KAOS said:No pressure sensitive buttons??? That's it I'm not getting another 360!!!
The Faceless Master said:it's not... you can check out any of the diagrams of an open controller, there's no fifth connector there
completely agree on both counts. i am VERY happy that they have abondoned them, i fucking hated them with a passion. triggers are for that kind of stuff.jetjevons said:I hate pressure sensitive buttons. The whole release the button gently to not fire mechanic in MGS2 (and 3?) was super lame.
Wollan said:Umm. Are you folks sure the original Xbox had pressure sensitive buttons?
I always thought it didn't(except for triggers obviously).
black_13 said:Hell yeah I would've noticed.
what about DOA4?
In DOA3 and DOAU the control scheme relied heavily on the pressure sensitive buttons. Without it, DOA4 is going to feel a whole lot worse than it is.
Zen said:I've played tons of games that use them... Of course 90 percent of games use them suttlely... I just can't remember any besides like MGS2-3 and Tekken. They're great to have, the 360 buttons feel so cheap now, almost Dreamcast esque.
raYne said:He probably meant F/3rdPS, not the shooters you're thinking. In any case, scope zoom distance, rate of fire etc.
Reilly said:I happen to like the pressure sensitivity. Don't hate on it just because you don't "get it".
As was stated in the thread, it wasn't on by default. As to how it worked.. you press a button slightly and your character did one hit, you hold it down more and he did a completely different attack. If it sounds like crap that's because it is. Things like that have no place in a fighter.Daigoro said:can anyone explain how/why pressure sensitivity was used in DOA?
PDZ uses the left trigger for scope zoom. The harder you press, the farther you zoom. As for rate of fire I'm 98% sure Soldier of Fortune (DC) used the triggers for rate of fire on certain rifles. Squeeze a little to fire off one (accurate) round, all the way for full/semi auto.in what games? i cant thinkof one example in any FPS where pressure sensitivity was used. scope zoom and rate of fire? afaik those are consistantly done by holding down/letting off or by one clicking a button.
TRU said:This might be a little off topic.... but why the beck is the xbox controler so dang expensive then? $40 for a standard wired... and $50 for wireless.... that's bull crap...it has no new technology in it... and they taken out the analog buttons....
jett said:Winning Eleven and MGS3 use pressure sensitive buttons nicely. I don't see the point of removing that feature, especially on a controller that costs 50 fucking bucks.
TRU said:This might be a little off topic.... but why the beck is the xbox controler so dang expensive then? $40 for a standard wired... and $50 for wireless.... that's bull crap...it has no new technology in it... and they taken out the analog buttons....
Plus system interface(guide button), ring of light, low power warning on wireless models, secondary visual cues for friends/invites/messages/sign ons etc.Nikashi said:Headset jacks built in.