Son.Ralph.Funk
Member
If Mario Maker comes out I'm sure the course creation will be portable only. It would be awfully tedious in tv mode.
FYI, this is a gameplay video:
https://www.youtube.com/watch?v=HqJfJWVDaD4
Well yes but I was just saying devs can make a tv mode without any additional effort on their parts. So the concept of Pokemon or any game using traditional controls being handheld only is very unlikely.
Whoa, VOEZ will release on Switch?
godisreal.gif
This is concerning to me. One of the most exciting prospects of the Switch is that there was believed to be a soft mandate that required every game to be playable both while docked and while in portable mode.
While we haven't seen this sort of support yet, it was nice to imagine some bigger third party franchises like your Battlefield, Call of Duty or yearly sports titles on the platform and having them available in portable mode. Since portable mode is moreso an option and less of a mandate, that means it would be easy for quick ports that only run in docked mode.
This is pretty disappointing news.
I'm torn about this. On one hand, I'm glad that this will allow many different types of games to come to Switch, even ones that require touch.
On the other hand, I really don't want this to become an avenue for lazy developers to only work on one version of a game and not find a creative/interesting way to make it work both on the TV and portably. Like I fear there will be developers who make something work on the TV and just say "eh, portable mode is too much work" or vice-versa. And that is absolutely not okay.
This is concerning to me. One of the most exciting prospects of the Switch is that there was believed to be a soft mandate that required every game to be playable both while docked and while in portable mode.
While we haven't seen this sort of support yet, it was nice to imagine some bigger third party franchises like your Battlefield, Call of Duty or yearly sports titles on the platform and having them available in portable mode. Since portable mode is moreso an option and less of a mandate, that means it would be easy for quick ports that only run in docked mode.
This is pretty disappointing news.
Yeah, I never said it was impossible. My whole point is just that I don't want this option to give devs an "out" to be lazy and not make the best possible product.
I'm with you. Imagine Trauma Center being stuck on the DS because they just didn't want to make it work with the Wiimote...
I get that this game is top tier in terms of input intensity for Rhythm games, but surely they could come up with a fun and challenging alternative so that players can enjoy most of the game displayed through their tv...
Why are people freaking out if Pokemon would be portable only ?
You still have the device...Just undock it !
This is concerning to me. One of the most exciting prospects of the Switch is that there was believed to be a soft mandate that required every game to be playable both while docked and while in portable mode. [...] Since portable mode is moreso an option and less of a mandate, that means it would be easy for quick ports that only run in docked mode.
This is pretty disappointing news.
Motion games can still be compatible in portable mode in table top form.
I think we will never see exclusive docked games. Only a few exclusive portable games.
Honestly, if you are going to spend hours and hours playing this thing you could better spend them in learning to play an instrument or use Fruity Loops.
I actually didn't expect that to happen. I guess we will see port's of mobile games that doesn't require a constant Internet connection.
If Mario Maker comes out I'm sure the course creation will be portable only. It would be awfully tedious in tv mode.
But why would they? Currently the Switch has a tiny userbase. Seeing them spend the money to make an entirely new mode that they won't use anywhere else seems silly.
How is that even physically possible??
This is concerning to me. One of the most exciting prospects of the Switch is that there was believed to be a soft mandate that required every game to be playable both while docked and while in portable mode.
While we haven't seen this sort of support yet, it was nice to imagine some bigger third party franchises like your Battlefield, Call of Duty or yearly sports titles on the platform and having them available in portable mode. Since portable mode is moreso an option and less of a mandate, that means it would be easy for quick ports that only run in docked mode.
This is pretty disappointing news.
The whole excitement (for most) is that Game Freak would finally have to develop a mainline Pokémon game with a console mindset.
Spending money to come up with an alternate control scheme could mean more people buy your game, whether that's more people from the small userbase or the inevitably large userbase. And why couldn't the scheme work anywhere else? Now it's ready for a PS4 or XB, not just touch-based systems...
As far as I know through friends working on Switch that isn't true at all. Joycons support is mandatory, you can't make a game which only works with the Pro Controller so why would you go TV-only?
Where did you get this information? Again, mine is secondhand info so I'm not saying that is (still?) 100% always the case but it makes sense.
Btw, this game's a bit of a special case: it's like Jubeat/Jukebeat, it couldn't work with a controller without some major interface and input changes rendering the whole game different than what it is.
Me too. If they are already not mandating that games have both tv and handheld mode then what is the point of the switch?
All the ads show you can play multiple ways, if some are not doing that now then further on its doing to be a mess, how will they show this on the store/game boxes?
It also shows they arent confident their concept works. They say its a console first with a portable element (their words). But they arent sticking to it.
This is exactly like the 2nd screen mode on the wii u gamepad. Because it wasnt mandated most didnt use it.
This is a huge problem for Nintendo now
The whole excitement (for most) is that Game Freak would finally have to develop a mainline Pokémon game with a console mindset.
But why would they? Currently the Switch has a tiny userbase. Seeing them spend the money to make an entirely new mode that they won't use anywhere else seems silly.
I'm guessing it's only one way... you can have portable only games but not TV only. TV only would be way too limiting.
Many touchscreen games aren't able to work on docked mode at all, hence why.
If Mario Maker comes out I'm sure the course creation will be portable only. It would be awfully tedious in tv mode.
Seems like a hassle to have to go back and forth between TV and tablet mode for Mario Maker. I wish they had a system like Apple AirPlay where you could wirelessly play stuff on TV. Would solve the Mario Maker issue
I can see Nintendo allowing this with Digital only titles, but not with things that get a physical retail release.
Currently, the Switch has a user base of some journalists that got free review copies.
Seems like a hassle to have to go back and forth between TV and tablet mode for Mario Maker. I wish they had a system like Apple AirPlay where you could wirelessly play stuff on TV. Would solve the Mario Maker issue
Why would you have to go back and forth so much in Mario Maker?
I actually didn't expect that to happen. I guess we will see port's of mobile games that doesn't require a constant Internet connection.
A bit concerned by this.
Many folks (including myself at times) have been talking up the switch from the perspective of hopefully being able to play all Nintendo games on both handheld and TV now, and saying goodbye to the days of wishing certain Wii U games were on the 3DS, and vice versa. We'll obviously have to wait and see more games announced from Nintendo to know how this plays out as so far this isn't the case for any first party games, but now the possiblity is there.
The Pokemon example someone brought up already is a good one.