Except the Amiga came out in the US the same year as the NES. Those machines were a full generation later, and the Genesis hardware was the same CPU the Amiga used with a less-capable graphics renderer.
The Amiga 1200 came out the same year as the SNES in a lot of countries, and again, was far more powerful.
It may have been more powerful on paper but those results rarely showed up in games.
That's really my issue. The vast majority of Amiga games, with some exceptions, typically failed to match what you could find on SNES or even Genesis. Those consoles could throw around a lot of sprites with complex parallax scrolling and a wide range of colors in the case of the SNES. The Amiga really struggled to match the consoles in this area and couldn't easily duplicate those types of platform games.
Of course, the Amiga could evolve with more powerful hardware and some games could use that hardware. On average, though? I really didn't see it.
It was light years beyond the PC in regards to such things, however.
Now, you can make the argument that there were console experienced that were not available on PC, but like I said - to say that console games were always ahead of PC when launched until this gen in not correct.
You're misunderstanding. That's not what I said.
I said, at launch, consoles offered hardware and visuals beyond anything you could get on the PC at that time. I wasn't suggesting that they offered BETTER games, necessarily, just more impressive looking. They would show us new things at high speeds that the PC would eventually be capable of offering but did not at that time.
I WAS primarily a PC gamer during those days. I loved PC games but it was always clear that it was behind consoles in terms of pushing new technology just as consoles were behind the arcade scene. Quake may have outdone Saturn and PlayStation in 1996 but those consoles had been originally released in 1994. The type of 3D they delivered in 94 was simply not possible at that speed on the PC. That's what I was getting at. It has nothing to do with the quality of the games nor the genres.
Edit - and even if you gin up some excuse as to how these are not valid, or come up with a crumb of a date where the consoles were first, there was still never a point where consoles had mind-blowing never-before-seen graphical capabilities unless you ignore the giant elephant in the room that was the Arcades back then.
Oh, arcades were THE premiere place during that time. Consoles followed shortly after with PCs behind that.
Though, when the PS2 hit, that was doing things we hadn't seen in arcades or on the PC.