gen GPUs out of the water before they even release.
 
Deep Down has nothing to do with the power of consoles against pc..

There will be a big budget problem this gen, and pc won't change anything to that.
We'll have many games that will blow those demos in some years, on console.

I can already see a part of Gaf being way too happy to create a "next gen console are underpowered and will never have good graphics" legend lol.

For exemple, doing a FF with Agni's Philosophy production value would be impossible for current SE. It has nothing to do with computing power.

What a level headed, rational post. I vote YES to more posts like this!
 
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I just took this from the video. I doesn't look nearly as bad as the one in the OP.
It seems that a lot of people doesn't understand how video compression and YouTube uploading recode works. I would be very cautious judging a game's graphics from such shots. Let's wait for frame buffer captures, shall we?

That being said, it doesn't surprise me at all that PS4 versions of multiplatform games look worse than PC versions showed to us a year+ ago. New consoles are weak compared to current PC hardware, this next gen won't have a moment where console graphics is better than PC's. Nothing shocking here.
 
We get a lot of talk about console generations working out the same each time but honestly, I feel like the tech and the environment of each have been kind of unique. We look at this past gen, dedicated video cards had matured on PC by 2005 but during the PS2 gen back in 2000 things were still a little iffy and the PS1 days they were a rarity on PC. You go back to SNES/Genesis generation, cross platform games in most cases were often completely different and exclusives were far more common and PC gaming was a completely different animal, practically a different hobby.

Maybe a little off topic but it always pops in my head whenever I see something like "Just like every generation" pop up in these discussions.
 
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